From cbd1bd8a2a5670f4aa1f32fc894006966676ae2c Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期二, 16 七月 2019 11:22:50 +0800 Subject: [PATCH] 7940 骑宠觉醒属性刷新 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py | 15 ++++++++++++++- 1 files changed, 14 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py index 30f8c24..dee4a1b 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py @@ -501,6 +501,7 @@ allAttrList = [{} for _ in range(4)] allAttrListHorseSoul = [{} for _ in range(4)] skillAttrList = [{} for _ in range(4)] + allAttrListSkin = [{} for _ in range(4)] # 判断玩家是否可以升级马匹 if isCheckOpen and not GameFuncComm.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Horse): #对应的任务限制未完成 @@ -528,6 +529,11 @@ maxSpeed = max(maxSpeed, attrValueList[i]) continue PlayerControl.CalcAttrDict_Type(attrID, attrValueList[i], allAttrList) + skinData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HorsePetSkinData % (1, horseID), 0) + skinIpyData = IpyGameDataPY.GetIpyGameDataNotLog('HorsePetSkin', 1, horseID, skinData/100) + if skinIpyData: + for attrID, attrValue in skinIpyData.GetAttrInfo().items(): + PlayerControl.CalcAttrDict_Type(attrID, attrValue, allAttrListSkin) curPlayer.SetDict(ChConfig.Def_PlayerKey_MFPEx % ShareDefine.Def_MFPType_Horse, skillFPEx+initFPAdd) PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_HorseSkill, skillAttrList) @@ -545,6 +551,8 @@ # 保存计算值 PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_Horse, allAttrList) PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_HorseSoul, allAttrListHorseSoul) + PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_HorseSkin, allAttrListSkin) + return def __CalcHorseSkillAttr(curPlayer, allAttrList): @@ -1089,7 +1097,12 @@ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HorsePetSkinExp % (skintype, horsePetID), updExp) if curSkinIndex != updSkinIndex: __DoHorsePetSkinChange(curPlayer, skintype, horsePetID, updSkinIndex) - + if updSkinLV != curSkinLV: + if skintype == 1: + RefreshHorseAttr(curPlayer) + else: + PlayerPet.RefreshPetItemAddAttr(curPlayer, True) + SyncHorsePetSkinData(curPlayer, [[skintype, horsePetID]]) return -- Gitblit v1.8.0