From cd1c6abe4db4c87fbd7dcd827d2af58a36496cb0 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 26 四月 2019 22:58:25 +0800
Subject: [PATCH] 6613 子 【开发】【2.0】增加重击字体战斗飘字 / 【后端】【2.0】增加重击属性

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py |   21 ++-------------------
 1 files changed, 2 insertions(+), 19 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
index d298435..38c0e1d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
@@ -2867,19 +2867,6 @@
         OperControlManager.SetObjActState(curObj, buffSkill)
 
 
-# 非属性技能算属性 特殊处理
-# 法宝SP技能 如1-4级为增加属性,第5级为伤害效果,第6-10级就要包含属性和伤害效果
-def CalcFabaoSPSkillAttr(curPlayer, curPlayerSkill, allAttrList):
-    if curPlayerSkill.GetFuncType() != ChConfig.Def_SkillFuncType_FbSPSkill:
-        return
-    
-    value = GetMaxHPAttrValue(curPlayerSkill)
-    if value == 0:
-        return
-    
-    PlayerControl.CalcAttrDict_Type(ShareDefine.Def_Effect_MaxHP, value, allAttrList)
-    return
-
 
 # 计算属性类技能的属性,同buff层不算战力
 def CalcPassiveAttr_Effect(curPlayer, allAttrList):
@@ -2889,7 +2876,6 @@
         if curPlayerSkill == None:
             continue
         
-        CalcFabaoSPSkillAttr(curPlayer, curPlayerSkill, allAttrList)
         if not SkillCommon.isPassiveAttr(curPlayerSkill):
             continue
         
@@ -3469,7 +3455,6 @@
 def GetAddBuffValue(attacker, curSkill, defender):
     #验证该技能效果1的ID,提取公式
     curEffect = curSkill.GetEffect(0)
-    effectID = curEffect.GetEffectID()  
     
     moduleSuffix = GetBuffModuleSuffix(curEffect)
     
@@ -3586,7 +3571,7 @@
     return
 
 #---------------------------------------------------------------------
-# 获得关联技能
+# 获得关联技能,0 全部 1是主动型技能(法宝,普攻)   其他技能ID
 def GetConnectSkillID(curSkill):
     return curSkill.GetExAttr1()
 
@@ -3623,9 +3608,7 @@
 def GetUpLVCostItemNum(curSkill):
     return curSkill.GetExAttr5()
 
-# 技能特殊增加属性配置,目前只支持生命,潜力技能专用
-def GetMaxHPAttrValue(curSkill):
-    return curSkill.GetMP()
+
 
 ##获得当前技能升级消耗的真气值
 # @param curSkill 当前技能技能

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