From cf6dd722bfc07a6ae19dd0378ecfda667d35ca67 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期三, 09 一月 2019 09:52:43 +0800
Subject: [PATCH] 5730 【后端】【1.5】时装功能开发
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py | 41 ++++++++++++++---------------------------
1 files changed, 14 insertions(+), 27 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index 89b4bae..a6d40c5 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -38,9 +38,7 @@
import GameLogInfo
import GameServerRefresh
import ShareDefine
-import ReadCaptchaImage
import PlayerGameWallow
-import ItemCommon
import Operate_PlayerBuyZhenQi
import PlayerSignDay
import PlayerCoin
@@ -52,30 +50,22 @@
import PlayerHorse
import PlayerLoginDayAward
import NPCCommon
-import GameLogic_MergeBoss
-import GameLogic_ManorWar
import FunctionNPCCommon
import PlayerGoldGift
import PlayerActivity
import PlayerTeHui
import PlayerBindJadeWheel
import PlayerAction
-import PlayerTruck
import FBCommon
-import PlayerDienstgrad
import PlayerSuccess
-import PlayerMixLoginDayAward
import PlayerFreeGoods
import PlayerMagicWeapon
import ShopItemManage
import ChItem
import PlayerGoldInvest
import PlayerNewGuyCard
-import PlayerMergeKing
-import PlayerMergePK
import PlayerCrossRealmPK
import PlayerPet
-import ReloadModule
import BossHurtMng
import PlayerRecover
import GameLogic_FamilyParty
@@ -163,9 +153,6 @@
#副本OnDay事件响应
FBLogic.OnDay(tick)
-
- #重置跨服活动副本人数分配情况信息
- PlayerControl.ResetMergeFBPlayerCntInfo(0)
#删除所有的任务发布
missionPubManager = GameWorld.GetGameWorld().GetDBMissionPubManager()
@@ -480,6 +467,9 @@
def __DoPlayerOnDay(curPlayer, onEventType):
+ if GameWorld.IsCrossServer():
+ return
+
# 常规过天
if onEventType == ShareDefine.Def_OnEventType:
@@ -653,6 +643,9 @@
def __DoPlayerOnWeek(curPlayer, onEventType):
+ if GameWorld.IsCrossServer():
+ return
+
if onEventType == ShareDefine.Def_OnEventType:
#记录上周工资相关流向
lastWeekOnlineTime = curPlayer.GetLastWeekOnlineTime()
@@ -730,6 +723,8 @@
def __DoPlayerOnMonth(curPlayer, onEventType):
+ if GameWorld.IsCrossServer():
+ return
if onEventType == ShareDefine.Def_OnEventType:
pass
@@ -1337,24 +1332,16 @@
#===============================================================================================
#领地争夺战
- elif key == ShareDefine.Def_Notify_WorldKey_ManorWar:
- GameLogic_ManorWar.OnManorWarStateChange(value, tick)
+ #elif key == ShareDefine.Def_Notify_WorldKey_ManorWar:
+ # GameLogic_ManorWar.OnManorWarStateChange(value, tick)
#定时商店刷新
elif key.startswith(ShareDefine.Def_Notify_WorldKey_TimeShopRefreshTime[:-2]):
ShopItemManage.OnTimeShopRefresh(key, value, tick)
-
- #跨服boss
- elif key == ShareDefine.Def_Notify_WorldKey_MergeBoss:
- GameLogic_MergeBoss.OnMergeBossStateChange(value, tick)
-
- # 跨服PK, 赛季开始时间不用处理,仅存储即可
- elif key in [ShareDefine.Def_Notify_WorldKey_MergePKDayID, ShareDefine.Def_Notify_WorldKey_MergePKSeasonID]:
- PlayerMergePK.OnMergePKActionChange(key, value)
-
- # 跨服王者争霸
- elif key in [ShareDefine.Def_Notify_WorldKey_Merge_KingStartID, ShareDefine.Def_Notify_WorldKey_Merge_KingOverID]:
- PlayerMergeKing.OnMergeKingActionChange(key, value)
+
+ # 跨服PK
+ elif key == ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID:
+ PlayerCrossRealmPK.OnCrossRealmPKSeasonChange(value)
# 仙盟宴会
elif key == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyParty:
--
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