From ce3255b65c0ab6fb2a93e416d39d547632287b51 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 16 四月 2024 17:08:38 +0800 Subject: [PATCH] 10019 【砍树】回合战斗(增加技能被动效果5015 5016 5017) 1. 增加技能被动效果ID 5015 - 被攻击触发,附加负面状态判断 2. 增加技能被动效果ID 5016 - 灵宠攻击后触发,附加目标负面状态判断 3. 增加技能被动效果ID 5017 - 攻击时提升攻击力,附加当前血量判 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py | 3 +++ 1 files changed, 3 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py index 488bdc9..29a15b9 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py @@ -452,6 +452,9 @@ 5012:ChConfig.TriggerType_BeMissSkill, # 目标闪避后触发技能 101 5013:ChConfig.TriggerType_PetAtkHurtExPer, # 灵宠攻击时额外伤害百分比 104 5014:ChConfig.TriggerType_BeHurt, # 受伤时触发 105 + 5015:ChConfig.TriggerType_BeAttackOver, # 被攻击后触发 20 + 5016:ChConfig.TriggerType_AttackOverPet, # 灵宠攻击(对敌技能)后被动技能被触发 97 + 5017:ChConfig.TriggerType_AttackAddAtkPer, # 攻击时增加攻击力 106 } return tdict.get(effectID, -1) #=========================================================================== -- Gitblit v1.8.0