From ccdb6b538549bf7f9c6d0186686914b495739458 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 15 一月 2019 19:56:11 +0800
Subject: [PATCH] 5722 【后端】【1.5】跨服BOSS开发(删除异兽之地副本脚本逻辑,宝箱刷新改为配置到 RandomRefreshNPC 中)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SealDemon.py | 8 ++------
1 files changed, 2 insertions(+), 6 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SealDemon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SealDemon.py
index 7226ad5..591de6a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SealDemon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SealDemon.py
@@ -421,12 +421,8 @@
if playerHurtList:
killerName, hurtValue = playerHurtList[0][1]
NPCCommon.GameServer_KillGameWorldBoss(bossID, killerName, hurtValue)
-
- msgList = [bossID, 0]
- GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, 'GameWorldBossState',
- '%s' % (msgList), len(str(msgList)))
- bosskey = ShareDefine.Def_Notify_WorldKey_GameWorldBossReborn % bossID
- GameWorld.GetGameWorld().SetGameWorldDict(bosskey, 0)
+
+ NPCCommon.GameServe_GameWorldBossState(bossID, 0)
__DoLogicSealDemonOver(1, tick, dropPosX, dropPosY)
gameFB.SetGameFBDict(FBDict_IsOver, tick)
--
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