From ce5a5eeeb446189cda400c5d3000babbb6f77bb6 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 03 十二月 2018 14:45:24 +0800
Subject: [PATCH] 5104 【1.3】新增记录玩家战力下降前后战力记录流向,有下降生成流向,涨战力不记录
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py | 3 +++
1 files changed, 3 insertions(+), 0 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py
index 1d7b633..f93b284 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py
@@ -41,6 +41,7 @@
import PlayerViewCache
import GameWorldBoss
import PlayerTalk
+import PlayerTeam
import copy
import random
@@ -350,6 +351,7 @@
__OnFamilyNameChange(jionPlayer.GetPlayerID(), curFamily.GetName())
#玩家缓存
PlayerViewCache.OnPlayerFamilyChange(jionPlayer.GetPlayerID(), curFamily.GetID(), curFamily.GetName())
+ PlayerTeam.OnTeamMemFamilyRefresh(jionPlayer, curFamily.GetID())
#加入仙盟联赛成员
GameWorldFamilyWar.AddFamilyWarMem(jionPlayer.GetPlayerID(), curFamily.GetID())
GameWorldFamilyWar.CheckPlayerJoinFamilyWarInfo(jionPlayer)
@@ -1803,6 +1805,7 @@
#弹劾信息封包
SendPackClientImpeachMsg(curPlayer, 0, 0)
+ PlayerTeam.OnTeamMemFamilyRefresh(curPlayer, 0)
return
#---------------------------------------------------------------------
--
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