From cc9a24f4f49d37b34863e3150cd9f24772e0431c Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 28 十月 2019 17:41:06 +0800 Subject: [PATCH] 8322 [主干]【开发】任务接口(炼丹完成改为炼丹开始触发) --- ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py | 100 ++++++++++++++++++++++++------------------------- 1 files changed, 49 insertions(+), 51 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py index 9f3628a..2171143 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py @@ -167,6 +167,10 @@ Def_Notify_WorldKey_FamilyBossOpenCount = "FamilyBossOpenCount" # 仙盟boss开启次数 Def_Notify_WorldKey_FamilyPartyInfo = "FamilyPartyInfo" # 仙盟宴会数据 +Def_Notify_WorldKey_FamilyPartyAddFamilyActivity = "FamilyPartyAddFamilyActivity" # 仙盟宴会地图成员增加仙盟活跃令 + +Def_Notify_WorldKey_AddFamilyAuctionItem = "AddFamilyAuctionItem" # 添加仙盟拍品 +Def_Notify_WorldKey_AddSystemAuctionItem = "AddSystemAuctionItem" # 添加系统拍品 Def_Notify_WorldKey_CrossServerConnState = "CrossServerConnState" # 跨服服务器链接状态 Def_Notify_WorldKey_CrossServerOpen = "CrossServerOpen" # 跨服服务器是否开启中 @@ -272,7 +276,8 @@ Def_ViewExpType_Sys , #系统给经验-需要展示倍率,实际不享受 5 Def_ViewExpType_RealmBuff, #境界全服福利经验(玄女天花) 6 Def_ViewExpType_SysEx, #系统给经验-不需要展示倍率 用来区别于类型0 7 -) = range(0, 8) + Def_ViewExpType_LYZS, #烈焰战神 特殊特效 +) = range(0, 9) #物品相关操作类型 @@ -322,9 +327,9 @@ #增加%d体魄 Def_Effect_CON = 4 #增加HP -Def_Effect_MaxHP = 6 +Def_Effect_MaxHP = 6 #增加%d伤害值(物理和魔法的最大/小),只用到a值 -Def_Effect_Atk = 7 +Def_Effect_Atk = 7 #增加%d防御值 Def_Effect_Def = 8 #命中(A值为具体值) @@ -362,9 +367,9 @@ #宠物伤害比例提升(A值万分率) Def_Effect_PetDamPer = 25 #冰攻(A值为具体值) 真实伤害元素攻击, 无视防御, 只有元素防御可以减免伤害, 此项目用冰元素代替 -Def_Effect_IceAtk = 26 +Def_Effect_IceAtk = 26 #冰防(A值为具体值) 真实抵抗元素抵抗, 减免元素攻击造成的伤害, 此项目用冰元素代替 -Def_Effect_IceDef = 27 +Def_Effect_IceDef = 27 #无视防御几率提升 Def_Effect_IgnoreDefRate = 28 #无视防御抗性, 受击时减少对方的无视防御属性 @@ -504,13 +509,6 @@ Def_Effect_JobBAtkReducePer = 94 # 法师攻击伤害减免 Def_Effect_JobCAtkReducePer = 95 # 弓箭攻击伤害减免 -Def_Effect_ZXCloakAttrPer = 96 # 诛仙披风属性加成百分比 -Def_Effect_ZXMaskAttrPer = 97 # 诛仙面具属性加成百分比 -Def_Effect_ZXGloveAttrPer = 98 # 诛仙手套属性加成百分比 -Def_Effect_ZXRuyiAttrPer = 99 # 诛仙如意属性加成百分比 -Def_Effect_ZXPendantAttrPer = 100 # 诛仙吊坠属性加成百分比 -Def_Effect_ZXRingAttrPer = 101 # 诛仙戒指属性加成百分比 - Def_Effect_SkillAddPer1 = 102 # 技能伤害增强1 Def_Effect_SkillAddPer2 = 103 # 技能伤害增强2 Def_Effect_SkillAddPer3 = 104 # 技能伤害增强3 @@ -527,11 +525,13 @@ Def_Effect_SkillReducePer6 = 114 # 受到技能伤害减少6 Def_Effect_SkillReducePer7 = 115 # 受到技能伤害减少7 -Def_Effect_ZXWeaponAttrPer = 116 # 诛仙剑1属性加成百分比 -Def_Effect_LXWeaponAttrPer = 117 # 诛仙剑2属性加成百分比 -Def_Effect_XXWeaponAttrPer = 118 # 诛仙剑3属性加成百分比 -Def_Effect_JXWeaponAttrPer = 119 # 诛仙剑4属性加成百分比 - +## 技能伤害百分比增加的 属性ID 列表 +SkillAddPerAttrIDList = [Def_Effect_SkillAddPer1, Def_Effect_SkillAddPer2, Def_Effect_SkillAddPer3, Def_Effect_SkillAddPer4, + Def_Effect_SkillAddPer5, Def_Effect_SkillAddPer6, Def_Effect_SkillAddPer7] +## 技能伤害百分比减少的 属性ID 列表 +SkillReducePerAttrIDList = [Def_Effect_SkillReducePer1, Def_Effect_SkillReducePer2, Def_Effect_SkillReducePer3, Def_Effect_SkillReducePer4, + Def_Effect_SkillReducePer5, Def_Effect_SkillReducePer6, Def_Effect_SkillReducePer7] + Def_Effect_Luck = 120 # 气运 Def_Effect_LuckPer = 133 # 气运百分率 @@ -551,6 +551,8 @@ Def_Effect_BurnValue = 146 # 灼烧固定伤害 Def_Effect_BurnTimePer = 147 # 延长灼烧时间百分比 Def_Effect_SubSpeedPer = 148 # 减移动速度百分比 + +Def_Effect_ReduceSkillCDPer = 149 # 减少技能CD, a值为万分率 #增加%d物理伤害值,其中a值为伤害值 Def_Effect_AddAtk = 1005 @@ -643,9 +645,11 @@ Def_BT_Campaign_PetLV, #灵宠等级(开服活动榜) Def_BT_NewFCCostGold, #消费排行榜(新仙界盛典) + Def_BT_Campaign_LingGen, #灵根总点(开服活动榜) + Def_BT_Campaign_StarLV, #升星等级(开服活动榜) 25 Def_BT_Max, #排行榜最大类型 -) = range(0, 23 + 2) +) = range(0, 25 + 2) #职业对应战力排行榜类型 JobFightPowerBillboardDict = { @@ -994,10 +998,8 @@ rptPet, # 宠物背包(用物品存储宠物的数据) 31 rptDogzItem, # 神兽物品背包 32 rptDogzEquip, # 神兽装备背包 33 -rptZhuXianItem, # 诛仙物品背包 34 -rptZhuXianEquip, # 诛仙装备背包 35 rptMax, # 最大背包类型数量,放在最后一个 -) = range(28, 28 + 9) #C++定义的枚举到27 +) = range(28, 28 + 7) #C++定义的枚举到27 #虚拟背包类型, 从255递减 Def_VPack_TypeList = ( @@ -1045,8 +1047,8 @@ Def_UniversalGameRecType_27, Def_UniversalGameRecType_28, Def_UniversalGameRecType_BossInfo, # boss信息29 - Def_UniversalGameRecType_CrossBossInfo, # 跨服boss信息 - Def_UniversalGameRecType_31, + Def_UniversalGameRecType_CrossBossInfo, # 跨服boss信息 30 + Def_UniversalGameRecType_BossFirstKill, # boss首杀 31 Def_UniversalGameRecType_32, Def_UniversalGameRecType_33, Def_UniversalGameRecType_34, @@ -1169,7 +1171,9 @@ Def_Campaign_Type_GodWeaponLV, # 神兵等级排行 8 Def_Campaign_Type_Recharge, # 累计充值排行 9 Def_Campaign_Type_PetLV, # 灵宠等级排行 10 -) = range(1, 1 + 10) +Def_Campaign_Type_LingGen, # 灵根点数排行 11 +Def_Campaign_Type_StarLV, # 升星等级排行 12 +) = range(1, 1 + 12) # 活动类型对应的奖励排行榜{活动类型:排行榜, ...} Def_Campaign_Billboard_Dict = { @@ -1183,6 +1187,8 @@ Def_Campaign_Type_GodWeaponLV:Def_BT_Campaign_GodWeaponLV, Def_Campaign_Type_Recharge:Def_BT_Campaign_Recharge, Def_Campaign_Type_PetLV:Def_BT_Campaign_PetLV, + Def_Campaign_Type_LingGen:Def_BT_Campaign_LingGen, + Def_Campaign_Type_StarLV:Def_BT_Campaign_StarLV, } #队伍最大人数 @@ -1231,6 +1237,7 @@ ClientServerMsg_GMCMD = "GMCMD" # GM命令 ClientServerMsg_ViewPlayerCache = "ViewPlayerCache" # 查看跨服玩家信息 ClientServerMsg_PKMatch = "PKMatch" # 跨服PK匹配 +ClientServerMsg_PKRobotOver = "PKRobotOver" # 跨服PK机器人结算 ClientServerMsg_PKCancel = "PKCancel" # 跨服PK取消匹配 ClientServerMsg_PKPrepareOK = "PKPrepareOK" # 跨服PK准备完毕 ClientServerMsg_PKBillboard = "PKBillboard" # 跨服PK排行榜 @@ -1273,13 +1280,19 @@ Def_IudetMapLoaction = 15 # 物品记录地图坐标[mapid, posx, posy] Def_IudetLegendAttrID = 17 # 物品传奇属性ID列表 Def_IudetLegendAttrValue = 19 # 物品传奇属性值列表 -Def_IudetOutOfPrintAttrID = 21 # 物品绝版属性ID列表 -Def_IudetOutOfPrintAttrValue = 23 # 物品绝版属性值列表 Def_IudetPartSuiteLV = 25 # 部位套装等级 [套装类型1等级, 套装类型2等级, ...] Def_IudetWingMaterialItemID = 27 # 翅膀精炼材料ID列表 Def_IudetWingMaterialItemCount = 29 # 翅膀精炼材料个数列表 Def_IudetDogzEquipPlus = 31 # 神兽装备强化信息列表 [强化等级, 累计总熟练度] Def_IudetItemDecompound = 33 # 拆解返还物品列表 [装备ID,材料1ID,个数,是否绑定,材料2ID,个数,是否绑定,...] +Def_IudetLiantaiItemID = 35 # 合成该莲台的所有莲台ID [itemID, itemID, ...] +Def_IudetAddSkillID = 37 # 可添加的技能ID列表 [skillID, skillID, ...] +Def_IudetLegendAttrIDShen = 51 # 物品传奇属性ID列表 - 神 +Def_IudetLegendAttrValueShen = 61 # 物品传奇属性值列表 - 神 +Def_IudetLegendAttrIDXian = 53 # 物品传奇属性ID列表 - 仙 +Def_IudetLegendAttrValueXian = 63 # 物品传奇属性值列表 - 仙 +Def_IudetLegendAttrIDJi = 55 # 物品传奇属性ID列表 - 极 +Def_IudetLegendAttrValueJi = 65 # 物品传奇属性值列表 - 极 Def_IudetItemColor = 16 # 物品颜色,如果该值没有就取物品 Def_IudetItemCount = 18 # 物品个数,支持20亿,目前仅特殊转化物品会用到 @@ -1304,6 +1317,8 @@ Def_IudetPet_QualityLV = 206 # 品质 Def_IudetPet_Exp = 208 # 经验 Def_IudetPet_Skill = 201 # 技能列表 + +Def_IudetHorsePetSkinIndex = 210 # 骑宠觉醒外观索引 # ---------------------------------------------------- # 宠物物品数据状态 @@ -1342,7 +1357,7 @@ Def_MFPType_Plus, # 强化 2 Def_MFPType_Stone, # 宝石 3 Def_MFPType_LingGen, # 灵根 4 -Def_MFPType_Wing, # 翅膀 5 +Def_MFPType_LingQi, # 灵器 5 Def_MFPType_Wash, # 洗练 6 Def_MFPType_Pet, # 灵宠 7 Def_MFPType_Horse, # 坐骑 8 @@ -1441,7 +1456,7 @@ DailyActionID_EquipPlus, # 强化 DailyActionID_FieldFight, # 野外挂机 DailyActionID_OfflineFight, # 脱机挂机 -DailyActionID_RefineStove, # 炼丹材料消耗 6 +DailyActionID_RefineStove, # 炼丹材料消耗 6(废弃) DailyActionID_Dice, # 我要太极 DailyActionID_Pray, # 祈愿 DailyActionID_WorldBOSS, # 世界BOSS @@ -1461,7 +1476,12 @@ DailyActionID_SkyTower, # 天星塔 23 DailyActionID_HorsePetBoss, # 骑宠BOSS 24 DailyActionID_FairyDomain, # 缥缈仙域 25 -) = range(1, 25 + 1) +DailyActionID_AuctionItem, # 拍卖行上架/竞拍 26 +DailyActionID_LeiFaBoss, # 雷罚boss 27 +DailyActionID_CrossPenglai, # 跨服蓬莱仙境Boss 28 +DailyActionID_FamilyChuanGong, # 仙盟传功 29 +DailyActionID_FamilyParty, # 仙盟宴会 30 +) = range(1, 30 + 1) @@ -1693,28 +1713,6 @@ dogzetClaw, # 神兽兽爪 dogzetScute, # 神兽鳞甲 ) = range(101, 101 + 5) - -# 诛仙装备位定义 -ZhuXianEquipPlace = ( - zxetCloak, # 诛仙披风 121 - zxetMask, # 诛仙面具 122 - zxetGlove, # 诛仙手套 123 - zxetGlove2, # 诛仙手套 124 - zxetRuyi, # 诛仙如意 125 - zxetPendant, # 诛仙吊坠 126 - zxetRing, # 诛仙戒指 127 - zxetRing2, # 诛仙戒指 128 - zxetWeapon1, # 诛仙剑1 129 - zxetWeapon2, # 诛仙剑2 130 - zxetWeapon3, # 诛仙剑3 131 - zxetWeapon4, # 诛仙剑4 132 -) = range(121, 121 + 12) - -# 共享通用装备位,可装备同一类型装备 -ShareEquipPlace = [ - [zxetGlove, zxetGlove2], - [zxetRing, zxetRing2], - ] # 请求进入副本通用检查结果,优先提示的放前面(即索引越大,提示优先级越低) EnterFBAskResult = ( -- Gitblit v1.8.0