From ce3255b65c0ab6fb2a93e416d39d547632287b51 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 16 四月 2024 17:08:38 +0800
Subject: [PATCH] 10019 【砍树】回合战斗(增加技能被动效果5015 5016 5017) 1. 增加技能被动效果ID 5015 - 被攻击触发,附加负面状态判断 2. 增加技能被动效果ID 5016 - 灵宠攻击后触发,附加目标负面状态判断 3. 增加技能被动效果ID 5017 - 攻击时提升攻击力,附加当前血量判

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py |    3 +++
 1 files changed, 3 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
index 488bdc9..29a15b9 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
@@ -452,6 +452,9 @@
              5012:ChConfig.TriggerType_BeMissSkill,   # 目标闪避后触发技能 101
              5013:ChConfig.TriggerType_PetAtkHurtExPer,   # 灵宠攻击时额外伤害百分比 104
              5014:ChConfig.TriggerType_BeHurt,   # 受伤时触发 105
+             5015:ChConfig.TriggerType_BeAttackOver,   # 被攻击后触发 20
+             5016:ChConfig.TriggerType_AttackOverPet,   # 灵宠攻击(对敌技能)后被动技能被触发 97
+             5017:ChConfig.TriggerType_AttackAddAtkPer,  # 攻击时增加攻击力 106
              }
     return tdict.get(effectID, -1) 
     #===========================================================================

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