From cf12ea809cd7c5b063ae284afc76e175df83d62d Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 21 一月 2025 18:56:58 +0800
Subject: [PATCH] 10263 【越南】【英文】【BT】【砍树】后端支持NPC仿真实玩家战斗和快速战斗(优化不创建战斗PK时玩家自身镜像数据同步;)
---
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py | 1959 +++++++++++++++++++++++++++++++++++++++++++++++++++++++----
1 files changed, 1,818 insertions(+), 141 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
index 6743105..29da48e 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -1747,6 +1747,8 @@
NameLen = 0 #(BYTE NameLen)
Name = "" #(String Name)//名字
PlayeJob = 0 #(BYTE PlayeJob)//玩家职业
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
MoneyNum = 0 #(DWORD MoneyNum)//金钱数量
data = None
@@ -1759,6 +1761,8 @@
self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.Name,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
self.PlayeJob,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.MoneyNum,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
@@ -1766,6 +1770,8 @@
self.NameLen = 0
self.Name = ""
self.PlayeJob = 0
+ self.Face = 0
+ self.FacePic = 0
self.MoneyNum = 0
return
@@ -1775,6 +1781,8 @@
length += len(self.Name)
length += 1
length += 4
+ length += 4
+ length += 4
return length
@@ -1783,6 +1791,8 @@
data = CommFunc.WriteBYTE(data, self.NameLen)
data = CommFunc.WriteString(data, self.NameLen, self.Name)
data = CommFunc.WriteBYTE(data, self.PlayeJob)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteDWORD(data, self.MoneyNum)
return data
@@ -1791,12 +1801,16 @@
NameLen:%d,
Name:%s,
PlayeJob:%d,
+ Face:%d,
+ FacePic:%d,
MoneyNum:%d
'''\
%(
self.NameLen,
self.Name,
self.PlayeJob,
+ self.Face,
+ self.FacePic,
self.MoneyNum
)
return DumpString
@@ -1885,6 +1899,8 @@
Name = "" #(String Name)//玩家名字
Time = 0 #(DWORD Time)//时间
PlayeJob = 0 #(BYTE PlayeJob)//玩家职业
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
MoneyType = 0 #(BYTE MoneyType)//金钱类型
MoneyNum = 0 #(DWORD MoneyNum)//金钱数量
GetWay = 0 #(BYTE GetWay)//获得途径
@@ -1907,6 +1923,8 @@
self.Name,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
self.Time,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.PlayeJob,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.MoneyType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.MoneyNum,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.GetWay,_pos = CommFunc.ReadBYTE(_lpData, _pos)
@@ -1924,6 +1942,8 @@
self.Name = ""
self.Time = 0
self.PlayeJob = 0
+ self.Face = 0
+ self.FacePic = 0
self.MoneyType = 0
self.MoneyNum = 0
self.GetWay = 0
@@ -1942,6 +1962,8 @@
length += len(self.Name)
length += 4
length += 1
+ length += 4
+ length += 4
length += 1
length += 4
length += 1
@@ -1961,6 +1983,8 @@
data = CommFunc.WriteString(data, self.NameLen, self.Name)
data = CommFunc.WriteDWORD(data, self.Time)
data = CommFunc.WriteBYTE(data, self.PlayeJob)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteBYTE(data, self.MoneyType)
data = CommFunc.WriteDWORD(data, self.MoneyNum)
data = CommFunc.WriteBYTE(data, self.GetWay)
@@ -1979,6 +2003,8 @@
Name:%s,
Time:%d,
PlayeJob:%d,
+ Face:%d,
+ FacePic:%d,
MoneyType:%d,
MoneyNum:%d,
GetWay:%d,
@@ -1995,6 +2021,8 @@
self.Name,
self.Time,
self.PlayeJob,
+ self.Face,
+ self.FacePic,
self.MoneyType,
self.MoneyNum,
self.GetWay,
@@ -2968,7 +2996,6 @@
Job = 0 #(BYTE Job)
LV = 0 #(WORD LV)//等级
RealmLV = 0 #(WORD RealmLV)//境界,机器人读境界表取等级对应境界
- Face = 0 #(DWORD Face)//基本脸型
FightPower = 0 #(DWORD FightPower)//战力求余亿部分,机器人读等级表取等级对应战力
FightPowerEx = 0 #(DWORD FightPowerEx)//战力整除亿部分,机器人读等级表取等级对应战力
Score = 0 #(DWORD Score)//积分
@@ -2976,6 +3003,8 @@
AddScore = "" #(String AddScore)//本次对战增加的积分,有正负
IsWin = 0 #(BYTE IsWin)//是否获胜
Time = 0 #(DWORD Time)//时间戳
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
data = None
def __init__(self):
@@ -2989,7 +3018,6 @@
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
- self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.Score,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -2997,6 +3025,8 @@
self.AddScore,_pos = CommFunc.ReadString(_lpData, _pos,self.AddScoreLen)
self.IsWin,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.Time,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -3005,7 +3035,6 @@
self.Job = 0
self.LV = 0
self.RealmLV = 0
- self.Face = 0
self.FightPower = 0
self.FightPowerEx = 0
self.Score = 0
@@ -3013,6 +3042,8 @@
self.AddScore = ""
self.IsWin = 0
self.Time = 0
+ self.Face = 0
+ self.FacePic = 0
return
def GetLength(self):
@@ -3025,10 +3056,11 @@
length += 4
length += 4
length += 4
- length += 4
length += 1
length += len(self.AddScore)
length += 1
+ length += 4
+ length += 4
length += 4
return length
@@ -3040,7 +3072,6 @@
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteWORD(data, self.RealmLV)
- data = CommFunc.WriteDWORD(data, self.Face)
data = CommFunc.WriteDWORD(data, self.FightPower)
data = CommFunc.WriteDWORD(data, self.FightPowerEx)
data = CommFunc.WriteDWORD(data, self.Score)
@@ -3048,6 +3079,8 @@
data = CommFunc.WriteString(data, self.AddScoreLen, self.AddScore)
data = CommFunc.WriteBYTE(data, self.IsWin)
data = CommFunc.WriteDWORD(data, self.Time)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
return data
def OutputString(self):
@@ -3057,14 +3090,15 @@
Job:%d,
LV:%d,
RealmLV:%d,
- Face:%d,
FightPower:%d,
FightPowerEx:%d,
Score:%d,
AddScoreLen:%d,
AddScore:%s,
IsWin:%d,
- Time:%d
+ Time:%d,
+ Face:%d,
+ FacePic:%d
'''\
%(
self.PlayerID,
@@ -3072,14 +3106,15 @@
self.Job,
self.LV,
self.RealmLV,
- self.Face,
self.FightPower,
self.FightPowerEx,
self.Score,
self.AddScoreLen,
self.AddScore,
self.IsWin,
- self.Time
+ self.Time,
+ self.Face,
+ self.FacePic
)
return DumpString
@@ -3159,10 +3194,11 @@
Job = 0 #(BYTE Job)
LV = 0 #(WORD LV)//等级
RealmLV = 0 #(WORD RealmLV)//境界,机器人读境界表取等级对应境界
- Face = 0 #(DWORD Face)//基本脸型
FightPower = 0 #(DWORD FightPower)//战力求余亿部分,机器人读等级表取等级对应战力
FightPowerEx = 0 #(DWORD FightPowerEx)//战力整除亿部分,机器人读等级表取等级对应战力
Score = 0 #(DWORD Score)//积分
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
data = None
def __init__(self):
@@ -3176,10 +3212,11 @@
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
- self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.Score,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -3188,10 +3225,11 @@
self.Job = 0
self.LV = 0
self.RealmLV = 0
- self.Face = 0
self.FightPower = 0
self.FightPowerEx = 0
self.Score = 0
+ self.Face = 0
+ self.FacePic = 0
return
def GetLength(self):
@@ -3201,6 +3239,7 @@
length += 1
length += 2
length += 2
+ length += 4
length += 4
length += 4
length += 4
@@ -3215,10 +3254,11 @@
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteWORD(data, self.RealmLV)
- data = CommFunc.WriteDWORD(data, self.Face)
data = CommFunc.WriteDWORD(data, self.FightPower)
data = CommFunc.WriteDWORD(data, self.FightPowerEx)
data = CommFunc.WriteDWORD(data, self.Score)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
return data
def OutputString(self):
@@ -3228,10 +3268,11 @@
Job:%d,
LV:%d,
RealmLV:%d,
- Face:%d,
FightPower:%d,
FightPowerEx:%d,
- Score:%d
+ Score:%d,
+ Face:%d,
+ FacePic:%d
'''\
%(
self.PlayerID,
@@ -3239,10 +3280,11 @@
self.Job,
self.LV,
self.RealmLV,
- self.Face,
self.FightPower,
self.FightPowerEx,
- self.Score
+ self.Score,
+ self.Face,
+ self.FacePic
)
return DumpString
@@ -4673,7 +4715,7 @@
ID = 0 #(DWORD ID)
ID2 = 0 #(DWORD ID2)
Name1 = "" #(char Name1[33])//名字1,用来显示排序对象名字
- Name2 = "" #(char Name2[33])//名字2
+ Name2 = "" #(char Name2[65])//名字2
Type2 = 0 #(BYTE Type2)//附加类型,用来表示排序对象的类型,比如,玩家所属职业门派,宠物类型等
Value1 = 0 #(DWORD Value1)//排序依赖的值,比如,等级
Value2 = 0 #(DWORD Value2)//排序依赖的值,比如,战斗力
@@ -4700,7 +4742,7 @@
self.ID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.ID2,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.Name1,_pos = CommFunc.ReadString(_lpData, _pos,33)
- self.Name2,_pos = CommFunc.ReadString(_lpData, _pos,33)
+ self.Name2,_pos = CommFunc.ReadString(_lpData, _pos,65)
self.Type2,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.Value1,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.Value2,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -4745,7 +4787,7 @@
length += 4
length += 4
length += 33
- length += 33
+ length += 65
length += 1
length += 4
length += 4
@@ -4769,7 +4811,7 @@
data = CommFunc.WriteDWORD(data, self.ID)
data = CommFunc.WriteDWORD(data, self.ID2)
data = CommFunc.WriteString(data, 33, self.Name1)
- data = CommFunc.WriteString(data, 33, self.Name2)
+ data = CommFunc.WriteString(data, 65, self.Name2)
data = CommFunc.WriteBYTE(data, self.Type2)
data = CommFunc.WriteDWORD(data, self.Value1)
data = CommFunc.WriteDWORD(data, self.Value2)
@@ -5817,6 +5859,8 @@
LV = 0 #(WORD LV)// 玩家等级
Job = 0 #(BYTE Job)// 玩家职业
RealmLV = 0 #(WORD RealmLV)// 玩家境界
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
EquipShowSwitch = 0 #(DWORD EquipShowSwitch)
EquipShowIDCount = 0 #(BYTE EquipShowIDCount)
EquipShowID = list() #(vector<DWORD> EquipShowID)
@@ -5836,6 +5880,8 @@
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.EquipShowSwitch,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.EquipShowIDCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
for i in range(self.EquipShowIDCount):
@@ -5852,6 +5898,8 @@
self.LV = 0
self.Job = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
self.EquipShowSwitch = 0
self.EquipShowIDCount = 0
self.EquipShowID = list()
@@ -5868,6 +5916,8 @@
length += 1
length += 2
length += 4
+ length += 4
+ length += 4
length += 1
length += 4 * self.EquipShowIDCount
@@ -5883,6 +5933,8 @@
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteDWORD(data, self.EquipShowSwitch)
data = CommFunc.WriteBYTE(data, self.EquipShowIDCount)
for i in range(self.EquipShowIDCount):
@@ -5899,6 +5951,8 @@
LV:%d,
Job:%d,
RealmLV:%d,
+ Face:%d,
+ FacePic:%d,
EquipShowSwitch:%d,
EquipShowIDCount:%d,
EquipShowID:%s
@@ -5912,6 +5966,8 @@
self.LV,
self.Job,
self.RealmLV,
+ self.Face,
+ self.FacePic,
self.EquipShowSwitch,
self.EquipShowIDCount,
"..."
@@ -6004,6 +6060,8 @@
LV = 0 #(WORD LV)// 玩家等级
Job = 0 #(BYTE Job)// 玩家职业
RealmLV = 0 #(WORD RealmLV)// 玩家境界
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
data = None
def __init__(self):
@@ -6020,6 +6078,8 @@
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -6031,6 +6091,8 @@
self.LV = 0
self.Job = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
return
def GetLength(self):
@@ -6043,6 +6105,8 @@
length += 2
length += 1
length += 2
+ length += 4
+ length += 4
return length
@@ -6056,6 +6120,8 @@
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
return data
def OutputString(self):
@@ -6067,7 +6133,9 @@
Name:%s,
LV:%d,
Job:%d,
- RealmLV:%d
+ RealmLV:%d,
+ Face:%d,
+ FacePic:%d
'''\
%(
self.AddTime,
@@ -6077,7 +6145,9 @@
self.Name,
self.LV,
self.Job,
- self.RealmLV
+ self.RealmLV,
+ self.Face,
+ self.FacePic
)
return DumpString
@@ -7701,6 +7771,8 @@
Job = 0 #(BYTE Job)
LV = 0 #(WORD LV)//等级
RealmLV = 0 #(BYTE RealmLV)//境界
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
MapID = 0 #(DWORD MapID)
LineID = 0 #(DWORD LineID)
NPCID = 0 #(DWORD NPCID)
@@ -7720,6 +7792,8 @@
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.LineID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.NPCID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -7734,6 +7808,8 @@
self.Job = 0
self.LV = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
self.MapID = 0
self.LineID = 0
self.NPCID = 0
@@ -7752,6 +7828,8 @@
length += 4
length += 4
length += 4
+ length += 4
+ length += 4
length += 2
length += len(self.ExData)
@@ -7765,6 +7843,8 @@
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteBYTE(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteDWORD(data, self.MapID)
data = CommFunc.WriteDWORD(data, self.LineID)
data = CommFunc.WriteDWORD(data, self.NPCID)
@@ -7780,6 +7860,8 @@
Job:%d,
LV:%d,
RealmLV:%d,
+ Face:%d,
+ FacePic:%d,
MapID:%d,
LineID:%d,
NPCID:%d,
@@ -7793,6 +7875,8 @@
self.Job,
self.LV,
self.RealmLV,
+ self.Face,
+ self.FacePic,
self.MapID,
self.LineID,
self.NPCID,
@@ -8251,6 +8335,8 @@
Job = 0 #(BYTE Job)
LV = 0 #(WORD LV)
RealmLV = 0 #(BYTE RealmLV)//境界
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
MapID = 0 #(DWORD MapID)
LineID = 0 #(DWORD LineID)
NPCID = 0 #(DWORD NPCID)
@@ -8275,6 +8361,8 @@
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.LineID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.NPCID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -8295,6 +8383,8 @@
self.Job = 0
self.LV = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
self.MapID = 0
self.LineID = 0
self.NPCID = 0
@@ -8316,6 +8406,8 @@
length += 4
length += 4
length += 4
+ length += 4
+ length += 4
length += 2
length += len(self.ExData)
length += 19
@@ -8332,6 +8424,8 @@
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteBYTE(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteDWORD(data, self.MapID)
data = CommFunc.WriteDWORD(data, self.LineID)
data = CommFunc.WriteDWORD(data, self.NPCID)
@@ -8350,6 +8444,8 @@
Job:%d,
LV:%d,
RealmLV:%d,
+ Face:%d,
+ FacePic:%d,
MapID:%d,
LineID:%d,
NPCID:%d,
@@ -8366,6 +8462,8 @@
self.Job,
self.LV,
self.RealmLV,
+ self.Face,
+ self.FacePic,
self.MapID,
self.LineID,
self.NPCID,
@@ -8469,7 +8567,9 @@
RobPlayerID = 0 #(DWORD RobPlayerID)// 抢夺玩家ID,为0时代表没人抢夺
RobWorkerCount = 0 #(BYTE RobWorkerCount)// 抢夺工人个数
RobPlayerName = "" #(char RobPlayerName[33])
+ RobJob = 0 #(BYTE RobJob)
RobFace = 0 #(DWORD RobFace)
+ RobFacePic = 0 #(DWORD RobFacePic)
data = None
def __init__(self):
@@ -8491,7 +8591,9 @@
self.RobPlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.RobWorkerCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.RobPlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33)
+ self.RobJob,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.RobFace,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.RobFacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -8508,7 +8610,9 @@
self.RobPlayerID = 0
self.RobWorkerCount = 0
self.RobPlayerName = ""
+ self.RobJob = 0
self.RobFace = 0
+ self.RobFacePic = 0
return
def GetLength(self):
@@ -8526,6 +8630,8 @@
length += 4
length += 1
length += 33
+ length += 1
+ length += 4
length += 4
return length
@@ -8545,7 +8651,9 @@
data = CommFunc.WriteDWORD(data, self.RobPlayerID)
data = CommFunc.WriteBYTE(data, self.RobWorkerCount)
data = CommFunc.WriteString(data, 33, self.RobPlayerName)
+ data = CommFunc.WriteBYTE(data, self.RobJob)
data = CommFunc.WriteDWORD(data, self.RobFace)
+ data = CommFunc.WriteDWORD(data, self.RobFacePic)
return data
def OutputString(self):
@@ -8563,7 +8671,9 @@
RobPlayerID:%d,
RobWorkerCount:%d,
RobPlayerName:%s,
- RobFace:%d
+ RobJob:%d,
+ RobFace:%d,
+ RobFacePic:%d
'''\
%(
self.Index,
@@ -8579,7 +8689,9 @@
self.RobPlayerID,
self.RobWorkerCount,
self.RobPlayerName,
- self.RobFace
+ self.RobJob,
+ self.RobFace,
+ self.RobFacePic
)
return DumpString
@@ -8587,7 +8699,9 @@
class tagGCMineArea(Structure):
PlayerID = 0 #(DWORD PlayerID)// 福地所属玩家ID,可能是自己或其他玩家ID,当ID小于10000时为假人
PlayerName = "" #(char PlayerName[33])// 可能为空,如自己或假人
+ Job = 0 #(BYTE Job)
Face = 0 #(DWORD Face)
+ FacePic = 0 #(DWORD FacePic)
MineCount = 0 #(BYTE MineCount)
MineItemList = list() #(vector<tagGCMineItem> MineItemList)// 矿物列表
data = None
@@ -8600,7 +8714,9 @@
self.Clear()
self.PlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33)
+ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.MineCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
for i in range(self.MineCount):
temMineItemList = tagGCMineItem()
@@ -8611,7 +8727,9 @@
def Clear(self):
self.PlayerID = 0
self.PlayerName = ""
+ self.Job = 0
self.Face = 0
+ self.FacePic = 0
self.MineCount = 0
self.MineItemList = list()
return
@@ -8620,6 +8738,8 @@
length = 0
length += 4
length += 33
+ length += 1
+ length += 4
length += 4
length += 1
for i in range(self.MineCount):
@@ -8631,7 +8751,9 @@
data = ''
data = CommFunc.WriteDWORD(data, self.PlayerID)
data = CommFunc.WriteString(data, 33, self.PlayerName)
+ data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteBYTE(data, self.MineCount)
for i in range(self.MineCount):
data = CommFunc.WriteString(data, self.MineItemList[i].GetLength(), self.MineItemList[i].GetBuffer())
@@ -8641,14 +8763,18 @@
DumpString = '''
PlayerID:%d,
PlayerName:%s,
+ Job:%d,
Face:%d,
+ FacePic:%d,
MineCount:%d,
MineItemList:%s
'''\
%(
self.PlayerID,
self.PlayerName,
+ self.Job,
self.Face,
+ self.FacePic,
self.MineCount,
"..."
)
@@ -8744,7 +8870,9 @@
RecordTime = 0 #(DWORD RecordTime)// 记录时间戳
MineID = 0 #(WORD MineID)// 矿物ID,对应福地采集表中ID
TagPlayerName = "" #(char TagPlayerName[33])
+ TagJob = 0 #(BYTE TagJob)
TagFace = 0 #(DWORD TagFace)
+ TagFacePic = 0 #(DWORD TagFacePic)
data = None
def __init__(self):
@@ -8758,7 +8886,9 @@
self.RecordTime,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.MineID,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.TagPlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33)
+ self.TagJob,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.TagFace,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.TagFacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -8767,7 +8897,9 @@
self.RecordTime = 0
self.MineID = 0
self.TagPlayerName = ""
+ self.TagJob = 0
self.TagFace = 0
+ self.TagFacePic = 0
return
def GetLength(self):
@@ -8777,6 +8909,8 @@
length += 4
length += 2
length += 33
+ length += 1
+ length += 4
length += 4
return length
@@ -8788,7 +8922,9 @@
data = CommFunc.WriteDWORD(data, self.RecordTime)
data = CommFunc.WriteWORD(data, self.MineID)
data = CommFunc.WriteString(data, 33, self.TagPlayerName)
+ data = CommFunc.WriteBYTE(data, self.TagJob)
data = CommFunc.WriteDWORD(data, self.TagFace)
+ data = CommFunc.WriteDWORD(data, self.TagFacePic)
return data
def OutputString(self):
@@ -8798,7 +8934,9 @@
RecordTime:%d,
MineID:%d,
TagPlayerName:%s,
- TagFace:%d
+ TagJob:%d,
+ TagFace:%d,
+ TagFacePic:%d
'''\
%(
self.RecordType,
@@ -8806,7 +8944,9 @@
self.RecordTime,
self.MineID,
self.TagPlayerName,
- self.TagFace
+ self.TagJob,
+ self.TagFace,
+ self.TagFacePic
)
return DumpString
@@ -8950,6 +9090,8 @@
Job = 0 #(BYTE Job)
LV = 0 #(WORD LV)
RealmLV = 0 #(BYTE RealmLV)//境界
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
data = None
def __init__(self):
@@ -8963,6 +9105,8 @@
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -8971,6 +9115,8 @@
self.Job = 0
self.LV = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
return
def GetLength(self):
@@ -8980,6 +9126,8 @@
length += 1
length += 2
length += 1
+ length += 4
+ length += 4
return length
@@ -8990,6 +9138,8 @@
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteBYTE(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
return data
def OutputString(self):
@@ -8998,14 +9148,18 @@
PlayerName:%s,
Job:%d,
LV:%d,
- RealmLV:%d
+ RealmLV:%d,
+ Face:%d,
+ FacePic:%d
'''\
%(
self.PlayerID,
self.PlayerName,
self.Job,
self.LV,
- self.RealmLV
+ self.RealmLV,
+ self.Face,
+ self.FacePic
)
return DumpString
@@ -13155,6 +13309,8 @@
LV = 0 #(WORD LV)// 玩家等级
Job = 0 #(BYTE Job)// 玩家职业
RealmLV = 0 #(WORD RealmLV)// 玩家境界
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
FightPower = 0 #(DWORD FightPower)// 战力,求余亿
FightPowerEx = 0 #(DWORD FightPowerEx)// 战力,整除亿
Value1 = 0 #(DWORD Value1)//值1
@@ -13174,6 +13330,8 @@
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.Value1,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -13188,6 +13346,8 @@
self.LV = 0
self.Job = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
self.FightPower = 0
self.FightPowerEx = 0
self.Value1 = 0
@@ -13207,6 +13367,8 @@
length += 4
length += 4
length += 4
+ length += 4
+ length += 4
return length
@@ -13219,6 +13381,8 @@
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteDWORD(data, self.FightPower)
data = CommFunc.WriteDWORD(data, self.FightPowerEx)
data = CommFunc.WriteDWORD(data, self.Value1)
@@ -13234,6 +13398,8 @@
LV:%d,
Job:%d,
RealmLV:%d,
+ Face:%d,
+ FacePic:%d,
FightPower:%d,
FightPowerEx:%d,
Value1:%d,
@@ -13247,6 +13413,8 @@
self.LV,
self.Job,
self.RealmLV,
+ self.Face,
+ self.FacePic,
self.FightPower,
self.FightPowerEx,
self.Value1,
@@ -13553,6 +13721,8 @@
LV = 0 #(WORD LV)// 玩家等级
Job = 0 #(BYTE Job)// 玩家职业
RealmLV = 0 #(WORD RealmLV)// 玩家境界
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
FightPower = 0 #(DWORD FightPower)// 战力,求余亿
FightPowerEx = 0 #(DWORD FightPowerEx)// 战力,整除亿
data = None
@@ -13570,6 +13740,8 @@
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
@@ -13582,6 +13754,8 @@
self.LV = 0
self.Job = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
self.FightPower = 0
self.FightPowerEx = 0
return
@@ -13597,6 +13771,8 @@
length += 2
length += 4
length += 4
+ length += 4
+ length += 4
return length
@@ -13609,6 +13785,8 @@
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteDWORD(data, self.FightPower)
data = CommFunc.WriteDWORD(data, self.FightPowerEx)
return data
@@ -13622,6 +13800,8 @@
LV:%d,
Job:%d,
RealmLV:%d,
+ Face:%d,
+ FacePic:%d,
FightPower:%d,
FightPowerEx:%d
'''\
@@ -13633,6 +13813,8 @@
self.LV,
self.Job,
self.RealmLV,
+ self.Face,
+ self.FacePic,
self.FightPower,
self.FightPowerEx
)
@@ -13647,6 +13829,8 @@
LV = 0 #(WORD LV)// 玩家等级
Job = 0 #(BYTE Job)// 玩家职业
RealmLV = 0 #(WORD RealmLV)// 玩家境界
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
FightPower = 0 #(DWORD FightPower)// 战力,求余亿
FightPowerEx = 0 #(DWORD FightPowerEx)// 战力,整除亿
OfflineValue = 0 #(DWORD OfflineValue)// 离线值:0-在线;1-离线;>1-上次离线时间戳,可用于计算离线多久了;当取不到玩家信息时用1代表已离线;
@@ -13667,6 +13851,8 @@
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.OfflineValue,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -13682,6 +13868,8 @@
self.LV = 0
self.Job = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
self.FightPower = 0
self.FightPowerEx = 0
self.OfflineValue = 0
@@ -13703,6 +13891,8 @@
length += 4
length += 4
length += 4
+ length += 4
+ length += 4
return length
@@ -13715,6 +13905,8 @@
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteDWORD(data, self.FightPower)
data = CommFunc.WriteDWORD(data, self.FightPowerEx)
data = CommFunc.WriteDWORD(data, self.OfflineValue)
@@ -13731,6 +13923,8 @@
LV:%d,
Job:%d,
RealmLV:%d,
+ Face:%d,
+ FacePic:%d,
FightPower:%d,
FightPowerEx:%d,
OfflineValue:%d,
@@ -13745,6 +13939,8 @@
self.LV,
self.Job,
self.RealmLV,
+ self.Face,
+ self.FacePic,
self.FightPower,
self.FightPowerEx,
self.OfflineValue,
@@ -14325,6 +14521,8 @@
Job = 0 #(BYTE Job)// 玩家职业
JobLevel = 0 #(BYTE JobLevel)// 玩家职业阶级
RealmLV = 0 #(WORD RealmLV)// 玩家境界等级
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
data = None
def __init__(self):
@@ -14340,6 +14538,8 @@
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.JobLevel,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -14350,6 +14550,8 @@
self.Job = 0
self.JobLevel = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
return
def GetLength(self):
@@ -14361,6 +14563,8 @@
length += 1
length += 1
length += 2
+ length += 4
+ length += 4
return length
@@ -14373,6 +14577,8 @@
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteBYTE(data, self.JobLevel)
data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
return data
def OutputString(self):
@@ -14383,7 +14589,9 @@
LV:%d,
Job:%d,
JobLevel:%d,
- RealmLV:%d
+ RealmLV:%d,
+ Face:%d,
+ FacePic:%d
'''\
%(
self.PlayerID,
@@ -14392,7 +14600,9 @@
self.LV,
self.Job,
self.JobLevel,
- self.RealmLV
+ self.RealmLV,
+ self.Face,
+ self.FacePic
)
return DumpString
@@ -14475,6 +14685,8 @@
Job = 0 #(BYTE Job)// 玩家职业
JobLevel = 0 #(BYTE JobLevel)// 玩家职业阶级
RealmLV = 0 #(WORD RealmLV)// 玩家境界等级
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
data = None
def __init__(self):
@@ -14493,6 +14705,8 @@
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.JobLevel,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -14507,6 +14721,8 @@
self.Job = 0
self.JobLevel = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
return
def GetLength(self):
@@ -14519,6 +14735,8 @@
length += 1
length += 1
length += 2
+ length += 4
+ length += 4
return length
@@ -14532,6 +14750,8 @@
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteBYTE(data, self.JobLevel)
data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
return data
def OutputString(self):
@@ -14543,7 +14763,9 @@
LV:%d,
Job:%d,
JobLevel:%d,
- RealmLV:%d
+ RealmLV:%d,
+ Face:%d,
+ FacePic:%d
'''\
%(
self.Head.OutputString(),
@@ -14553,7 +14775,9 @@
self.LV,
self.Job,
self.JobLevel,
- self.RealmLV
+ self.RealmLV,
+ self.Face,
+ self.FacePic
)
return DumpString
@@ -15004,6 +15228,8 @@
Job = 0 #(BYTE Job)// 玩家职业
JobLevel = 0 #(BYTE JobLevel)// 玩家职业阶级
RealmLV = 0 #(WORD RealmLV)// 玩家境界等级
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
PlayerState = 0 #(BYTE PlayerState)// 0: 离线 1:在线
MapID = 0 #(DWORD MapID)// 地图ID
LineID = 0 #(BYTE LineID)// 线路ID
@@ -15024,6 +15250,8 @@
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.JobLevel,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.PlayerState,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.LineID,_pos = CommFunc.ReadBYTE(_lpData, _pos)
@@ -15039,6 +15267,8 @@
self.Job = 0
self.JobLevel = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
self.PlayerState = 0
self.MapID = 0
self.LineID = 0
@@ -15055,6 +15285,8 @@
length += 1
length += 1
length += 2
+ length += 4
+ length += 4
length += 1
length += 4
length += 1
@@ -15072,6 +15304,8 @@
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteBYTE(data, self.JobLevel)
data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteBYTE(data, self.PlayerState)
data = CommFunc.WriteDWORD(data, self.MapID)
data = CommFunc.WriteBYTE(data, self.LineID)
@@ -15088,6 +15322,8 @@
Job:%d,
JobLevel:%d,
RealmLV:%d,
+ Face:%d,
+ FacePic:%d,
PlayerState:%d,
MapID:%d,
LineID:%d
@@ -15102,6 +15338,8 @@
self.Job,
self.JobLevel,
self.RealmLV,
+ self.Face,
+ self.FacePic,
self.PlayerState,
self.MapID,
self.LineID
@@ -16077,6 +16315,8 @@
FightPower = 0 #(DWORD FightPower)// 战力求余亿部分
FightPowerEx = 0 #(DWORD FightPowerEx)// 战力整除亿部分
RealmLV = 0 #(WORD RealmLV)
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
data = None
def __init__(self):
@@ -16093,6 +16333,8 @@
self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -16104,6 +16346,8 @@
self.FightPower = 0
self.FightPowerEx = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
return
def GetLength(self):
@@ -16116,6 +16360,8 @@
length += 4
length += 4
length += 2
+ length += 4
+ length += 4
return length
@@ -16129,6 +16375,8 @@
data = CommFunc.WriteDWORD(data, self.FightPower)
data = CommFunc.WriteDWORD(data, self.FightPowerEx)
data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
return data
def OutputString(self):
@@ -16140,7 +16388,9 @@
LV:%d,
FightPower:%d,
FightPowerEx:%d,
- RealmLV:%d
+ RealmLV:%d,
+ Face:%d,
+ FacePic:%d
'''\
%(
self.PlayerID,
@@ -16150,7 +16400,9 @@
self.LV,
self.FightPower,
self.FightPowerEx,
- self.RealmLV
+ self.RealmLV,
+ self.Face,
+ self.FacePic
)
return DumpString
@@ -16606,7 +16858,7 @@
ID = 0 #(DWORD ID)
ID2 = 0 #(DWORD ID2)
Name1 = "" #(char Name1[33])//名字1,用来显示排序对象名字
- Name2 = "" #(char Name2[33])//名字2
+ Name2 = "" #(char Name2[65])//名字2
Type2 = 0 #(BYTE Type2)//附加类型,用来表示排序对象的类型,比如,玩家所属职业门派,宠物类型等
Value1 = 0 #(DWORD Value1)//自定义值1
Value2 = 0 #(DWORD Value2)//自定义值2
@@ -16633,7 +16885,7 @@
self.ID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.ID2,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.Name1,_pos = CommFunc.ReadString(_lpData, _pos,33)
- self.Name2,_pos = CommFunc.ReadString(_lpData, _pos,33)
+ self.Name2,_pos = CommFunc.ReadString(_lpData, _pos,65)
self.Type2,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.Value1,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.Value2,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -16678,7 +16930,7 @@
length += 4
length += 4
length += 33
- length += 33
+ length += 65
length += 1
length += 4
length += 4
@@ -16702,7 +16954,7 @@
data = CommFunc.WriteDWORD(data, self.ID)
data = CommFunc.WriteDWORD(data, self.ID2)
data = CommFunc.WriteString(data, 33, self.Name1)
- data = CommFunc.WriteString(data, 33, self.Name2)
+ data = CommFunc.WriteString(data, 65, self.Name2)
data = CommFunc.WriteBYTE(data, self.Type2)
data = CommFunc.WriteDWORD(data, self.Value1)
data = CommFunc.WriteDWORD(data, self.Value2)
@@ -16986,48 +17238,74 @@
# C0 15 跨服排位分区分组信息 #tagGCCrossChampionshipPKZoneGroupInfo
class tagGCCrossChampionshipPKBattle(Structure):
- _pack_ = 1
- _fields_ = [
- ("BattleNum", c_ubyte), # 对战组编号 1~n
- ("WinPlayerID", c_int), # 获胜玩家ID
- ("PlayerIDA", c_int), # 玩家IDA
- ("PlayerIDB", c_int), # 玩家IDB
- ]
+ BattleNum = 0 #(BYTE BattleNum)// 对战组编号 1~n
+ WinPlayerID = 0 #(DWORD WinPlayerID)// 获胜玩家ID
+ PlayerIDA = 0 #(DWORD PlayerIDA)// 玩家IDA
+ PlayerIDB = 0 #(DWORD PlayerIDB)// 玩家IDB
+ BattleRetLen = 0 #(BYTE BattleRetLen)
+ BattleRet = "" #(String BattleRet)// 战斗结果明细 {"playerID":[[第1局胜负,第1局总积分,胜负基础分,hp分,时间分], ...], ...}
+ data = None
def __init__(self):
self.Clear()
return
- def ReadData(self, stringData, _pos=0, _len=0):
+ def ReadData(self, _lpData, _pos=0, _Len=0):
self.Clear()
- memmove(addressof(self), stringData[_pos:], self.GetLength())
- return _pos + self.GetLength()
+ self.BattleNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.WinPlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.PlayerIDA,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.PlayerIDB,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.BattleRetLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.BattleRet,_pos = CommFunc.ReadString(_lpData, _pos,self.BattleRetLen)
+ return _pos
def Clear(self):
self.BattleNum = 0
self.WinPlayerID = 0
self.PlayerIDA = 0
self.PlayerIDB = 0
+ self.BattleRetLen = 0
+ self.BattleRet = ""
return
def GetLength(self):
- return sizeof(tagGCCrossChampionshipPKBattle)
+ length = 0
+ length += 1
+ length += 4
+ length += 4
+ length += 4
+ length += 1
+ length += len(self.BattleRet)
+
+ return length
def GetBuffer(self):
- return string_at(addressof(self), self.GetLength())
+ data = ''
+ data = CommFunc.WriteBYTE(data, self.BattleNum)
+ data = CommFunc.WriteDWORD(data, self.WinPlayerID)
+ data = CommFunc.WriteDWORD(data, self.PlayerIDA)
+ data = CommFunc.WriteDWORD(data, self.PlayerIDB)
+ data = CommFunc.WriteBYTE(data, self.BattleRetLen)
+ data = CommFunc.WriteString(data, self.BattleRetLen, self.BattleRet)
+ return data
def OutputString(self):
- DumpString = '''// C0 15 跨服排位分区分组信息 //tagGCCrossChampionshipPKZoneGroupInfo:
+ DumpString = '''
BattleNum:%d,
WinPlayerID:%d,
PlayerIDA:%d,
- PlayerIDB:%d
+ PlayerIDB:%d,
+ BattleRetLen:%d,
+ BattleRet:%s
'''\
%(
self.BattleNum,
self.WinPlayerID,
self.PlayerIDA,
- self.PlayerIDB
+ self.PlayerIDB,
+ self.BattleRetLen,
+ self.BattleRet
)
return DumpString
@@ -17098,6 +17376,8 @@
FightPower = 0 #(DWORD FightPower)// 战力求余亿部分
FightPowerEx = 0 #(DWORD FightPowerEx)// 战力整除亿部分
RealmLV = 0 #(WORD RealmLV)
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
data = None
def __init__(self):
@@ -17114,6 +17394,8 @@
self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -17125,6 +17407,8 @@
self.FightPower = 0
self.FightPowerEx = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
return
def GetLength(self):
@@ -17137,6 +17421,8 @@
length += 4
length += 4
length += 2
+ length += 4
+ length += 4
return length
@@ -17150,6 +17436,8 @@
data = CommFunc.WriteDWORD(data, self.FightPower)
data = CommFunc.WriteDWORD(data, self.FightPowerEx)
data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
return data
def OutputString(self):
@@ -17161,7 +17449,9 @@
LV:%d,
FightPower:%d,
FightPowerEx:%d,
- RealmLV:%d
+ RealmLV:%d,
+ Face:%d,
+ FacePic:%d
'''\
%(
self.PlayerID,
@@ -17171,7 +17461,9 @@
self.LV,
self.FightPower,
self.FightPowerEx,
- self.RealmLV
+ self.RealmLV,
+ self.Face,
+ self.FacePic
)
return DumpString
@@ -17290,6 +17582,8 @@
NameLen = 0 #(BYTE NameLen)
PlayerName = "" #(String PlayerName)
Job = 0 #(BYTE Job)
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
FightPower = 0 #(DWORD FightPower)
RealmLV = 0 #(WORD RealmLV)
PKScore = 0 #(DWORD PKScore)
@@ -17306,6 +17600,8 @@
self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.PKScore,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -17317,6 +17613,8 @@
self.NameLen = 0
self.PlayerName = ""
self.Job = 0
+ self.Face = 0
+ self.FacePic = 0
self.FightPower = 0
self.RealmLV = 0
self.PKScore = 0
@@ -17330,6 +17628,8 @@
length += len(self.PlayerName)
length += 1
length += 4
+ length += 4
+ length += 4
length += 2
length += 4
length += 1
@@ -17342,6 +17642,8 @@
data = CommFunc.WriteBYTE(data, self.NameLen)
data = CommFunc.WriteString(data, self.NameLen, self.PlayerName)
data = CommFunc.WriteBYTE(data, self.Job)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteDWORD(data, self.FightPower)
data = CommFunc.WriteWORD(data, self.RealmLV)
data = CommFunc.WriteDWORD(data, self.PKScore)
@@ -17354,6 +17656,8 @@
NameLen:%d,
PlayerName:%s,
Job:%d,
+ Face:%d,
+ FacePic:%d,
FightPower:%d,
RealmLV:%d,
PKScore:%d,
@@ -17364,6 +17668,8 @@
self.NameLen,
self.PlayerName,
self.Job,
+ self.Face,
+ self.FacePic,
self.FightPower,
self.RealmLV,
self.PKScore,
@@ -17461,9 +17767,11 @@
PlayerName = "" #(String PlayerName)// 跨服名字
Job = 0 #(BYTE Job)
LV = 0 #(WORD LV)
- MaxHP = 0 #(DWORD MaxHP)// 默认满血,求余亿部分
- MaxHPEx = 0 #(DWORD MaxHPEx)// 默认满血,整除亿部分
- MaxProDef = 0 #(DWORD MaxProDef)// 最大护盾
+ RealmLV = 0 #(WORD RealmLV)//境界
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
+ FightPower = 0 #(DWORD FightPower)//战力,求余亿部分
+ FightPowerEx = 0 #(DWORD FightPowerEx)//战力,整除亿部分
data = None
def __init__(self):
@@ -17477,9 +17785,11 @@
self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
- self.MaxHP,_pos = CommFunc.ReadDWORD(_lpData, _pos)
- self.MaxHPEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
- self.MaxProDef,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -17488,9 +17798,11 @@
self.PlayerName = ""
self.Job = 0
self.LV = 0
- self.MaxHP = 0
- self.MaxHPEx = 0
- self.MaxProDef = 0
+ self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
+ self.FightPower = 0
+ self.FightPowerEx = 0
return
def GetLength(self):
@@ -17500,6 +17812,8 @@
length += len(self.PlayerName)
length += 1
length += 2
+ length += 2
+ length += 4
length += 4
length += 4
length += 4
@@ -17513,9 +17827,11 @@
data = CommFunc.WriteString(data, self.NameLen, self.PlayerName)
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.LV)
- data = CommFunc.WriteDWORD(data, self.MaxHP)
- data = CommFunc.WriteDWORD(data, self.MaxHPEx)
- data = CommFunc.WriteDWORD(data, self.MaxProDef)
+ data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
+ data = CommFunc.WriteDWORD(data, self.FightPower)
+ data = CommFunc.WriteDWORD(data, self.FightPowerEx)
return data
def OutputString(self):
@@ -17525,9 +17841,11 @@
PlayerName:%s,
Job:%d,
LV:%d,
- MaxHP:%d,
- MaxHPEx:%d,
- MaxProDef:%d
+ RealmLV:%d,
+ Face:%d,
+ FacePic:%d,
+ FightPower:%d,
+ FightPowerEx:%d
'''\
%(
self.PlayerID,
@@ -17535,19 +17853,17 @@
self.PlayerName,
self.Job,
self.LV,
- self.MaxHP,
- self.MaxHPEx,
- self.MaxProDef
+ self.RealmLV,
+ self.Face,
+ self.FacePic,
+ self.FightPower,
+ self.FightPowerEx
)
return DumpString
class tagGCCrossRealmPKMatchOK(Structure):
Head = tagHead()
- RoomID = 0 #(WORD RoomID)// 房间ID
- NameLen = 0 #(BYTE NameLen)
- PlayerName = "" #(String PlayerName)// 跨服名字
- Number = 0 #(BYTE Number)// 位置编号;1-左,2-右
MatchPlayerCount = 0 #(BYTE MatchPlayerCount)
MatchPlayer = list() #(vector<tagGCCrossRealmPKMatchPlayer> MatchPlayer)// 匹配到的玩家
data = None
@@ -17561,10 +17877,6 @@
def ReadData(self, _lpData, _pos=0, _Len=0):
self.Clear()
_pos = self.Head.ReadData(_lpData, _pos)
- self.RoomID,_pos = CommFunc.ReadWORD(_lpData, _pos)
- self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
- self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
- self.Number,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.MatchPlayerCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
for i in range(self.MatchPlayerCount):
temMatchPlayer = tagGCCrossRealmPKMatchPlayer()
@@ -17577,10 +17889,6 @@
self.Head.Clear()
self.Head.Cmd = 0xC0
self.Head.SubCmd = 0x01
- self.RoomID = 0
- self.NameLen = 0
- self.PlayerName = ""
- self.Number = 0
self.MatchPlayerCount = 0
self.MatchPlayer = list()
return
@@ -17588,10 +17896,6 @@
def GetLength(self):
length = 0
length += self.Head.GetLength()
- length += 2
- length += 1
- length += len(self.PlayerName)
- length += 1
length += 1
for i in range(self.MatchPlayerCount):
length += self.MatchPlayer[i].GetLength()
@@ -17601,10 +17905,6 @@
def GetBuffer(self):
data = ''
data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
- data = CommFunc.WriteWORD(data, self.RoomID)
- data = CommFunc.WriteBYTE(data, self.NameLen)
- data = CommFunc.WriteString(data, self.NameLen, self.PlayerName)
- data = CommFunc.WriteBYTE(data, self.Number)
data = CommFunc.WriteBYTE(data, self.MatchPlayerCount)
for i in range(self.MatchPlayerCount):
data = CommFunc.WriteString(data, self.MatchPlayer[i].GetLength(), self.MatchPlayer[i].GetBuffer())
@@ -17613,19 +17913,11 @@
def OutputString(self):
DumpString = '''
Head:%s,
- RoomID:%d,
- NameLen:%d,
- PlayerName:%s,
- Number:%d,
MatchPlayerCount:%d,
MatchPlayer:%s
'''\
%(
self.Head.OutputString(),
- self.RoomID,
- self.NameLen,
- self.PlayerName,
- self.Number,
self.MatchPlayerCount,
"..."
)
@@ -20133,6 +20425,7 @@
("SubCmd", c_ubyte),
("MapID", c_ushort),
("FuncLineID", c_ushort), #功能线路ID
+ ("FuncMapID", c_ushort), #功能地图ID
]
def __init__(self):
@@ -20151,6 +20444,7 @@
self.SubCmd = 0x26
self.MapID = 0
self.FuncLineID = 0
+ self.FuncMapID = 0
return
def GetLength(self):
@@ -20164,13 +20458,15 @@
Cmd:%s,
SubCmd:%s,
MapID:%d,
- FuncLineID:%d
+ FuncLineID:%d,
+ FuncMapID:%d
'''\
%(
self.Cmd,
self.SubCmd,
self.MapID,
- self.FuncLineID
+ self.FuncLineID,
+ self.FuncMapID
)
return DumpString
@@ -20189,6 +20485,7 @@
("SubCmd", c_ubyte),
("MapID", c_int),
("FuncLineID", c_ushort), #功能线路ID
+ ("FuncMapID", c_ushort), #功能地图ID
]
def __init__(self):
@@ -20207,6 +20504,7 @@
self.SubCmd = 0x27
self.MapID = 0
self.FuncLineID = 0
+ self.FuncMapID = 0
return
def GetLength(self):
@@ -20220,13 +20518,15 @@
Cmd:%s,
SubCmd:%s,
MapID:%d,
- FuncLineID:%d
+ FuncLineID:%d,
+ FuncMapID:%d
'''\
%(
self.Cmd,
self.SubCmd,
self.MapID,
- self.FuncLineID
+ self.FuncLineID,
+ self.FuncMapID
)
return DumpString
@@ -28610,13 +28910,11 @@
#------------------------------------------------------
# A3 51 寻宝功能信息 #tagMCTreasureInfo
-class tagMCTreasureTypeInfo(Structure):
+class tagMCTreasureGridLimit(Structure):
_pack_ = 1
_fields_ = [
- ("TreasureType", c_ubyte), #寻宝类型
- ("LuckValue", c_ushort), #当前幸运值
- ("TreasureCount", c_int), #已寻宝总次数
- ("FreeCountToday", c_ushort), #今日已免费寻宝次数
+ ("GridNum", c_ubyte), # 有限制抽取次数的格子编号
+ ("GridCnt", c_ushort), # 已抽到次数
]
def __init__(self):
@@ -28629,30 +28927,116 @@
return _pos + self.GetLength()
def Clear(self):
- self.TreasureType = 0
- self.LuckValue = 0
- self.TreasureCount = 0
- self.FreeCountToday = 0
+ self.GridNum = 0
+ self.GridCnt = 0
return
def GetLength(self):
- return sizeof(tagMCTreasureTypeInfo)
+ return sizeof(tagMCTreasureGridLimit)
def GetBuffer(self):
return string_at(addressof(self), self.GetLength())
def OutputString(self):
DumpString = '''// A3 51 寻宝功能信息 //tagMCTreasureInfo:
+ GridNum:%d,
+ GridCnt:%d
+ '''\
+ %(
+ self.GridNum,
+ self.GridCnt
+ )
+ return DumpString
+
+
+class tagMCTreasureTypeInfo(Structure):
+ TreasureType = 0 #(BYTE TreasureType)//寻宝类型
+ LuckValue = 0 #(WORD LuckValue)//当前幸运值
+ TreasureCount = 0 #(DWORD TreasureCount)//已寻宝总次数
+ TreasureCountToday = 0 #(DWORD TreasureCountToday)//今日已寻宝总次数
+ FreeCountToday = 0 #(WORD FreeCountToday)//今日已免费寻宝次数
+ TreasureCntAward = 0 #(DWORD TreasureCntAward)//累计寻宝次数对应奖励领奖状态,按奖励记录索引二进制记录是否已领取
+ GridLimitCnt = 0 #(BYTE GridLimitCnt)
+ GridLimitCntList = list() #(vector<tagMCTreasureGridLimit> GridLimitCntList)//有限制抽取次数的格子次数信息
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ self.TreasureType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.LuckValue,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.TreasureCount,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.TreasureCountToday,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FreeCountToday,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.TreasureCntAward,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.GridLimitCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.GridLimitCnt):
+ temGridLimitCntList = tagMCTreasureGridLimit()
+ _pos = temGridLimitCntList.ReadData(_lpData, _pos)
+ self.GridLimitCntList.append(temGridLimitCntList)
+ return _pos
+
+ def Clear(self):
+ self.TreasureType = 0
+ self.LuckValue = 0
+ self.TreasureCount = 0
+ self.TreasureCountToday = 0
+ self.FreeCountToday = 0
+ self.TreasureCntAward = 0
+ self.GridLimitCnt = 0
+ self.GridLimitCntList = list()
+ return
+
+ def GetLength(self):
+ length = 0
+ length += 1
+ length += 2
+ length += 4
+ length += 4
+ length += 2
+ length += 4
+ length += 1
+ for i in range(self.GridLimitCnt):
+ length += self.GridLimitCntList[i].GetLength()
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteBYTE(data, self.TreasureType)
+ data = CommFunc.WriteWORD(data, self.LuckValue)
+ data = CommFunc.WriteDWORD(data, self.TreasureCount)
+ data = CommFunc.WriteDWORD(data, self.TreasureCountToday)
+ data = CommFunc.WriteWORD(data, self.FreeCountToday)
+ data = CommFunc.WriteDWORD(data, self.TreasureCntAward)
+ data = CommFunc.WriteBYTE(data, self.GridLimitCnt)
+ for i in range(self.GridLimitCnt):
+ data = CommFunc.WriteString(data, self.GridLimitCntList[i].GetLength(), self.GridLimitCntList[i].GetBuffer())
+ return data
+
+ def OutputString(self):
+ DumpString = '''
TreasureType:%d,
LuckValue:%d,
TreasureCount:%d,
- FreeCountToday:%d
+ TreasureCountToday:%d,
+ FreeCountToday:%d,
+ TreasureCntAward:%d,
+ GridLimitCnt:%d,
+ GridLimitCntList:%s
'''\
%(
self.TreasureType,
self.LuckValue,
self.TreasureCount,
- self.FreeCountToday
+ self.TreasureCountToday,
+ self.FreeCountToday,
+ self.TreasureCntAward,
+ self.GridLimitCnt,
+ "..."
)
return DumpString
@@ -29827,6 +30211,62 @@
m_NAtagMCFamilySitInfo=tagMCFamilySitInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCFamilySitInfo.Cmd,m_NAtagMCFamilySitInfo.SubCmd))] = m_NAtagMCFamilySitInfo
+
+
+#------------------------------------------------------
+# A5 12 珍宝阁信息 #tagMCFamilyZhenbaogeInfo
+
+class tagMCFamilyZhenbaogeInfo(Structure):
+ _pack_ = 1
+ _fields_ = [
+ ("Cmd", c_ubyte),
+ ("SubCmd", c_ubyte),
+ ("CutState", c_ubyte), # 今日是否已砍价,此状态为全局状态,与盟Action砍价状态不同
+ ("BuyState", c_ubyte), # 今日是否已购买,此状态为全局状态,与盟Action购买状态不同
+ ]
+
+ def __init__(self):
+ self.Clear()
+ self.Cmd = 0xA5
+ self.SubCmd = 0x12
+ return
+
+ def ReadData(self, stringData, _pos=0, _len=0):
+ self.Clear()
+ memmove(addressof(self), stringData[_pos:], self.GetLength())
+ return _pos + self.GetLength()
+
+ def Clear(self):
+ self.Cmd = 0xA5
+ self.SubCmd = 0x12
+ self.CutState = 0
+ self.BuyState = 0
+ return
+
+ def GetLength(self):
+ return sizeof(tagMCFamilyZhenbaogeInfo)
+
+ def GetBuffer(self):
+ return string_at(addressof(self), self.GetLength())
+
+ def OutputString(self):
+ DumpString = '''// A5 12 珍宝阁信息 //tagMCFamilyZhenbaogeInfo:
+ Cmd:%s,
+ SubCmd:%s,
+ CutState:%d,
+ BuyState:%d
+ '''\
+ %(
+ self.Cmd,
+ self.SubCmd,
+ self.CutState,
+ self.BuyState
+ )
+ return DumpString
+
+
+m_NAtagMCFamilyZhenbaogeInfo=tagMCFamilyZhenbaogeInfo()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCFamilyZhenbaogeInfo.Cmd,m_NAtagMCFamilyZhenbaogeInfo.SubCmd))] = m_NAtagMCFamilyZhenbaogeInfo
#------------------------------------------------------
@@ -32643,6 +33083,218 @@
m_NAtagObjInfoListRefresh=tagObjInfoListRefresh()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagObjInfoListRefresh.Head.Cmd,m_NAtagObjInfoListRefresh.Head.SubCmd))] = m_NAtagObjInfoListRefresh
+
+
+#------------------------------------------------------
+# A8 01 获得奖励信息 #tagMCGiveAwardInfo
+
+class tagMCGiveAwardMoney(Structure):
+ _pack_ = 1
+ _fields_ = [
+ ("MoneyType", c_ubyte),
+ ("MoneyValue", c_int),
+ ]
+
+ def __init__(self):
+ self.Clear()
+ return
+
+ def ReadData(self, stringData, _pos=0, _len=0):
+ self.Clear()
+ memmove(addressof(self), stringData[_pos:], self.GetLength())
+ return _pos + self.GetLength()
+
+ def Clear(self):
+ self.MoneyType = 0
+ self.MoneyValue = 0
+ return
+
+ def GetLength(self):
+ return sizeof(tagMCGiveAwardMoney)
+
+ def GetBuffer(self):
+ return string_at(addressof(self), self.GetLength())
+
+ def OutputString(self):
+ DumpString = '''// A8 01 获得奖励信息 //tagMCGiveAwardInfo:
+ MoneyType:%d,
+ MoneyValue:%d
+ '''\
+ %(
+ self.MoneyType,
+ self.MoneyValue
+ )
+ return DumpString
+
+
+class tagMCGiveAwardItem(Structure):
+ _pack_ = 1
+ _fields_ = [
+ ("ItemID", c_int),
+ ("Count", c_int),
+ ("IsBind", c_ubyte),
+ ]
+
+ def __init__(self):
+ self.Clear()
+ return
+
+ def ReadData(self, stringData, _pos=0, _len=0):
+ self.Clear()
+ memmove(addressof(self), stringData[_pos:], self.GetLength())
+ return _pos + self.GetLength()
+
+ def Clear(self):
+ self.ItemID = 0
+ self.Count = 0
+ self.IsBind = 0
+ return
+
+ def GetLength(self):
+ return sizeof(tagMCGiveAwardItem)
+
+ def GetBuffer(self):
+ return string_at(addressof(self), self.GetLength())
+
+ def OutputString(self):
+ DumpString = '''// A8 01 获得奖励信息 //tagMCGiveAwardInfo:
+ ItemID:%d,
+ Count:%d,
+ IsBind:%d
+ '''\
+ %(
+ self.ItemID,
+ self.Count,
+ self.IsBind
+ )
+ return DumpString
+
+
+class tagMCGiveAwardInfo(Structure):
+ Head = tagHead()
+ EventLen = 0 #(BYTE EventLen)
+ EventName = "" #(String EventName)
+ Exp = 0 #(DWORD Exp)// 奖励经验,求余亿部分
+ ExpPoint = 0 #(DWORD ExpPoint)// 奖励经验,整除亿部分
+ MoneyLen = 0 #(BYTE MoneyLen)
+ MoneyList = list() #(vector<tagMCGiveAwardMoney> MoneyList)// 奖励货币
+ ItemLen = 0 #(BYTE ItemLen)
+ ItemList = list() #(vector<tagMCGiveAwardItem> ItemList)// 奖励物品
+ DataLen = 0 #(WORD DataLen)
+ DataEx = "" #(String DataEx)// 扩展信息,可由不同的Event自定义信息内容
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ self.Head.Cmd = 0xA8
+ self.Head.SubCmd = 0x01
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ _pos = self.Head.ReadData(_lpData, _pos)
+ self.EventLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.EventName,_pos = CommFunc.ReadString(_lpData, _pos,self.EventLen)
+ self.Exp,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExpPoint,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.MoneyLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.MoneyLen):
+ temMoneyList = tagMCGiveAwardMoney()
+ _pos = temMoneyList.ReadData(_lpData, _pos)
+ self.MoneyList.append(temMoneyList)
+ self.ItemLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.ItemLen):
+ temItemList = tagMCGiveAwardItem()
+ _pos = temItemList.ReadData(_lpData, _pos)
+ self.ItemList.append(temItemList)
+ self.DataLen,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.DataEx,_pos = CommFunc.ReadString(_lpData, _pos,self.DataLen)
+ return _pos
+
+ def Clear(self):
+ self.Head = tagHead()
+ self.Head.Clear()
+ self.Head.Cmd = 0xA8
+ self.Head.SubCmd = 0x01
+ self.EventLen = 0
+ self.EventName = ""
+ self.Exp = 0
+ self.ExpPoint = 0
+ self.MoneyLen = 0
+ self.MoneyList = list()
+ self.ItemLen = 0
+ self.ItemList = list()
+ self.DataLen = 0
+ self.DataEx = ""
+ return
+
+ def GetLength(self):
+ length = 0
+ length += self.Head.GetLength()
+ length += 1
+ length += len(self.EventName)
+ length += 4
+ length += 4
+ length += 1
+ for i in range(self.MoneyLen):
+ length += self.MoneyList[i].GetLength()
+ length += 1
+ for i in range(self.ItemLen):
+ length += self.ItemList[i].GetLength()
+ length += 2
+ length += len(self.DataEx)
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+ data = CommFunc.WriteBYTE(data, self.EventLen)
+ data = CommFunc.WriteString(data, self.EventLen, self.EventName)
+ data = CommFunc.WriteDWORD(data, self.Exp)
+ data = CommFunc.WriteDWORD(data, self.ExpPoint)
+ data = CommFunc.WriteBYTE(data, self.MoneyLen)
+ for i in range(self.MoneyLen):
+ data = CommFunc.WriteString(data, self.MoneyList[i].GetLength(), self.MoneyList[i].GetBuffer())
+ data = CommFunc.WriteBYTE(data, self.ItemLen)
+ for i in range(self.ItemLen):
+ data = CommFunc.WriteString(data, self.ItemList[i].GetLength(), self.ItemList[i].GetBuffer())
+ data = CommFunc.WriteWORD(data, self.DataLen)
+ data = CommFunc.WriteString(data, self.DataLen, self.DataEx)
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ Head:%s,
+ EventLen:%d,
+ EventName:%s,
+ Exp:%d,
+ ExpPoint:%d,
+ MoneyLen:%d,
+ MoneyList:%s,
+ ItemLen:%d,
+ ItemList:%s,
+ DataLen:%d,
+ DataEx:%s
+ '''\
+ %(
+ self.Head.OutputString(),
+ self.EventLen,
+ self.EventName,
+ self.Exp,
+ self.ExpPoint,
+ self.MoneyLen,
+ "...",
+ self.ItemLen,
+ "...",
+ self.DataLen,
+ self.DataEx
+ )
+ return DumpString
+
+
+m_NAtagMCGiveAwardInfo=tagMCGiveAwardInfo()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCGiveAwardInfo.Head.Cmd,m_NAtagMCGiveAwardInfo.Head.SubCmd))] = m_NAtagMCGiveAwardInfo
#------------------------------------------------------
@@ -37688,6 +38340,8 @@
DayNum = 0 #(BYTE DayNum)//天编号,从1开始,过期未签到领取的天可消耗货币补签领取
Count = 0 #(BYTE Count)// 奖励物品数
AwardItemList = list() #(vector<tagMCActLoginNewItem> AwardItemList)// 奖励物品列表
+ CountEx = 0 #(BYTE CountEx)// 额外奖励物品数
+ AwardItemListEx = list() #(vector<tagMCActLoginNewItem> AwardItemListEx)// 额外奖励物品列表
data = None
def __init__(self):
@@ -37702,12 +38356,19 @@
temAwardItemList = tagMCActLoginNewItem()
_pos = temAwardItemList.ReadData(_lpData, _pos)
self.AwardItemList.append(temAwardItemList)
+ self.CountEx,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.CountEx):
+ temAwardItemListEx = tagMCActLoginNewItem()
+ _pos = temAwardItemListEx.ReadData(_lpData, _pos)
+ self.AwardItemListEx.append(temAwardItemListEx)
return _pos
def Clear(self):
self.DayNum = 0
self.Count = 0
self.AwardItemList = list()
+ self.CountEx = 0
+ self.AwardItemListEx = list()
return
def GetLength(self):
@@ -37716,6 +38377,9 @@
length += 1
for i in range(self.Count):
length += self.AwardItemList[i].GetLength()
+ length += 1
+ for i in range(self.CountEx):
+ length += self.AwardItemListEx[i].GetLength()
return length
@@ -37725,17 +38389,24 @@
data = CommFunc.WriteBYTE(data, self.Count)
for i in range(self.Count):
data = CommFunc.WriteString(data, self.AwardItemList[i].GetLength(), self.AwardItemList[i].GetBuffer())
+ data = CommFunc.WriteBYTE(data, self.CountEx)
+ for i in range(self.CountEx):
+ data = CommFunc.WriteString(data, self.AwardItemListEx[i].GetLength(), self.AwardItemListEx[i].GetBuffer())
return data
def OutputString(self):
DumpString = '''
DayNum:%d,
Count:%d,
- AwardItemList:%s
+ AwardItemList:%s,
+ CountEx:%d,
+ AwardItemListEx:%s
'''\
%(
self.DayNum,
self.Count,
+ "...",
+ self.CountEx,
"..."
)
return DumpString
@@ -37749,6 +38420,7 @@
LimitLV = 0 #(WORD LimitLV)// 限制等级
RepSignMoneyType = 0 #(BYTE RepSignMoneyType)// 补签消耗货币类型
RepSignMoneyValue = 0 #(DWORD RepSignMoneyValue)// 补签消耗货币值
+ AwardExCTGID = 0 #(WORD AwardExCTGID)// 扩展奖励礼包充值ID,大于0时代表可以购买礼包每日登录可领取额外奖励
DayCount = 0 #(BYTE DayCount)
AwardDayList = list() #(vector<tagMCActLoginNewDay> AwardDayList)// 奖励天列表
data = None
@@ -37768,6 +38440,7 @@
self.LimitLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.RepSignMoneyType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.RepSignMoneyValue,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.AwardExCTGID,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.DayCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
for i in range(self.DayCount):
temAwardDayList = tagMCActLoginNewDay()
@@ -37786,6 +38459,7 @@
self.LimitLV = 0
self.RepSignMoneyType = 0
self.RepSignMoneyValue = 0
+ self.AwardExCTGID = 0
self.DayCount = 0
self.AwardDayList = list()
return
@@ -37799,6 +38473,7 @@
length += 2
length += 1
length += 4
+ length += 2
length += 1
for i in range(self.DayCount):
length += self.AwardDayList[i].GetLength()
@@ -37814,6 +38489,7 @@
data = CommFunc.WriteWORD(data, self.LimitLV)
data = CommFunc.WriteBYTE(data, self.RepSignMoneyType)
data = CommFunc.WriteDWORD(data, self.RepSignMoneyValue)
+ data = CommFunc.WriteWORD(data, self.AwardExCTGID)
data = CommFunc.WriteBYTE(data, self.DayCount)
for i in range(self.DayCount):
data = CommFunc.WriteString(data, self.AwardDayList[i].GetLength(), self.AwardDayList[i].GetBuffer())
@@ -37828,6 +38504,7 @@
LimitLV:%d,
RepSignMoneyType:%d,
RepSignMoneyValue:%d,
+ AwardExCTGID:%d,
DayCount:%d,
AwardDayList:%s
'''\
@@ -37839,6 +38516,7 @@
self.LimitLV,
self.RepSignMoneyType,
self.RepSignMoneyValue,
+ self.AwardExCTGID,
self.DayCount,
"..."
)
@@ -37858,7 +38536,8 @@
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
("ActNum", c_ubyte), # 活动编号
- ("LoginAward", c_int), # 是否已领取,按天索引0代表第1天记录当天是否已领取
+ ("LoginAward", c_int), # 普通奖励领取记录,按天对应二进制位记录是否已领取
+ ("LoginAwardEx", c_int), # 额外奖励领取记录,按天对应二进制位记录是否已领取
]
def __init__(self):
@@ -37877,6 +38556,7 @@
self.SubCmd = 0x70
self.ActNum = 0
self.LoginAward = 0
+ self.LoginAwardEx = 0
return
def GetLength(self):
@@ -37890,19 +38570,402 @@
Cmd:%s,
SubCmd:%s,
ActNum:%d,
- LoginAward:%d
+ LoginAward:%d,
+ LoginAwardEx:%d
'''\
%(
self.Cmd,
self.SubCmd,
self.ActNum,
- self.LoginAward
+ self.LoginAward,
+ self.LoginAwardEx
)
return DumpString
m_NAtagMCActLoginPlayerInfoNew=tagMCActLoginPlayerInfoNew()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActLoginPlayerInfoNew.Cmd,m_NAtagMCActLoginPlayerInfoNew.SubCmd))] = m_NAtagMCActLoginPlayerInfoNew
+
+
+#------------------------------------------------------
+# AA 88 轮回殿活动信息 #tagMCActLunhuidianInfo
+
+class tagMCActLunhuidianItem(Structure):
+ _pack_ = 1
+ _fields_ = [
+ ("ItemID", c_int),
+ ("ItemCount", c_ushort),
+ ("IsBind", c_ubyte),
+ ]
+
+ def __init__(self):
+ self.Clear()
+ return
+
+ def ReadData(self, stringData, _pos=0, _len=0):
+ self.Clear()
+ memmove(addressof(self), stringData[_pos:], self.GetLength())
+ return _pos + self.GetLength()
+
+ def Clear(self):
+ self.ItemID = 0
+ self.ItemCount = 0
+ self.IsBind = 0
+ return
+
+ def GetLength(self):
+ return sizeof(tagMCActLunhuidianItem)
+
+ def GetBuffer(self):
+ return string_at(addressof(self), self.GetLength())
+
+ def OutputString(self):
+ DumpString = '''// AA 88 轮回殿活动信息 //tagMCActLunhuidianInfo:
+ ItemID:%d,
+ ItemCount:%d,
+ IsBind:%d
+ '''\
+ %(
+ self.ItemID,
+ self.ItemCount,
+ self.IsBind
+ )
+ return DumpString
+
+
+class tagMCActLunhuidianAward(Structure):
+ AwardIndex = 0 #(BYTE AwardIndex)// 奖励记录索引 0~30
+ NeedValue = 0 #(DWORD NeedValue)// 奖励所需值
+ Count = 0 #(BYTE Count)// 奖励物品数
+ AwardItemList = list() #(vector<tagMCActLunhuidianItem> AwardItemList)// 奖励物品列表
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ self.AwardIndex,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.NeedValue,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.Count):
+ temAwardItemList = tagMCActLunhuidianItem()
+ _pos = temAwardItemList.ReadData(_lpData, _pos)
+ self.AwardItemList.append(temAwardItemList)
+ return _pos
+
+ def Clear(self):
+ self.AwardIndex = 0
+ self.NeedValue = 0
+ self.Count = 0
+ self.AwardItemList = list()
+ return
+
+ def GetLength(self):
+ length = 0
+ length += 1
+ length += 4
+ length += 1
+ for i in range(self.Count):
+ length += self.AwardItemList[i].GetLength()
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteBYTE(data, self.AwardIndex)
+ data = CommFunc.WriteDWORD(data, self.NeedValue)
+ data = CommFunc.WriteBYTE(data, self.Count)
+ for i in range(self.Count):
+ data = CommFunc.WriteString(data, self.AwardItemList[i].GetLength(), self.AwardItemList[i].GetBuffer())
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ AwardIndex:%d,
+ NeedValue:%d,
+ Count:%d,
+ AwardItemList:%s
+ '''\
+ %(
+ self.AwardIndex,
+ self.NeedValue,
+ self.Count,
+ "..."
+ )
+ return DumpString
+
+
+class tagMCActLunhuidianRound(Structure):
+ RoundType = 0 #(BYTE RoundType)// 轮回类型
+ AwardType = 0 #(BYTE AwardType)// 奖励类型 1-消耗货币;2-寻宝次数
+ AwardTypeValue = 0 #(DWORD AwardTypeValue)// 奖励类型对应值,消耗货币时为对应的货币类型,寻宝时为对应的寻宝类型
+ RoundMax = 0 #(BYTE RoundMax)// 最大可循环轮次
+ AwardCount = 0 #(BYTE AwardCount)
+ AwardList = list() #(vector<tagMCActLunhuidianAward> AwardList)// 每轮奖励列表
+ CTGIDCount = 0 #(BYTE CTGIDCount)
+ CTGIDList = list() #(vector<WORD> CTGIDList)// CTGID列表
+ ShopType = 0 #(WORD ShopType)// 开放商店类型,可能为0不开放
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ self.RoundType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.AwardType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.AwardTypeValue,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.RoundMax,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.AwardCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.AwardCount):
+ temAwardList = tagMCActLunhuidianAward()
+ _pos = temAwardList.ReadData(_lpData, _pos)
+ self.AwardList.append(temAwardList)
+ self.CTGIDCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.CTGIDCount):
+ value,_pos=CommFunc.ReadWORD(_lpData,_pos)
+ self.CTGIDList.append(value)
+ self.ShopType,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ return _pos
+
+ def Clear(self):
+ self.RoundType = 0
+ self.AwardType = 0
+ self.AwardTypeValue = 0
+ self.RoundMax = 0
+ self.AwardCount = 0
+ self.AwardList = list()
+ self.CTGIDCount = 0
+ self.CTGIDList = list()
+ self.ShopType = 0
+ return
+
+ def GetLength(self):
+ length = 0
+ length += 1
+ length += 1
+ length += 4
+ length += 1
+ length += 1
+ for i in range(self.AwardCount):
+ length += self.AwardList[i].GetLength()
+ length += 1
+ length += 2 * self.CTGIDCount
+ length += 2
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteBYTE(data, self.RoundType)
+ data = CommFunc.WriteBYTE(data, self.AwardType)
+ data = CommFunc.WriteDWORD(data, self.AwardTypeValue)
+ data = CommFunc.WriteBYTE(data, self.RoundMax)
+ data = CommFunc.WriteBYTE(data, self.AwardCount)
+ for i in range(self.AwardCount):
+ data = CommFunc.WriteString(data, self.AwardList[i].GetLength(), self.AwardList[i].GetBuffer())
+ data = CommFunc.WriteBYTE(data, self.CTGIDCount)
+ for i in range(self.CTGIDCount):
+ data = CommFunc.WriteWORD(data, self.CTGIDList[i])
+ data = CommFunc.WriteWORD(data, self.ShopType)
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ RoundType:%d,
+ AwardType:%d,
+ AwardTypeValue:%d,
+ RoundMax:%d,
+ AwardCount:%d,
+ AwardList:%s,
+ CTGIDCount:%d,
+ CTGIDList:%s,
+ ShopType:%d
+ '''\
+ %(
+ self.RoundType,
+ self.AwardType,
+ self.AwardTypeValue,
+ self.RoundMax,
+ self.AwardCount,
+ "...",
+ self.CTGIDCount,
+ "...",
+ self.ShopType
+ )
+ return DumpString
+
+
+class tagMCActLunhuidianInfo(Structure):
+ Head = tagHead()
+ ActNum = 0 #(BYTE ActNum)// 活动编号
+ StartDate = "" #(char StartDate[10])// 开始日期 y-m-d
+ EndtDate = "" #(char EndtDate[10])// 结束日期 y-m-d
+ ResetType = 0 #(BYTE ResetType)// 重置类型,0-0点重置;1-5点重置
+ LimitLV = 0 #(WORD LimitLV)// 限制等级
+ RoundCount = 0 #(BYTE RoundCount)
+ RoundList = list() #(vector<tagMCActLunhuidianRound> RoundList)// 轮回列表,支持多个不同类型轮回同时开启
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ self.Head.Cmd = 0xAA
+ self.Head.SubCmd = 0x88
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ _pos = self.Head.ReadData(_lpData, _pos)
+ self.ActNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.StartDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
+ self.EndtDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
+ self.ResetType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.LimitLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.RoundCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.RoundCount):
+ temRoundList = tagMCActLunhuidianRound()
+ _pos = temRoundList.ReadData(_lpData, _pos)
+ self.RoundList.append(temRoundList)
+ return _pos
+
+ def Clear(self):
+ self.Head = tagHead()
+ self.Head.Clear()
+ self.Head.Cmd = 0xAA
+ self.Head.SubCmd = 0x88
+ self.ActNum = 0
+ self.StartDate = ""
+ self.EndtDate = ""
+ self.ResetType = 0
+ self.LimitLV = 0
+ self.RoundCount = 0
+ self.RoundList = list()
+ return
+
+ def GetLength(self):
+ length = 0
+ length += self.Head.GetLength()
+ length += 1
+ length += 10
+ length += 10
+ length += 1
+ length += 2
+ length += 1
+ for i in range(self.RoundCount):
+ length += self.RoundList[i].GetLength()
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+ data = CommFunc.WriteBYTE(data, self.ActNum)
+ data = CommFunc.WriteString(data, 10, self.StartDate)
+ data = CommFunc.WriteString(data, 10, self.EndtDate)
+ data = CommFunc.WriteBYTE(data, self.ResetType)
+ data = CommFunc.WriteWORD(data, self.LimitLV)
+ data = CommFunc.WriteBYTE(data, self.RoundCount)
+ for i in range(self.RoundCount):
+ data = CommFunc.WriteString(data, self.RoundList[i].GetLength(), self.RoundList[i].GetBuffer())
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ Head:%s,
+ ActNum:%d,
+ StartDate:%s,
+ EndtDate:%s,
+ ResetType:%d,
+ LimitLV:%d,
+ RoundCount:%d,
+ RoundList:%s
+ '''\
+ %(
+ self.Head.OutputString(),
+ self.ActNum,
+ self.StartDate,
+ self.EndtDate,
+ self.ResetType,
+ self.LimitLV,
+ self.RoundCount,
+ "..."
+ )
+ return DumpString
+
+
+m_NAtagMCActLunhuidianInfo=tagMCActLunhuidianInfo()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActLunhuidianInfo.Head.Cmd,m_NAtagMCActLunhuidianInfo.Head.SubCmd))] = m_NAtagMCActLunhuidianInfo
+
+
+#------------------------------------------------------
+# AA 89 轮回殿活动玩家信息 #tagMCActLunhuidianPlayerInfo
+
+class tagMCActLunhuidianPlayerInfo(Structure):
+ _pack_ = 1
+ _fields_ = [
+ ("Cmd", c_ubyte),
+ ("SubCmd", c_ubyte),
+ ("ActNum", c_ubyte), # 活动编号
+ ("RoundType", c_ubyte), # 轮回类型
+ ("CurRound", c_ubyte), # 当前轮次
+ ("CurValue", c_int), # 累计值
+ ("AwardRecord", c_int), # 当前轮次奖励领奖记录,按奖励索引二进制位存储是否已领取,所有奖励已领取后自动进入下一轮,且重置该奖励状态
+ ]
+
+ def __init__(self):
+ self.Clear()
+ self.Cmd = 0xAA
+ self.SubCmd = 0x89
+ return
+
+ def ReadData(self, stringData, _pos=0, _len=0):
+ self.Clear()
+ memmove(addressof(self), stringData[_pos:], self.GetLength())
+ return _pos + self.GetLength()
+
+ def Clear(self):
+ self.Cmd = 0xAA
+ self.SubCmd = 0x89
+ self.ActNum = 0
+ self.RoundType = 0
+ self.CurRound = 0
+ self.CurValue = 0
+ self.AwardRecord = 0
+ return
+
+ def GetLength(self):
+ return sizeof(tagMCActLunhuidianPlayerInfo)
+
+ def GetBuffer(self):
+ return string_at(addressof(self), self.GetLength())
+
+ def OutputString(self):
+ DumpString = '''// AA 89 轮回殿活动玩家信息 //tagMCActLunhuidianPlayerInfo:
+ Cmd:%s,
+ SubCmd:%s,
+ ActNum:%d,
+ RoundType:%d,
+ CurRound:%d,
+ CurValue:%d,
+ AwardRecord:%d
+ '''\
+ %(
+ self.Cmd,
+ self.SubCmd,
+ self.ActNum,
+ self.RoundType,
+ self.CurRound,
+ self.CurValue,
+ self.AwardRecord
+ )
+ return DumpString
+
+
+m_NAtagMCActLunhuidianPlayerInfo=tagMCActLunhuidianPlayerInfo()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActLunhuidianPlayerInfo.Cmd,m_NAtagMCActLunhuidianPlayerInfo.SubCmd))] = m_NAtagMCActLunhuidianPlayerInfo
#------------------------------------------------------
@@ -41270,6 +42333,98 @@
#------------------------------------------------------
+# AA 87 运势活动信息 #tagMCActYunshiInfo
+
+class tagMCActYunshiInfo(Structure):
+ Head = tagHead()
+ ActNum = 0 #(BYTE ActNum)// 活动编号
+ StartDate = "" #(char StartDate[10])// 开始日期 y-m-d
+ EndtDate = "" #(char EndtDate[10])// 结束日期 y-m-d
+ ResetType = 0 #(BYTE ResetType)// 重置类型,0-0点重置;1-5点重置
+ LimitLV = 0 #(WORD LimitLV)// 限制等级
+ TreasureType = 0 #(BYTE TreasureType)// 活动寻宝类型
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ self.Head.Cmd = 0xAA
+ self.Head.SubCmd = 0x87
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ _pos = self.Head.ReadData(_lpData, _pos)
+ self.ActNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.StartDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
+ self.EndtDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
+ self.ResetType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.LimitLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.TreasureType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ return _pos
+
+ def Clear(self):
+ self.Head = tagHead()
+ self.Head.Clear()
+ self.Head.Cmd = 0xAA
+ self.Head.SubCmd = 0x87
+ self.ActNum = 0
+ self.StartDate = ""
+ self.EndtDate = ""
+ self.ResetType = 0
+ self.LimitLV = 0
+ self.TreasureType = 0
+ return
+
+ def GetLength(self):
+ length = 0
+ length += self.Head.GetLength()
+ length += 1
+ length += 10
+ length += 10
+ length += 1
+ length += 2
+ length += 1
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+ data = CommFunc.WriteBYTE(data, self.ActNum)
+ data = CommFunc.WriteString(data, 10, self.StartDate)
+ data = CommFunc.WriteString(data, 10, self.EndtDate)
+ data = CommFunc.WriteBYTE(data, self.ResetType)
+ data = CommFunc.WriteWORD(data, self.LimitLV)
+ data = CommFunc.WriteBYTE(data, self.TreasureType)
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ Head:%s,
+ ActNum:%d,
+ StartDate:%s,
+ EndtDate:%s,
+ ResetType:%d,
+ LimitLV:%d,
+ TreasureType:%d
+ '''\
+ %(
+ self.Head.OutputString(),
+ self.ActNum,
+ self.StartDate,
+ self.EndtDate,
+ self.ResetType,
+ self.LimitLV,
+ self.TreasureType
+ )
+ return DumpString
+
+
+m_NAtagMCActYunshiInfo=tagMCActYunshiInfo()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActYunshiInfo.Head.Cmd,m_NAtagMCActYunshiInfo.Head.SubCmd))] = m_NAtagMCActYunshiInfo
+
+
+#------------------------------------------------------
# AA 15 仙界盛典全民来嗨玩家信息 #tagMCAllPeoplePartyInfo
class tagMCAllPeoplePartyCount(Structure):
@@ -43142,6 +44297,510 @@
m_NAtagMCCrossActHorsePetTrainInfo=tagMCCrossActHorsePetTrainInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCCrossActHorsePetTrainInfo.Head.Cmd,m_NAtagMCCrossActHorsePetTrainInfo.Head.SubCmd))] = m_NAtagMCCrossActHorsePetTrainInfo
+
+
+#------------------------------------------------------
+# AA 90 炼器跨服活动信息 #tagMCCrossActLianqiInfo
+
+class tagMCCrossActLianqiItem(Structure):
+ _pack_ = 1
+ _fields_ = [
+ ("ItemID", c_int),
+ ("ItemCount", c_ushort),
+ ("IsBind", c_ubyte),
+ ]
+
+ def __init__(self):
+ self.Clear()
+ return
+
+ def ReadData(self, stringData, _pos=0, _len=0):
+ self.Clear()
+ memmove(addressof(self), stringData[_pos:], self.GetLength())
+ return _pos + self.GetLength()
+
+ def Clear(self):
+ self.ItemID = 0
+ self.ItemCount = 0
+ self.IsBind = 0
+ return
+
+ def GetLength(self):
+ return sizeof(tagMCCrossActLianqiItem)
+
+ def GetBuffer(self):
+ return string_at(addressof(self), self.GetLength())
+
+ def OutputString(self):
+ DumpString = '''// AA 90 炼器跨服活动信息 //tagMCCrossActLianqiInfo:
+ ItemID:%d,
+ ItemCount:%d,
+ IsBind:%d
+ '''\
+ %(
+ self.ItemID,
+ self.ItemCount,
+ self.IsBind
+ )
+ return DumpString
+
+
+class tagMCCrossActLianqiAwardEx(Structure):
+ NeedScore = 0 #(DWORD NeedScore)// 额外奖励所需积分
+ Count = 0 #(BYTE Count)// 额外奖励物品数
+ AwardItemList = list() #(vector<tagMCCrossActLianqiItem> AwardItemList)// 额外奖励物品列表
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ self.NeedScore,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.Count):
+ temAwardItemList = tagMCCrossActLianqiItem()
+ _pos = temAwardItemList.ReadData(_lpData, _pos)
+ self.AwardItemList.append(temAwardItemList)
+ return _pos
+
+ def Clear(self):
+ self.NeedScore = 0
+ self.Count = 0
+ self.AwardItemList = list()
+ return
+
+ def GetLength(self):
+ length = 0
+ length += 4
+ length += 1
+ for i in range(self.Count):
+ length += self.AwardItemList[i].GetLength()
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteDWORD(data, self.NeedScore)
+ data = CommFunc.WriteBYTE(data, self.Count)
+ for i in range(self.Count):
+ data = CommFunc.WriteString(data, self.AwardItemList[i].GetLength(), self.AwardItemList[i].GetBuffer())
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ NeedScore:%d,
+ Count:%d,
+ AwardItemList:%s
+ '''\
+ %(
+ self.NeedScore,
+ self.Count,
+ "..."
+ )
+ return DumpString
+
+
+class tagMCCrossActLianqiBillard(Structure):
+ Rank = 0 #(DWORD Rank)// 名次,1-代表第一名;支持夸段,如1,3 代表第1名,第2~3名
+ Count = 0 #(BYTE Count)// 奖励物品数
+ AwardItemList = list() #(vector<tagMCCrossActLianqiItem> AwardItemList)// 奖励物品列表
+ NeedScore = 0 #(DWORD NeedScore)// 上榜所需积分
+ CountEx = 0 #(BYTE CountEx)// 额外奖励数
+ AwardItemExList = list() #(vector<tagMCCrossActLianqiAwardEx> AwardItemExList)// 额外奖励列表
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ self.Rank,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.Count):
+ temAwardItemList = tagMCCrossActLianqiItem()
+ _pos = temAwardItemList.ReadData(_lpData, _pos)
+ self.AwardItemList.append(temAwardItemList)
+ self.NeedScore,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.CountEx,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.CountEx):
+ temAwardItemExList = tagMCCrossActLianqiAwardEx()
+ _pos = temAwardItemExList.ReadData(_lpData, _pos)
+ self.AwardItemExList.append(temAwardItemExList)
+ return _pos
+
+ def Clear(self):
+ self.Rank = 0
+ self.Count = 0
+ self.AwardItemList = list()
+ self.NeedScore = 0
+ self.CountEx = 0
+ self.AwardItemExList = list()
+ return
+
+ def GetLength(self):
+ length = 0
+ length += 4
+ length += 1
+ for i in range(self.Count):
+ length += self.AwardItemList[i].GetLength()
+ length += 4
+ length += 1
+ for i in range(self.CountEx):
+ length += self.AwardItemExList[i].GetLength()
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteDWORD(data, self.Rank)
+ data = CommFunc.WriteBYTE(data, self.Count)
+ for i in range(self.Count):
+ data = CommFunc.WriteString(data, self.AwardItemList[i].GetLength(), self.AwardItemList[i].GetBuffer())
+ data = CommFunc.WriteDWORD(data, self.NeedScore)
+ data = CommFunc.WriteBYTE(data, self.CountEx)
+ for i in range(self.CountEx):
+ data = CommFunc.WriteString(data, self.AwardItemExList[i].GetLength(), self.AwardItemExList[i].GetBuffer())
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ Rank:%d,
+ Count:%d,
+ AwardItemList:%s,
+ NeedScore:%d,
+ CountEx:%d,
+ AwardItemExList:%s
+ '''\
+ %(
+ self.Rank,
+ self.Count,
+ "...",
+ self.NeedScore,
+ self.CountEx,
+ "..."
+ )
+ return DumpString
+
+
+class tagMCCrossActLianqiInfo(Structure):
+ Head = tagHead()
+ ServerInfoLen = 0 #(BYTE ServerInfoLen)
+ ServerIDRangeInfo = "" #(String ServerIDRangeInfo)//开放该活动的服务器ID范围列表,json格式 [[IDA, IDB], ...], [] 为全服
+ GroupValue1 = 0 #(BYTE GroupValue1)// 活动榜单分组值1,用于查询对应榜单
+ StartDate = "" #(char StartDate[10])// 开始日期 y-m-d
+ EndtDate = "" #(char EndtDate[10])// 结束日期 y-m-d
+ JoinStartTime = "" #(char JoinStartTime[5])// 参与开始时间点 mm:ss
+ JoinEndTime = "" #(char JoinEndTime[5])// 参与结束时间点 mm:ss
+ LimitLV = 0 #(WORD LimitLV)// 限制等级
+ PersonalBillCount = 0 #(BYTE PersonalBillCount)
+ PersonalBillboardInfoList = list() #(vector<tagMCCrossActLianqiBillard> PersonalBillboardInfoList)// 个人榜单奖励信息列表,如果没有代表本次活动没有该榜奖励
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ self.Head.Cmd = 0xAA
+ self.Head.SubCmd = 0x90
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ _pos = self.Head.ReadData(_lpData, _pos)
+ self.ServerInfoLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.ServerIDRangeInfo,_pos = CommFunc.ReadString(_lpData, _pos,self.ServerInfoLen)
+ self.GroupValue1,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.StartDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
+ self.EndtDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
+ self.JoinStartTime,_pos = CommFunc.ReadString(_lpData, _pos,5)
+ self.JoinEndTime,_pos = CommFunc.ReadString(_lpData, _pos,5)
+ self.LimitLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.PersonalBillCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.PersonalBillCount):
+ temPersonalBillboardInfoList = tagMCCrossActLianqiBillard()
+ _pos = temPersonalBillboardInfoList.ReadData(_lpData, _pos)
+ self.PersonalBillboardInfoList.append(temPersonalBillboardInfoList)
+ return _pos
+
+ def Clear(self):
+ self.Head = tagHead()
+ self.Head.Clear()
+ self.Head.Cmd = 0xAA
+ self.Head.SubCmd = 0x90
+ self.ServerInfoLen = 0
+ self.ServerIDRangeInfo = ""
+ self.GroupValue1 = 0
+ self.StartDate = ""
+ self.EndtDate = ""
+ self.JoinStartTime = ""
+ self.JoinEndTime = ""
+ self.LimitLV = 0
+ self.PersonalBillCount = 0
+ self.PersonalBillboardInfoList = list()
+ return
+
+ def GetLength(self):
+ length = 0
+ length += self.Head.GetLength()
+ length += 1
+ length += len(self.ServerIDRangeInfo)
+ length += 1
+ length += 10
+ length += 10
+ length += 5
+ length += 5
+ length += 2
+ length += 1
+ for i in range(self.PersonalBillCount):
+ length += self.PersonalBillboardInfoList[i].GetLength()
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+ data = CommFunc.WriteBYTE(data, self.ServerInfoLen)
+ data = CommFunc.WriteString(data, self.ServerInfoLen, self.ServerIDRangeInfo)
+ data = CommFunc.WriteBYTE(data, self.GroupValue1)
+ data = CommFunc.WriteString(data, 10, self.StartDate)
+ data = CommFunc.WriteString(data, 10, self.EndtDate)
+ data = CommFunc.WriteString(data, 5, self.JoinStartTime)
+ data = CommFunc.WriteString(data, 5, self.JoinEndTime)
+ data = CommFunc.WriteWORD(data, self.LimitLV)
+ data = CommFunc.WriteBYTE(data, self.PersonalBillCount)
+ for i in range(self.PersonalBillCount):
+ data = CommFunc.WriteString(data, self.PersonalBillboardInfoList[i].GetLength(), self.PersonalBillboardInfoList[i].GetBuffer())
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ Head:%s,
+ ServerInfoLen:%d,
+ ServerIDRangeInfo:%s,
+ GroupValue1:%d,
+ StartDate:%s,
+ EndtDate:%s,
+ JoinStartTime:%s,
+ JoinEndTime:%s,
+ LimitLV:%d,
+ PersonalBillCount:%d,
+ PersonalBillboardInfoList:%s
+ '''\
+ %(
+ self.Head.OutputString(),
+ self.ServerInfoLen,
+ self.ServerIDRangeInfo,
+ self.GroupValue1,
+ self.StartDate,
+ self.EndtDate,
+ self.JoinStartTime,
+ self.JoinEndTime,
+ self.LimitLV,
+ self.PersonalBillCount,
+ "..."
+ )
+ return DumpString
+
+
+m_NAtagMCCrossActLianqiInfo=tagMCCrossActLianqiInfo()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCCrossActLianqiInfo.Head.Cmd,m_NAtagMCCrossActLianqiInfo.Head.SubCmd))] = m_NAtagMCCrossActLianqiInfo
+
+
+#------------------------------------------------------
+# AA 91 炼器活动玩家信息 #tagMCActLianqiPlayerInfo
+
+class tagMCActLianqiTileMove(Structure):
+ _pack_ = 1
+ _fields_ = [
+ ("Row", c_ubyte), # 行,0为第1行
+ ("Col", c_ubyte), # 列,0为第1列
+ ("ToRow", c_ubyte), # 移动到目标行
+ ("ToCol", c_ubyte), # 移动到目标列
+ ]
+
+ def __init__(self):
+ self.Clear()
+ return
+
+ def ReadData(self, stringData, _pos=0, _len=0):
+ self.Clear()
+ memmove(addressof(self), stringData[_pos:], self.GetLength())
+ return _pos + self.GetLength()
+
+ def Clear(self):
+ self.Row = 0
+ self.Col = 0
+ self.ToRow = 0
+ self.ToCol = 0
+ return
+
+ def GetLength(self):
+ return sizeof(tagMCActLianqiTileMove)
+
+ def GetBuffer(self):
+ return string_at(addressof(self), self.GetLength())
+
+ def OutputString(self):
+ DumpString = '''// AA 91 炼器活动玩家信息 //tagMCActLianqiPlayerInfo:
+ Row:%d,
+ Col:%d,
+ ToRow:%d,
+ ToCol:%d
+ '''\
+ %(
+ self.Row,
+ self.Col,
+ self.ToRow,
+ self.ToCol
+ )
+ return DumpString
+
+
+class tagMCActLianqiPlayerInfo(Structure):
+ Head = tagHead()
+ Score = 0 #(DWORD Score)// 当前活动积分
+ ScoreHighest = 0 #(DWORD ScoreHighest)// 当前活动最高积分,即上榜积分
+ Energy = 0 #(WORD Energy)// 当前体力
+ EnergyTime = 0 #(DWORD EnergyTime)// 上次恢复体力时间戳,为0时不用处理倒计时
+ LVAwardMax = 0 #(DWORD LVAwardMax)// 已激活的最大合成奖励等级
+ LVAwardState = 0 #(DWORD LVAwardState)// 最大合成等级奖励领取记录,按等级二进制位存储是否已领取
+ UseItemLen = 0 #(BYTE UseItemLen)
+ UseItemCntList = list() #(vector<WORD> UseItemCntList)// 本局已使用辅助道具次数 [辅助道具1使用次数, ...]
+ GridDataLen = 0 #(BYTE GridDataLen)// 格子数据长度
+ GridData = "" #(String GridData)// 格子二维行列数据,一定会同步,直接替换,行从上往下排 [[第1行格子1,格子2, ...], ...]
+ OPType = 0 #(BYTE OPType)// 0-无(如初始化,GM等后端直接设置);1-移动;2-使用道具;3-重新开始;如果是因为操作引起的格子数据变化,则在相关操作表现完毕后再展示最新行列数据,否则直接变更
+ MoveCount = 0 #(BYTE MoveCount)
+ MoveList = list() #(vector<tagMCActLianqiTileMove> MoveList)// 图块移动列表,可能没有数据,有的话先表现移动
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ self.Head.Cmd = 0xAA
+ self.Head.SubCmd = 0x91
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ _pos = self.Head.ReadData(_lpData, _pos)
+ self.Score,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ScoreHighest,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.Energy,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.EnergyTime,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.LVAwardMax,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.LVAwardState,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.UseItemLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.UseItemLen):
+ value,_pos=CommFunc.ReadWORD(_lpData,_pos)
+ self.UseItemCntList.append(value)
+ self.GridDataLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.GridData,_pos = CommFunc.ReadString(_lpData, _pos,self.GridDataLen)
+ self.OPType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.MoveCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.MoveCount):
+ temMoveList = tagMCActLianqiTileMove()
+ _pos = temMoveList.ReadData(_lpData, _pos)
+ self.MoveList.append(temMoveList)
+ return _pos
+
+ def Clear(self):
+ self.Head = tagHead()
+ self.Head.Clear()
+ self.Head.Cmd = 0xAA
+ self.Head.SubCmd = 0x91
+ self.Score = 0
+ self.ScoreHighest = 0
+ self.Energy = 0
+ self.EnergyTime = 0
+ self.LVAwardMax = 0
+ self.LVAwardState = 0
+ self.UseItemLen = 0
+ self.UseItemCntList = list()
+ self.GridDataLen = 0
+ self.GridData = ""
+ self.OPType = 0
+ self.MoveCount = 0
+ self.MoveList = list()
+ return
+
+ def GetLength(self):
+ length = 0
+ length += self.Head.GetLength()
+ length += 4
+ length += 4
+ length += 2
+ length += 4
+ length += 4
+ length += 4
+ length += 1
+ length += 2 * self.UseItemLen
+ length += 1
+ length += len(self.GridData)
+ length += 1
+ length += 1
+ for i in range(self.MoveCount):
+ length += self.MoveList[i].GetLength()
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+ data = CommFunc.WriteDWORD(data, self.Score)
+ data = CommFunc.WriteDWORD(data, self.ScoreHighest)
+ data = CommFunc.WriteWORD(data, self.Energy)
+ data = CommFunc.WriteDWORD(data, self.EnergyTime)
+ data = CommFunc.WriteDWORD(data, self.LVAwardMax)
+ data = CommFunc.WriteDWORD(data, self.LVAwardState)
+ data = CommFunc.WriteBYTE(data, self.UseItemLen)
+ for i in range(self.UseItemLen):
+ data = CommFunc.WriteWORD(data, self.UseItemCntList[i])
+ data = CommFunc.WriteBYTE(data, self.GridDataLen)
+ data = CommFunc.WriteString(data, self.GridDataLen, self.GridData)
+ data = CommFunc.WriteBYTE(data, self.OPType)
+ data = CommFunc.WriteBYTE(data, self.MoveCount)
+ for i in range(self.MoveCount):
+ data = CommFunc.WriteString(data, self.MoveList[i].GetLength(), self.MoveList[i].GetBuffer())
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ Head:%s,
+ Score:%d,
+ ScoreHighest:%d,
+ Energy:%d,
+ EnergyTime:%d,
+ LVAwardMax:%d,
+ LVAwardState:%d,
+ UseItemLen:%d,
+ UseItemCntList:%s,
+ GridDataLen:%d,
+ GridData:%s,
+ OPType:%d,
+ MoveCount:%d,
+ MoveList:%s
+ '''\
+ %(
+ self.Head.OutputString(),
+ self.Score,
+ self.ScoreHighest,
+ self.Energy,
+ self.EnergyTime,
+ self.LVAwardMax,
+ self.LVAwardState,
+ self.UseItemLen,
+ "...",
+ self.GridDataLen,
+ self.GridData,
+ self.OPType,
+ self.MoveCount,
+ "..."
+ )
+ return DumpString
+
+
+m_NAtagMCActLianqiPlayerInfo=tagMCActLianqiPlayerInfo()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActLianqiPlayerInfo.Head.Cmd,m_NAtagMCActLianqiPlayerInfo.Head.SubCmd))] = m_NAtagMCActLianqiPlayerInfo
#------------------------------------------------------
@@ -50124,9 +51783,9 @@
_pack_ = 1
_fields_ = [
("FaceID", c_int), #头像ID
- ("LightTime", c_int), #点亮时间戳
- ("ExpireTime", c_int), #有效时间秒,0为配表固定时间,如果配表时间也为0即代表永久;到期时间=点亮时间+有效时间
- ("Star", c_ubyte), # 星级
+ ("State", c_ubyte), #是否已激活
+ ("EndTime", c_int), #到期时间戳,0为永久
+ ("Star", c_ubyte), #星级
]
def __init__(self):
@@ -50140,8 +51799,8 @@
def Clear(self):
self.FaceID = 0
- self.LightTime = 0
- self.ExpireTime = 0
+ self.State = 0
+ self.EndTime = 0
self.Star = 0
return
@@ -50154,14 +51813,14 @@
def OutputString(self):
DumpString = '''// B1 17 头像信息 //tagMCFaceInfo:
FaceID:%d,
- LightTime:%d,
- ExpireTime:%d,
+ State:%d,
+ EndTime:%d,
Star:%d
'''\
%(
self.FaceID,
- self.LightTime,
- self.ExpireTime,
+ self.State,
+ self.EndTime,
self.Star
)
return DumpString
@@ -50240,8 +51899,8 @@
_pack_ = 1
_fields_ = [
("FacePicID", c_int), #头像框ID
- ("LightTime", c_int), #点亮时间戳
- ("ExpireTime", c_int), #有效时间秒,0为配表固定时间,如果配表时间也为0即代表永久;到期时间=点亮时间+有效时间
+ ("State", c_ubyte), #是否已激活
+ ("EndTime", c_int), #到期时间戳,0为永久
("Star", c_ubyte), #星级
]
@@ -50256,8 +51915,8 @@
def Clear(self):
self.FacePicID = 0
- self.LightTime = 0
- self.ExpireTime = 0
+ self.State = 0
+ self.EndTime = 0
self.Star = 0
return
@@ -50270,14 +51929,14 @@
def OutputString(self):
DumpString = '''// B1 18 头像框信息 //tagMCFacePicInfo:
FacePicID:%d,
- LightTime:%d,
- ExpireTime:%d,
+ State:%d,
+ EndTime:%d,
Star:%d
'''\
%(
self.FacePicID,
- self.LightTime,
- self.ExpireTime,
+ self.State,
+ self.EndTime,
self.Star
)
return DumpString
@@ -52629,6 +54288,8 @@
LV = 0 #(WORD LV)// 玩家等级
Job = 0 #(BYTE Job)// 玩家职业, 如果是机器人,则职业有值,服务端控制
RealmLV = 0 #(WORD RealmLV)// 玩家境界等级
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
FightPower = 0 #(DWORD FightPower)// 玩家战力
Relation = 0 #(BYTE Relation)// 关系:0-无,1-好友,2-盟友
IsNeedGold = 0 #(BYTE IsNeedGold)// 是否需要仙玉召唤
@@ -52647,6 +54308,8 @@
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.Relation,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.IsNeedGold,_pos = CommFunc.ReadBYTE(_lpData, _pos)
@@ -52660,6 +54323,8 @@
self.LV = 0
self.Job = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
self.FightPower = 0
self.Relation = 0
self.IsNeedGold = 0
@@ -52675,6 +54340,8 @@
length += 1
length += 2
length += 4
+ length += 4
+ length += 4
length += 1
length += 1
@@ -52689,6 +54356,8 @@
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteDWORD(data, self.FightPower)
data = CommFunc.WriteBYTE(data, self.Relation)
data = CommFunc.WriteBYTE(data, self.IsNeedGold)
@@ -52703,6 +54372,8 @@
LV:%d,
Job:%d,
RealmLV:%d,
+ Face:%d,
+ FacePic:%d,
FightPower:%d,
Relation:%d,
IsNeedGold:%d
@@ -52715,6 +54386,8 @@
self.LV,
self.Job,
self.RealmLV,
+ self.Face,
+ self.FacePic,
self.FightPower,
self.Relation,
self.IsNeedGold
@@ -55846,6 +57519,7 @@
("DayWinCount", c_ubyte), # 当日已胜利次数
("DayBuyCount", c_ubyte), # 当日已购买次数
("DayItemAddCount", c_ubyte), # 当日物品增加次数
+ ("DayRefreshCount", c_ushort), # 今日已刷新匹配次数
]
def __init__(self):
@@ -55871,6 +57545,7 @@
self.DayWinCount = 0
self.DayBuyCount = 0
self.DayItemAddCount = 0
+ self.DayRefreshCount = 0
return
def GetLength(self):
@@ -55891,7 +57566,8 @@
DayPKCount:%d,
DayWinCount:%d,
DayBuyCount:%d,
- DayItemAddCount:%d
+ DayItemAddCount:%d,
+ DayRefreshCount:%d
'''\
%(
self.Cmd,
@@ -55904,7 +57580,8 @@
self.DayPKCount,
self.DayWinCount,
self.DayBuyCount,
- self.DayItemAddCount
+ self.DayItemAddCount,
+ self.DayRefreshCount
)
return DumpString
--
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