From ccfd713e99081322e68bc8c2f3f1ea02f0df52eb Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 02 一月 2020 14:11:11 +0800
Subject: [PATCH] 8358 【主干】【后端】坐骑修改(修复bug)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_Player.py | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_Player.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_Player.py
index d3dee81..ebb1910 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_Player.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_Player.py
@@ -87,7 +87,7 @@
lastHP = curNPCBeHP - GameObj.GetHP(curNormalNPC)
if lastHP > 0 :
#添加伤血列表
- AttackCommon.NPCAddObjInHurtList(curTagPlayer, curNormalNPC, curNPCBeHP, lastHP)
+ AttackCommon.NPCAddObjInHurtList(curTagPlayer, curNormalNPC, curNPCBeHP, lastHP, True)
#给这个玩家的召唤兽增加仇恨
AttackCommon.SummonAddAngryByOwner(curNormalNPC, curTagPlayer, hurtHP)
#添加技能伤害通知列表,(用于攻击结束,统一通知客户端)
--
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