From ce185c6150887f187a7bbe3266cc2bd57286e380 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 28 十二月 2018 15:59:08 +0800
Subject: [PATCH] 5424 【后端】【1.4】跨服竞技场开发(增加段位匹配范围字段)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py | 23 +++++------------------
1 files changed, 5 insertions(+), 18 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
index 38297f3..befd498 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -252,8 +252,8 @@
#通知玩家物品信息
__Sync_PackDetel(curPlayer)
- #更新主服ID信息
- #UpdatePlayerServerGroupID(curPlayer)
+ #更新服务器组ID
+ PlayerControl.UpdPlayerServerGroupID(curPlayer)
#上线学习技能
SkillCommon.PlayerLoginCheckLearnSkill(curPlayer)
@@ -826,20 +826,6 @@
# # curPlayer.Syn_OfflineTimeRefresh(int(curOfflineMinutes))
# curPlayer.Syn_OfflineTimeQueryResult()
#===============================================================================
- return
-
-def UpdatePlayerServerGroupID(curPlayer):
- # 更新自己的服务器组ID, 跨服服务器不处理
- if GameWorld.IsCrossServer():
- return
- serverGroupID = GameWorld.GetServerGroupID()
- if not serverGroupID:
- return
- playerServerGroupID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ServerGroupID)
- if playerServerGroupID != serverGroupID:
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_ServerGroupID, serverGroupID)
- GameWorld.DebugLog("更新玩家所属服务器组ID: serverGroupID=%s" % serverGroupID)
-
return
#---------------------------------------------------------------------
@@ -3806,7 +3792,7 @@
#@param mapBornPlace 复活位置,默认0为原地
#@return 返回值无意义
#@remarks 自定义函数, 玩家复活
-def PlayerRebornByType(curPlayer, playerRebornType, tick, mapBornPlace=0):
+def PlayerRebornByType(curPlayer, playerRebornType, tick, mapBornPlace=0, isAddSuperBuff=True):
curPlayerID = curPlayer.GetID()
curVipLv = curPlayer.GetVIPLv()
@@ -3915,7 +3901,8 @@
FBLogic.OnResetFBRebornPlacePos(curPlayer, mapBornPlace, tick)
#复活加无敌Buff
- SkillCommon.AddBuffBySkillType_NoRefurbish(curPlayer , ChConfig.Def_SkillID_LimitSuperBuff, tick)
+ if isAddSuperBuff:
+ SkillCommon.AddBuffBySkillType_NoRefurbish(curPlayer , ChConfig.Def_SkillID_LimitSuperBuff, tick)
#复活疲劳BUff
if curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_IsAddReviveTired):
findBuff = SkillCommon.FindBuffByID(curPlayer, ChConfig.Def_SkillID_ReviveTired)[0]
--
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