From cfa5c39c20be02e0bedfa27cded62a07556df557 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 22 六月 2021 11:29:01 +0800
Subject: [PATCH] 1111 【中心】增加请求审核时间

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py |   74 ++++++++++++++++++++++++++++++------
 1 files changed, 61 insertions(+), 13 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py
index 6423041..29bc77e 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py
@@ -20,10 +20,10 @@
 import GameWorld
 import ChConfig
 import ShareDefine
-import ReadChConfig
+import PlayerControl
 import ChPyNetSendPack
-import NetPackCommon
 import PlayerDBGSEvent
+import NetPackCommon
 import DataRecordPack
 import PlayerFamily
 
@@ -76,6 +76,30 @@
         
     return
 
+def __CheckFightPowerBillboard():
+    ## 由于战力修改为支持超过20E,所以需要处理下战力相关榜单,原 cmpValue 值移动到 cmpValue2
+    
+    eventKey = "FightPowerBillboardMoveValue"
+    if PlayerDBGSEvent.GetDBGSTrig_ByKey(eventKey):
+        return
+    PlayerDBGSEvent.SetDBGSTrig_ByKey(eventKey, 1)
+    GameWorld.Log("处理战力榜超过20E支持!")
+    
+    billboardList = [ShareDefine.Def_BT_FightPower] + ShareDefine.JobFightPowerBillboardDict.values()
+    for billboardType in billboardList:
+        billboard = GameWorld.GetBillboard().FindBillboard(billboardType)
+        if not billboard:
+            continue
+        GameWorld.Log("    billboardType=%s,count=%s" % (billboardType, billboard.GetCount()))
+        for index in xrange(billboard.GetCount()):
+            billBoardData = billboard.At(index)
+            if not billBoardData:
+                continue
+            billBoardData.SetCmpValue2(billBoardData.GetCmpValue())
+            billBoardData.SetCmpValue(0)
+            
+    return
+
 def SortServerBillboard():
     ##排序所有排行榜
     billboardMgr = GameWorld.GetBillboard()
@@ -84,7 +108,8 @@
         billBoard = billboardMgr.FindBillboard(index)
         #排序一次排行榜
         billBoard.Sort()
-
+        
+    __CheckFightPowerBillboard()
     return
 
 def CopyBillboard(newBillboardIndex, oldBillboardIndex):
@@ -153,6 +178,33 @@
     GameWorld.Log('billboardIndex %s clear.'%billboardIndex)
     return
 
+def UpdateBillboardMaxCount(billboardIndex, updMaxCount, isDelExtra=True):
+    ''' 变更竞技场榜单最大数据数
+    @param updMaxCount: 更新的最大数据排名
+    @param isDelExtra: 是否删除原榜单排名数据超过更新后的最大排名,默认删除
+    '''
+    billBoard = GameWorld.GetBillboard().FindBillboard(billboardIndex)
+    if not billBoard:
+        return
+    curCount = billBoard.GetCount()
+    curMaxCount = billBoard.GetMaxCount()
+    # 不超过程序内置配置的最大数量
+    if billboardIndex in ChConfig.Def_BT_Cnt:
+        updMaxCount = min(updMaxCount, ChConfig.Def_BT_Cnt[billboardIndex])
+    if curMaxCount == updMaxCount:
+        return
+    billBoard.SetMaxCount(updMaxCount)
+    GameWorld.Log("    变更榜单最大数据数! billboardIndex=%s,curCount=%s,curMaxCount=%s,updMaxCount=%s" 
+                  % (billboardIndex, curCount, curMaxCount, updMaxCount))
+    
+    # 清除多余榜单数据
+    if isDelExtra and curCount > updMaxCount:
+        for delIndex in xrange(curCount - 1, updMaxCount - 1, -1):
+            if delIndex >= 0:
+                GameWorld.Log("        DeleteByIndex: %s" % delIndex)
+                billBoard.DeleteByIndex(delIndex)
+    return
+
 ####################################################################################################
 
 #class   IPY_GSetWatchBillboardState
@@ -214,6 +266,9 @@
 
     if packType in ChConfig.Def_InterdictLook_BT_Type:
         #不可通过此封包查看
+        return
+    if ChConfig.Def_BT_Cnt.get(packType, 0) > 100:
+        GameWorld.DebugLog("该榜单最大名次较大,需使用分页查询! A9 A2 查看排行榜#tagCPYWatchBillboard")
         return
     if not __CheckWatchCD(curPlayer, packType, tick):
         return
@@ -435,13 +490,13 @@
     # 以下为榜单附加特殊处理
     if bType == ShareDefine.Def_BT_FightPower:
         playerID = bID
-        fightPowerTotal = cmpValue
+        fightPowerTotal = cmpValue * ChConfig.Def_PerPointValue + cmpValue2
         familyID = exInfo[0]
         playerJob = bType2
         
         curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
         if curPlayer:
-            curPlayer.SetFightPower(fightPowerTotal)
+            PlayerControl.SetFightPower(curPlayer, fightPowerTotal)
             
         #更新战盟成员战力
         PlayerFamily.UpdFamilyMemberFightPower(familyID, playerID, fightPowerTotal)
@@ -450,7 +505,7 @@
         job = playerJob % 10
         if job in ShareDefine.JobFightPowerBillboardDict:
             jobBType = ShareDefine.JobFightPowerBillboardDict[job]
-            UpdatePlayerBillboard(bID, bName, bName2, jobBType, bType2, value1, value2, cmpValue, autoSort)
+            UpdatePlayerBillboard(bID, bName, bName2, jobBType, bType2, value1, value2, cmpValue, autoSort, cmpValue2)
             gameWorld.SetDict(Def_Key_BillboardNeedSort % jobBType, 1)
             #__UpdateBillboardSortState(gameWorld, jobBType, autoSort, isUpd)
             
@@ -655,13 +710,6 @@
 def IsBillboardLVLimit(playerLV, billboardType):
     # 等级判断已由地图处理掉,这里不再做判断
     return True
-#    BillBoardLimitInfo = ReadChConfig.GetEvalChConfig("BillBoardLimit")
-#    defaultMinLV, limitLVDict = BillBoardLimitInfo
-#    lvBillBoardMinLV = limitLVDict.get(billboardType, defaultMinLV)
-#    if playerLV < lvBillBoardMinLV:
-#        return True
-#    
-#    return False
 
 def RedressBillboard(curPlayer):
     ## 纠正排行榜中的玩家名字记录

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