From cf6dd722bfc07a6ae19dd0378ecfda667d35ca67 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期三, 09 一月 2019 09:52:43 +0800
Subject: [PATCH] 5730 【后端】【1.5】时装功能开发
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 87 +++++++++++++++++++++++++++++++++++++++++++
1 files changed, 87 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index 5b262c9..2825e23 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -1139,6 +1139,15 @@
("list", "SeasonDanLVAwardList", 0),
),
+ "CrossPenglaiZone":(
+ ("BYTE", "ZoneID", 1),
+ ("list", "ServerGroupIDList", 0),
+ ("DWORD", "MapID", 0),
+ ("BYTE", "CopyMapID", 0),
+ ("WORD", "PosX", 0),
+ ("WORD", "PosY", 0),
+ ),
+
"GatherSoul":(
("DWORD", "ItemID", 1),
("list", "AttrType", 0),
@@ -1165,6 +1174,21 @@
"MagicWeaponOfKing":(
("DWORD", "MWID", 1),
("BYTE", "AwardMark", 1),
+ ("dict", "AddAttr", 0),
+ ),
+
+ "Coat":(
+ ("DWORD", "CoatID", 1),
+ ("list", "EquipItemID", 0),
+ ("DWORD", "UnlockItemID", 0),
+ ("DWORD", "MaxLV", 0),
+ ("list", "CostItemCnt", 0),
+ ("dict", "StarAttr", 0),
+ ),
+
+ "CoatChestUp":(
+ ("DWORD", "LV", 1),
+ ("BYTE", "NeedExp", 0),
("dict", "AddAttr", 0),
),
}
@@ -3490,6 +3514,25 @@
def GetDanLVAwardList(self): return self.DanLVAwardList # 段位达标奖励物品列表
def GetSeasonDanLVAwardList(self): return self.SeasonDanLVAwardList # 赛季段位奖励物品列表
+# 跨服Boss蓬莱仙境分区表
+class IPY_CrossPenglaiZone():
+
+ def __init__(self):
+ self.ZoneID = 0
+ self.ServerGroupIDList = []
+ self.MapID = 0
+ self.CopyMapID = 0
+ self.PosX = 0
+ self.PosY = 0
+ return
+
+ def GetZoneID(self): return self.ZoneID # 分区ID
+ def GetServerGroupIDList(self): return self.ServerGroupIDList # 服务器组ID列表
+ def GetMapID(self): return self.MapID # 场景地图ID
+ def GetCopyMapID(self): return self.CopyMapID # 虚拟线路ID
+ def GetPosX(self): return self.PosX # 坐标X
+ def GetPosY(self): return self.PosY # 坐标Y
+
# 聚魂表
class IPY_GatherSoul():
@@ -3550,6 +3593,38 @@
def GetMWID(self): return self.MWID # 法宝ID
def GetAwardMark(self): return self.AwardMark # 赛季奖励等级
+ def GetAddAttr(self): return self.AddAttr # 属性
+
+# 时装表
+class IPY_Coat():
+
+ def __init__(self):
+ self.CoatID = 0
+ self.EquipItemID = []
+ self.UnlockItemID = 0
+ self.MaxLV = 0
+ self.CostItemCnt = []
+ self.StarAttr = {}
+ return
+
+ def GetCoatID(self): return self.CoatID # 时装编号
+ def GetEquipItemID(self): return self.EquipItemID # 装备物品ID(按职业顺序)
+ def GetUnlockItemID(self): return self.UnlockItemID # 材料物品ID
+ def GetMaxLV(self): return self.MaxLV # 最大星级
+ def GetCostItemCnt(self): return self.CostItemCnt # 材料数量
+ def GetStarAttr(self): return self.StarAttr # 属性
+
+# 时装柜升级表
+class IPY_CoatChestUp():
+
+ def __init__(self):
+ self.LV = 0
+ self.NeedExp = 0
+ self.AddAttr = {}
+ return
+
+ def GetLV(self): return self.LV # 等级
+ def GetNeedExp(self): return self.NeedExp # 升级所需经验
def GetAddAttr(self): return self.AddAttr # 属性
@@ -3788,6 +3863,8 @@
self.ipyGodWeaponEffectLen = len(self.ipyGodWeaponEffectCache)
self.ipyCrossRealmPKDanCache = self.__LoadFileData("CrossRealmPKDan", IPY_CrossRealmPKDan)
self.ipyCrossRealmPKDanLen = len(self.ipyCrossRealmPKDanCache)
+ self.ipyCrossPenglaiZoneCache = self.__LoadFileData("CrossPenglaiZone", IPY_CrossPenglaiZone)
+ self.ipyCrossPenglaiZoneLen = len(self.ipyCrossPenglaiZoneCache)
self.ipyGatherSoulCache = self.__LoadFileData("GatherSoul", IPY_GatherSoul)
self.ipyGatherSoulLen = len(self.ipyGatherSoulCache)
self.ipyGatherSoulCompoundCache = self.__LoadFileData("GatherSoulCompound", IPY_GatherSoulCompound)
@@ -3796,6 +3873,10 @@
self.ipyGatherSoulAttrLen = len(self.ipyGatherSoulAttrCache)
self.ipyMagicWeaponOfKingCache = self.__LoadFileData("MagicWeaponOfKing", IPY_MagicWeaponOfKing)
self.ipyMagicWeaponOfKingLen = len(self.ipyMagicWeaponOfKingCache)
+ self.ipyCoatCache = self.__LoadFileData("Coat", IPY_Coat)
+ self.ipyCoatLen = len(self.ipyCoatCache)
+ self.ipyCoatChestUpCache = self.__LoadFileData("CoatChestUp", IPY_CoatChestUp)
+ self.ipyCoatChestUpLen = len(self.ipyCoatChestUpCache)
Log("IPY_FuncConfig count=%s" % len(self.ipyFuncConfigDict))
Log("IPY_DataMgr InitOK!")
return
@@ -4174,6 +4255,8 @@
def GetGodWeaponEffectByIndex(self, index): return self.ipyGodWeaponEffectCache[index]
def GetCrossRealmPKDanCount(self): return self.ipyCrossRealmPKDanLen
def GetCrossRealmPKDanByIndex(self, index): return self.ipyCrossRealmPKDanCache[index]
+ def GetCrossPenglaiZoneCount(self): return self.ipyCrossPenglaiZoneLen
+ def GetCrossPenglaiZoneByIndex(self, index): return self.ipyCrossPenglaiZoneCache[index]
def GetGatherSoulCount(self): return self.ipyGatherSoulLen
def GetGatherSoulByIndex(self, index): return self.ipyGatherSoulCache[index]
def GetGatherSoulCompoundCount(self): return self.ipyGatherSoulCompoundLen
@@ -4182,6 +4265,10 @@
def GetGatherSoulAttrByIndex(self, index): return self.ipyGatherSoulAttrCache[index]
def GetMagicWeaponOfKingCount(self): return self.ipyMagicWeaponOfKingLen
def GetMagicWeaponOfKingByIndex(self, index): return self.ipyMagicWeaponOfKingCache[index]
+ def GetCoatCount(self): return self.ipyCoatLen
+ def GetCoatByIndex(self, index): return self.ipyCoatCache[index]
+ def GetCoatChestUpCount(self): return self.ipyCoatChestUpLen
+ def GetCoatChestUpByIndex(self, index): return self.ipyCoatChestUpCache[index]
IPYData = IPY_DataMgr()
def IPY_Data(): return IPYData
--
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