From ccaefa2a93fb82d0db5fc7e74832a292fb860984 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 22 一月 2019 14:23:20 +0800
Subject: [PATCH] 5919 【后端】【1.5.100】诛仙塔功能开发

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py |    9 +++++++++
 1 files changed, 9 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
index a436f53..1ba3c18 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
@@ -478,10 +478,15 @@
     if GetIsDogzEquip(curItem):
         # 神兽装备用不同公式
         value = eval(FormulaControl.GetCompileFormula("EquipGSFormula3", IpyGameDataPY.GetFuncCfg("EquipGSFormula", 3)))
+    elif GetIsZhuXianEquip(curItem):
+        value = eval(FormulaControl.GetCompileFormula("EquipGSFormula4", IpyGameDataPY.GetFuncCfg("EquipGSFormula", 4)))
     else:
         value = eval(FormulaControl.GetCompileFormula("EquipGSFormula", IpyGameDataPY.GetFuncCfg("EquipGSFormula")))
     return value
 
+def GetZhuXianEquipTotalGS(curPlayer):
+    ##诛仙装备总评分
+    return 10000000
 #---------------------------------------------------------------------
 ## 通过效果ID,检查是否为指定物品 
 #  @param curPlayer 当前玩家
@@ -1739,6 +1744,10 @@
     ## 返回是否神兽装备
     return curItem.GetType() in ChConfig.Def_DogzEquiipType
 
+def GetIsZhuXianEquip(curItem):
+    ## 返回是否诛仙装备
+    return curItem.GetType() in ChConfig.Def_ZhuXianEquiipType
+
 ## 返回是否武器
 #  @param curItem 当前物品
 #  @return None

--
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