From cc0fc8b3d5e38212eb02a2e4167084649ff2a1eb Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 23 八月 2018 14:24:34 +0800
Subject: [PATCH] fix:【后端】被动技能槽解锁条件修改,添加任务判断
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py | 10 ++++++++++
1 files changed, 10 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
index 906b908..a31bf3c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
@@ -41,6 +41,7 @@
import EventShell
import NPCCommon
import PetControl
+import QuestCommon
#GameWorld.ImportAll("Script\\Skill\\", "SkillBoosts")
GameWorld.ImportAll("Script\\Skill\\", "PassiveBuff")
@@ -97,6 +98,15 @@
if PlayerHorse.GetHorseSumLV(curPlayer) < value:
return
+ # 多加一种任务判断
+ if key == "OpenSkillSlots":
+ # 主线任务完成时会设置标志可进地图标志
+ mission_1 = QuestCommon.GetCommonMission(curPlayer)
+ if not mission_1:
+ return
+ if strIndex > mission_1.GetProperty("OpenSkillSlots"):
+ return
+
PlayerControl.NomalDictSetProperty(curPlayer,
ChConfig.Def_PDict_GFPassiveIndex%(clientData.Page, clientData.Index),
clientData.SkillID,
--
Gitblit v1.8.0