From ccfd713e99081322e68bc8c2f3f1ea02f0df52eb Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 02 一月 2020 14:11:11 +0800
Subject: [PATCH] 8358 【主干】【后端】坐骑修改(修复bug)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/Buff_514.py |   32 +++++++++++++++++---------------
 1 files changed, 17 insertions(+), 15 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/Buff_514.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/Buff_514.py
index c9ddba4..9c9c749 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/Buff_514.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/Buff_514.py
@@ -21,22 +21,24 @@
 
 
 def OnCalcBuffEx(defender, curEffect, calcDict, curBuff):
-    if defender.GetGameObjType() != IPY_GameWorld.gotPlayer:
-        return
-    suitsLV = ChEquip.GetEquipSuitsLVByType(defender, ChConfig.EquipSuitType_Normal, ChConfig.EquipGroupType_Armor)
-    if not suitsLV:
-        return
-    attrList = PlayerControl.GetCalcAttrListValue(defender, curEffect.GetEffectValue(2))
-    attrType = curEffect.GetEffectValue(1)
-    attrTypeList = [attrType]
-    # 攻击力有最大最小 特殊处理
-    if attrType in [ChConfig.TYPE_Calc_AttrATKMin, ChConfig.TYPE_Calc_AttrATKMax]:
-        attrTypeList = [ChConfig.TYPE_Calc_AttrATKMin, ChConfig.TYPE_Calc_AttrATKMax]
-    for tmpType in attrTypeList:
-        value = int(attrList[2].get(tmpType, 0)*curEffect.GetEffectValue(0)*suitsLV*1.0/ChConfig.Def_MaxRateValue)
-        calcDict[tmpType] = calcDict.get(tmpType, 0) + value
-        
+    # 境界装备改版,暂取消
     return
+#    if defender.GetGameObjType() != IPY_GameWorld.gotPlayer:
+#        return
+#    suitsLV = ChEquip.GetEquipSuitsLVByType(defender, ChConfig.EquipSuitType_Normal, ChConfig.EquipGroupType_Armor)
+#    if not suitsLV:
+#        return
+#    attrList = PlayerControl.GetCalcAttrListValue(defender, curEffect.GetEffectValue(2))
+#    attrType = curEffect.GetEffectValue(1)
+#    attrTypeList = [attrType]
+#    # 攻击力有最大最小 特殊处理
+#    if attrType in [ChConfig.TYPE_Calc_AttrATKMin, ChConfig.TYPE_Calc_AttrATKMax]:
+#        attrTypeList = [ChConfig.TYPE_Calc_AttrATKMin, ChConfig.TYPE_Calc_AttrATKMax]
+#    for tmpType in attrTypeList:
+#        value = int(attrList[2].get(tmpType, 0)*curEffect.GetEffectValue(0)*suitsLV*1.0/ChConfig.Def_MaxRateValue)
+#        calcDict[tmpType] = calcDict.get(tmpType, 0) + value
+#        
+#    return
 
 
 ## 返回buff类型,线性与否

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