From cf12ea809cd7c5b063ae284afc76e175df83d62d Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 21 一月 2025 18:56:58 +0800 Subject: [PATCH] 10263 【越南】【英文】【BT】【砍树】后端支持NPC仿真实玩家战斗和快速战斗(优化不创建战斗PK时玩家自身镜像数据同步;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py | 3 +++ 1 files changed, 3 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py index 1aee811..3921bcd 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py @@ -1017,6 +1017,9 @@ if skillMatrix == None: #作用范围 作用矩阵 attackDis = curSkill.GetAtkRadius() + if not attackDis: + return resultList + skillMatrix = ChConfig.MatrixDict.get(attackDis, None) if skillMatrix == None and attackDis not in [Def_SearchMap_Player, Def_SearchMap_NPC]: GameWorld.ErrLog("CheckAreaObj skillId=%s, attakDis=%s not in matrixDict=%s" -- Gitblit v1.8.0