From cf6dd722bfc07a6ae19dd0378ecfda667d35ca67 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期三, 09 一月 2019 09:52:43 +0800
Subject: [PATCH] 5730 【后端】【1.5】时装功能开发

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCustomRefresh.py |   45 ++++++++++++++++++++++++++++++++++-----------
 1 files changed, 34 insertions(+), 11 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCustomRefresh.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCustomRefresh.py
index d4d422f..6aa5ef7 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCustomRefresh.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCustomRefresh.py
@@ -336,6 +336,27 @@
 def NPCRefresh_98(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
 def NPCRefresh_99(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
 def NPCRefresh_100(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
+def NPCRefresh_180(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
+def NPCRefresh_181(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
+def NPCRefresh_182(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
+def NPCRefresh_183(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
+def NPCRefresh_184(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
+def NPCRefresh_185(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
+def NPCRefresh_186(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
+def NPCRefresh_187(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
+def NPCRefresh_188(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
+def NPCRefresh_189(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
+def NPCRefresh_190(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
+def NPCRefresh_191(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
+def NPCRefresh_192(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
+def NPCRefresh_193(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
+def NPCRefresh_194(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
+def NPCRefresh_195(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
+def NPCRefresh_196(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
+def NPCRefresh_197(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
+def NPCRefresh_198(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
+def NPCRefresh_199(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
+def NPCRefresh_200(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
 
 
 def ResetActivityBossRefreshCount():
@@ -390,7 +411,7 @@
     
     gameFB = GameWorld.GetGameFB()
     gameWorldMgr = GameWorld.GetGameWorld()
-    isActivityBoss = False
+    isActivityBoss = False # 是否活动boss
     # 关联日常活动
     if relatedType == 1:
         actionKey = ShareDefine.Def_Notify_WorldKey_DailyActionState % relatedID
@@ -495,16 +516,18 @@
     '''分流boss是否需要处理
         无伤血、仇恨、没人看到他、他没看到别人
     '''
-    if curNPC.GetPlayerHurtList().GetHurtCount():
-        #GameWorld.DebugLog("分流boss有伤血,不可以清除!npcID=%s" % curNPC.GetNPCID(), GameWorld.GetGameWorld().GetLineID())
-        return True
-    
-    if curNPC.GetAttentionPlayersCount() or curNPC.GetInSightObjCount():
-        #GameWorld.DebugLog("分流boss有人看到,不可以清除!npcID=%s" % curNPC.GetNPCID(), GameWorld.GetGameWorld().GetLineID())
-        return True
-    
-    GameWorld.DebugLog("分流boss不需要处理了,可以清除!npcID=%s" % curNPC.GetNPCID(), GameWorld.GetGameWorld().GetLineID())
-    return False
+    # 策划暂时修改分流boss不同步死亡
+    return True
+#    if curNPC.GetPlayerHurtList().GetHurtCount():
+#        #GameWorld.DebugLog("分流boss有伤血,不可以清除!npcID=%s" % curNPC.GetNPCID(), GameWorld.GetGameWorld().GetLineID())
+#        return True
+#    
+#    if curNPC.GetAttentionPlayersCount() or curNPC.GetInSightObjCount():
+#        #GameWorld.DebugLog("分流boss有人看到,不可以清除!npcID=%s" % curNPC.GetNPCID(), GameWorld.GetGameWorld().GetLineID())
+#        return True
+#    
+#    GameWorld.DebugLog("分流boss不需要处理了,可以清除!npcID=%s" % curNPC.GetNPCID(), GameWorld.GetGameWorld().GetLineID())
+#    return False
 
 #===================================================================================================
 

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