From cfa5c39c20be02e0bedfa27cded62a07556df557 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 22 六月 2021 11:29:01 +0800
Subject: [PATCH] 1111 【中心】增加请求审核时间

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py |  188 ++++++++++++++---------------------------------
 1 files changed, 56 insertions(+), 132 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py
index 9ede044..29bc77e 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py
@@ -20,10 +20,10 @@
 import GameWorld
 import ChConfig
 import ShareDefine
-import ReadChConfig
+import PlayerControl
 import ChPyNetSendPack
-import NetPackCommon
 import PlayerDBGSEvent
+import NetPackCommon
 import DataRecordPack
 import PlayerFamily
 
@@ -40,7 +40,6 @@
 #需要每天拷贝昨日榜单的排行榜类型字典
 Def_NeedCopyYesterday_Dict = {
     #昨日榜(拷贝)                                    #今日榜(源数据)
-    ShareDefine.Def_BT_HighLadder_Yester     :  ShareDefine.Def_BT_HighLadder,
                          }
 
 def NoteOssBillboardInfoByDay():
@@ -77,48 +76,28 @@
         
     return
 
-def ClearBillboardOnServerInit():
-    ##开启服务器重置排行榜处理
-    BillBoardClearSetting = ReadChConfig.GetEvalChConfig("BillBoardClearSetting")
+def __CheckFightPowerBillboard():
+    ## 由于战力修改为支持超过20E,所以需要处理下战力相关榜单,原 cmpValue 值移动到 cmpValue2
     
-    clearSign, clearIndexList = BillBoardClearSetting
-    
-    lastSign = PlayerDBGSEvent.GetDBGSTrig_ByKey(ShareDefine.Def_Notify_WorldKey_ClearBillboardSign)
-    
-    if clearSign == lastSign:
-        GameWorld.Log("服务器开启清除排行榜检查:标记相同不用清除clearSign=%s" % (clearSign))
+    eventKey = "FightPowerBillboardMoveValue"
+    if PlayerDBGSEvent.GetDBGSTrig_ByKey(eventKey):
         return
-        
-    for billboardIndex in clearIndexList:
-        
-        # 合服累充活动判断
-        if billboardIndex == ShareDefine.Def_BT_MixCampaign_Recharge:
-            isMixServer = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_IsMixServer) # 是否合服
-            mixServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_MixServerDay) # 合服天数
-
-            mixType = ShareDefine.Def_MixCampaign_Type_RechargeRank
-            mixServerCampaignDict = ReadChConfig.GetEvalChConfig("MixServerCampaign")
-            campaignInfoList = mixServerCampaignDict.get(mixType, [])
-            dayList = campaignInfoList[0]
-            if not isMixServer or mixServerDay not in dayList:
-                GameWorld.Log('非合服充值活动记录数据期间,不清除累充排行榜(%s)! isMixServer=%s,mixServerDay=%s,dayList=%s' 
-                              % (billboardIndex, isMixServer, mixServerDay, str(dayList)))
-                continue
-        
-        # 特惠充值判断
-        elif billboardIndex == ShareDefine.Def_BT_RechargeTeHui:
-            actionNumKey = ShareDefine.Def_Notify_WorldKey_DayAction_RechargeRank
-            actionNum = PlayerDBGSEvent.GetDBGSTrig_ByKey(actionNumKey)
-            if not actionNum:
-                GameWorld.Log('当前没有充值特惠排行活动,不清除排行榜(%s)!' % (billboardIndex))
-                continue
-            
-        ClearBillboardByIndex(billboardIndex)
-            
-    PlayerDBGSEvent.SetDBGSTrig_ByKey(ShareDefine.Def_Notify_WorldKey_ClearBillboardSign, clearSign)
+    PlayerDBGSEvent.SetDBGSTrig_ByKey(eventKey, 1)
+    GameWorld.Log("处理战力榜超过20E支持!")
     
-    GameWorld.Log("服务器开启清除排行榜: lastSign=%s,clearSign=%s,clearIndexList=%s" 
-                  % (lastSign, clearSign, str(clearIndexList)))
+    billboardList = [ShareDefine.Def_BT_FightPower] + ShareDefine.JobFightPowerBillboardDict.values()
+    for billboardType in billboardList:
+        billboard = GameWorld.GetBillboard().FindBillboard(billboardType)
+        if not billboard:
+            continue
+        GameWorld.Log("    billboardType=%s,count=%s" % (billboardType, billboard.GetCount()))
+        for index in xrange(billboard.GetCount()):
+            billBoardData = billboard.At(index)
+            if not billBoardData:
+                continue
+            billBoardData.SetCmpValue2(billBoardData.GetCmpValue())
+            billBoardData.SetCmpValue(0)
+            
     return
 
 def SortServerBillboard():
@@ -129,7 +108,8 @@
         billBoard = billboardMgr.FindBillboard(index)
         #排序一次排行榜
         billBoard.Sort()
-
+        
+    __CheckFightPowerBillboard()
     return
 
 def CopyBillboard(newBillboardIndex, oldBillboardIndex):
@@ -198,6 +178,33 @@
     GameWorld.Log('billboardIndex %s clear.'%billboardIndex)
     return
 
+def UpdateBillboardMaxCount(billboardIndex, updMaxCount, isDelExtra=True):
+    ''' 变更竞技场榜单最大数据数
+    @param updMaxCount: 更新的最大数据排名
+    @param isDelExtra: 是否删除原榜单排名数据超过更新后的最大排名,默认删除
+    '''
+    billBoard = GameWorld.GetBillboard().FindBillboard(billboardIndex)
+    if not billBoard:
+        return
+    curCount = billBoard.GetCount()
+    curMaxCount = billBoard.GetMaxCount()
+    # 不超过程序内置配置的最大数量
+    if billboardIndex in ChConfig.Def_BT_Cnt:
+        updMaxCount = min(updMaxCount, ChConfig.Def_BT_Cnt[billboardIndex])
+    if curMaxCount == updMaxCount:
+        return
+    billBoard.SetMaxCount(updMaxCount)
+    GameWorld.Log("    变更榜单最大数据数! billboardIndex=%s,curCount=%s,curMaxCount=%s,updMaxCount=%s" 
+                  % (billboardIndex, curCount, curMaxCount, updMaxCount))
+    
+    # 清除多余榜单数据
+    if isDelExtra and curCount > updMaxCount:
+        for delIndex in xrange(curCount - 1, updMaxCount - 1, -1):
+            if delIndex >= 0:
+                GameWorld.Log("        DeleteByIndex: %s" % delIndex)
+                billBoard.DeleteByIndex(delIndex)
+    return
+
 ####################################################################################################
 
 #class   IPY_GSetWatchBillboardState
@@ -259,6 +266,9 @@
 
     if packType in ChConfig.Def_InterdictLook_BT_Type:
         #不可通过此封包查看
+        return
+    if ChConfig.Def_BT_Cnt.get(packType, 0) > 100:
+        GameWorld.DebugLog("该榜单最大名次较大,需使用分页查询! A9 A2 查看排行榜#tagCPYWatchBillboard")
         return
     if not __CheckWatchCD(curPlayer, packType, tick):
         return
@@ -480,13 +490,13 @@
     # 以下为榜单附加特殊处理
     if bType == ShareDefine.Def_BT_FightPower:
         playerID = bID
-        fightPowerTotal = cmpValue
+        fightPowerTotal = cmpValue * ChConfig.Def_PerPointValue + cmpValue2
         familyID = exInfo[0]
         playerJob = bType2
         
         curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
         if curPlayer:
-            curPlayer.SetFightPower(fightPowerTotal)
+            PlayerControl.SetFightPower(curPlayer, fightPowerTotal)
             
         #更新战盟成员战力
         PlayerFamily.UpdFamilyMemberFightPower(familyID, playerID, fightPowerTotal)
@@ -495,7 +505,7 @@
         job = playerJob % 10
         if job in ShareDefine.JobFightPowerBillboardDict:
             jobBType = ShareDefine.JobFightPowerBillboardDict[job]
-            UpdatePlayerBillboard(bID, bName, bName2, jobBType, bType2, value1, value2, cmpValue, autoSort)
+            UpdatePlayerBillboard(bID, bName, bName2, jobBType, bType2, value1, value2, cmpValue, autoSort, cmpValue2)
             gameWorld.SetDict(Def_Key_BillboardNeedSort % jobBType, 1)
             #__UpdateBillboardSortState(gameWorld, jobBType, autoSort, isUpd)
             
@@ -671,13 +681,6 @@
     
     return [playerBillBoard, playerBillBoardData]
 
-def MapServer_UpdMSRechargeRankBillboard(cmdList):
-    ##合服活动充值点数排行更新
-    playerID, playerName, playerOpInfo, playerJob, fightPower, familyName, totalChangeCoinPoint = cmdList
-    UpdatePlayerBillboard(playerID, playerName, familyName, ShareDefine.Def_BT_MixCampaign_Recharge,
-                          playerJob, fightPower, totalChangeCoinPoint, totalChangeCoinPoint)
-    return
-
 def MapServer_UpdateTotalRechargeBillboard(cmdList):
     ##总充值点数排行更新
     playerID, playerName, playerOpInfo, playerJob, playerLV, totalChangeCoinPoint = cmdList
@@ -703,89 +706,10 @@
 def ViewBillboardRangeByObjID(index, clientData, tick):
     return
 
-## 更新充值特惠排行榜
-#  @param cmdList
-#  @return None
-def MapServer_UpdateRechargeRankBillboard(cmdList):
-    playerID, playerName, playerOpInfo, playerJob, playerLV, familyName, actionID, actionNum, updateGold = cmdList
-    # 排行榜上榜限制
-    RechargeRankInfoDict = ReadChConfig.GetEvalChConfig("TeHuiAction_RechargeRank")
-    gameWorld = GameWorld.GetGameWorld()
-    actionNumKey = ShareDefine.Def_Notify_WorldKey_DayAction_RechargeRank
-    curActionNum = gameWorld.GetDictByKey(actionNumKey)
-    curActionID = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_DayAction_ID % actionNumKey)
-    GameWorld.DebugLog("MapServer_UpdateRechargeRankBillboard...")
-    GameWorld.DebugLog("    actionID=%s,actionNum=%s,updateGold=%s,curActionID=%s,curActionNum=%s," 
-                       % (actionID, actionNum, updateGold, curActionID, curActionNum), playerID)
-    
-    # 非当前活动,不更新
-    if actionNum not in RechargeRankInfoDict or actionNum != curActionNum or actionID != curActionID:
-        GameWorld.DebugLog("    非当前充值特惠排行榜活动,不更新...", playerID)
-        return
-    
-    rechargeRankInfoList = RechargeRankInfoDict[actionNum]
-    if len(rechargeRankInfoList) <= 0:
-        return
-    
-    limitGold = rechargeRankInfoList[0] # 限制上榜充值数
-    if updateGold < limitGold:
-        GameWorld.DebugLog("    未达到最低上榜充值数=%s,不更新..." % limitGold, playerID)
-        return
-     
-    #排行榜
-    cmpValue = updateGold
-    isOk = UpdatePlayerBillboard(playerID, playerName, familyName, ShareDefine.Def_BT_RechargeTeHui,
-                                 playerJob, playerLV, updateGold, cmpValue)
-    GameWorld.DebugLog("    更新充值特惠排行榜 isOk=%s" % isOk, playerID)
-    return
-
-## 更新消费特惠排行榜
-#  @param cmdList
-#  @return None
-def MapServer_UpdateCostRankBillboard(cmdList):
-    playerID, playerName, playerOpInfo, playerJob, playerLV, familyName, actionID, actionNum, updateGold = cmdList
-    # 排行榜上榜限制
-    costRankInfoDict = ReadChConfig.GetEvalChConfig("TeHuiAction_CostRank")
-    gameWorld = GameWorld.GetGameWorld()
-    actionNumKey = ShareDefine.Def_Notify_WorldKey_DayAction_CostRank
-    curActionNum = gameWorld.GetDictByKey(actionNumKey)
-    curActionID = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_DayAction_ID % actionNumKey)
-    GameWorld.DebugLog("MapServer_UpdateCostRankBillboard...")
-    GameWorld.DebugLog("    actionID=%s,actionNum=%s,updateGold=%s,curActionID=%s,curActionNum=%s," 
-                       % (actionID, actionNum, updateGold, curActionID, curActionNum), playerID)
-    
-    # 非当前活动,不更新
-    if actionNum not in costRankInfoDict or actionNum != curActionNum or actionID != curActionID:
-        GameWorld.DebugLog("    非当前消费特惠排行榜活动,不更新...", playerID)
-        return
-    
-    costRankInfoList = costRankInfoDict[actionNum]
-    if len(costRankInfoList) <= 0:
-        return
-    
-    limitGold = costRankInfoList[0] # 限制上榜消费数
-    if updateGold < limitGold:
-        GameWorld.DebugLog("    未达到最低上榜消费数=%s,不更新..." % limitGold, playerID)
-        return
-     
-    #排行榜
-    cmpValue = updateGold
-    isOk = UpdatePlayerBillboard(playerID, playerName, familyName, ShareDefine.Def_BT_CostTeHui, 
-                                 playerJob, playerLV, 0, cmpValue)
-    GameWorld.DebugLog("    更新消费特惠排行榜 isOk=%s" % isOk, playerID)
-    return
-
 ## 排行榜更新是否受等级限制
 def IsBillboardLVLimit(playerLV, billboardType):
     # 等级判断已由地图处理掉,这里不再做判断
     return True
-#    BillBoardLimitInfo = ReadChConfig.GetEvalChConfig("BillBoardLimit")
-#    defaultMinLV, limitLVDict = BillBoardLimitInfo
-#    lvBillBoardMinLV = limitLVDict.get(billboardType, defaultMinLV)
-#    if playerLV < lvBillBoardMinLV:
-#        return True
-#    
-#    return False
 
 def RedressBillboard(curPlayer):
     ## 纠正排行榜中的玩家名字记录

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