From ccaefa2a93fb82d0db5fc7e74832a292fb860984 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 22 一月 2019 14:23:20 +0800
Subject: [PATCH] 5919 【后端】【1.5.100】诛仙塔功能开发
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py | 9 +++++++++
1 files changed, 9 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
index a436f53..1ba3c18 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
@@ -478,10 +478,15 @@
if GetIsDogzEquip(curItem):
# 神兽装备用不同公式
value = eval(FormulaControl.GetCompileFormula("EquipGSFormula3", IpyGameDataPY.GetFuncCfg("EquipGSFormula", 3)))
+ elif GetIsZhuXianEquip(curItem):
+ value = eval(FormulaControl.GetCompileFormula("EquipGSFormula4", IpyGameDataPY.GetFuncCfg("EquipGSFormula", 4)))
else:
value = eval(FormulaControl.GetCompileFormula("EquipGSFormula", IpyGameDataPY.GetFuncCfg("EquipGSFormula")))
return value
+def GetZhuXianEquipTotalGS(curPlayer):
+ ##诛仙装备总评分
+ return 10000000
#---------------------------------------------------------------------
## 通过效果ID,检查是否为指定物品
# @param curPlayer 当前玩家
@@ -1739,6 +1744,10 @@
## 返回是否神兽装备
return curItem.GetType() in ChConfig.Def_DogzEquiipType
+def GetIsZhuXianEquip(curItem):
+ ## 返回是否诛仙装备
+ return curItem.GetType() in ChConfig.Def_ZhuXianEquiipType
+
## 返回是否武器
# @param curItem 当前物品
# @return None
--
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