From ce185c6150887f187a7bbe3266cc2bd57286e380 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 28 十二月 2018 15:59:08 +0800
Subject: [PATCH] 5424 【后端】【1.4】跨服竞技场开发(增加段位匹配范围字段)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossRealmPK.py |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossRealmPK.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossRealmPK.py
index 85e2305..c9c6d2d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossRealmPK.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossRealmPK.py
@@ -114,7 +114,6 @@
     fbTimeList = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKFB", 1)
     
     if fbStep == FB_State_Open:
-        curPlayer.SetFaction(1)
         gameFB.SetGameFBDict(GameFBDict_FBPlayerID % 1, playerID)
         gameFB.SetPlayerGameFBDict(playerID, FBPDict_ResetPosX, curPlayer.GetPosX())
         gameFB.SetPlayerGameFBDict(playerID, FBPDict_ResetPosY, curPlayer.GetPosY())
@@ -130,7 +129,6 @@
         playerIDA = gameFB.GetGameFBDictByKey(GameFBDict_FBPlayerID % 1)
         playerIDB = gameFB.GetGameFBDictByKey(GameFBDict_FBPlayerID % 2)
         if not playerIDB and playerIDA != playerID:
-            curPlayer.SetFaction(2)
             gameFB.SetGameFBDict(GameFBDict_FBPlayerID % 2, playerID)
             gameFB.SetPlayerGameFBDict(playerID, FBPDict_ResetPosX, curPlayer.GetPosX())
             gameFB.SetPlayerGameFBDict(playerID, FBPDict_ResetPosY, curPlayer.GetPosY())
@@ -155,6 +153,8 @@
         curPlayer.Sync_TimeTick(ChConfig.tttTowerTake, 0, max(notify_tick, 0), True)
         
     FBCommon.Notify_FBHelp(curPlayer, __GetFBHelpInfo())
+    PlayerControl.DelLimitSuperBuff(curPlayer, tick)
+    PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
     return
 
 def __GetFBHelpInfo():
@@ -397,7 +397,7 @@
         
         if player.GetPlayerAction() == IPY_GameWorld.paDie or player.GetHP() <= 0:
             GameWorld.DebugLog("复活玩家...", player.GetPlayerID())
-            ChPlayer.PlayerRebornByType(player, ChConfig.rebornType_System, tick)
+            ChPlayer.PlayerRebornByType(player, ChConfig.rebornType_System, tick, isAddSuperBuff=False)
             __ResetPlayerState(gameFB, player, playerID)
         else:
             __ResetPlayerState(gameFB, player, playerID, False)

--
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