From cb377dffc51158398414ba261ff19bcf87a978ef Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 19 十一月 2018 19:34:56 +0800
Subject: [PATCH] 4767 【1.3】【后端】我要天机改投骰子增加保底
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py | 8 +++++++-
1 files changed, 7 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
index 16ce277..1913474 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
@@ -99,6 +99,13 @@
coolDownTime = curSkill.GetCoolDownTime()
remainTime = coolDownTime
if isPassiveSkill(curSkill):
+ if curSkill.GetFuncType() == ChConfig.Def_SkillFuncType_GiftSkill:
+ # 天赋有减CD效果
+ reduceSkillCDPer += PassiveBuffEffMng.GetPassiveSkillValueByTriggerType(atkObj, None, curSkill, ChConfig.TriggerType_GiftReduceCD)
+ # 减CD比率
+ if reduceSkillCDPer > 0:
+ remainTime = int(remainTime * max(0, ShareDefine.Def_MaxRateValue - reduceSkillCDPer) / ShareDefine.Def_MaxRateValue)
+
# 被动技能的处理和主动技能区分
curSkill.SetRemainTime(remainTime)
return
@@ -108,7 +115,6 @@
# remainTime = skillData.GetCoolDownTime()
reduceSkillCDPer += PassiveBuffEffMng.GetPassiveSkillValueByTriggerType(atkObj, None, curSkill, ChConfig.TriggerType_ReduceCD)
-
# 减CD比率
if reduceSkillCDPer > 0:
remainTime = int(remainTime * max(0, ShareDefine.Def_MaxRateValue - reduceSkillCDPer) / ShareDefine.Def_MaxRateValue)
--
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