From cfd9fd059c78903926bf8f265d6eb52904ec3e77 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 13 八月 2024 11:14:51 +0800
Subject: [PATCH] 10241 【越南】【砍树】【主干】【港台】古宝养成(增加古宝养成活动;任务活动增加古宝寻宝任务类型,任务支持配置循环轮次;)
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActBossTrial.py | 346 ++++++++++++++++++++++++++++++++-------------------------
1 files changed, 196 insertions(+), 150 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActBossTrial.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActBossTrial.py
index b97f0b2..b9d120c 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActBossTrial.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActBossTrial.py
@@ -18,6 +18,7 @@
import ShareDefine
import DataRecordPack
import PlayerCompensation
+import PlayerDBGSEvent
import PlayerBillboard
import IpyGameDataPY
import GameWorld
@@ -29,6 +30,7 @@
def OnActStart(actNum):
## 活动开启
+ PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ActBossTrialAward % actNum, 0)
PlayerBillboard.ClearBillboardByIndex(ShareDefine.Def_BT_BossTrialSubmit)
PlayerBillboard.ClearBillboardByIndex(ShareDefine.Def_BT_BossTrialSubmitFamily)
@@ -43,17 +45,51 @@
def OnActEnd(actNum, ipyData, dayIndex):
## 活动结束
- OnGiveFamilyOrderAwawrd(actNum, ipyData, dayIndex)
cfgID = ipyData.GetCfgID() if ipyData else 0
- # 发放排行奖励
- GameWorld.Log("=== boss历练活动结束!发放本服个人榜单奖励! === actNum=%s,cfgID=%s,dayIndex=%s" % (actNum, cfgID, dayIndex))
- if not cfgID:
+ GameWorld.Log("=== boss历练活动结束! === actNum=%s,cfgID=%s,dayIndex=%s" % (actNum, cfgID, dayIndex))
+
+ __OnEndAward(actNum, ipyData, dayIndex) # 兼容活动没有配置参与时间段的在活动结束补触发结算奖励
+
+ PlayerBillboard.CopyBillboard(ShareDefine.Def_BT_BossTrialSubmitFamilyBak, ShareDefine.Def_BT_BossTrialSubmitFamily)
+ PlayerBillboard.CopyBillboard(ShareDefine.Def_BT_BossTrialSubmitBak, ShareDefine.Def_BT_BossTrialSubmit)
+ GameWorld.Log("=================================================================================")
+ return
+
+def OnActJoinEnd(actNum, ipyData, dayIndex):
+ ## 活动参与结束
+ __OnEndAward(actNum, ipyData, dayIndex)
+ return
+
+def __OnEndAward(actNum, ipyData, dayIndex):
+ ## 结算奖励
+ if not ipyData:
return
- BillboardType = ShareDefine.Def_BT_BossTrialSubmit
- billBoard = GameWorld.GetBillboard().FindBillboard(BillboardType)
+ cfgID = ipyData.GetCfgID()
+ awardState = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ActBossTrialAward % actNum)
+ if awardState:
+ #已经结算过该活动
+ GameWorld.Log("boss历练活动已经结算过奖励了! actNum=%s,cfgID=%s,dayIndex=%s" % (actNum, cfgID, dayIndex))
+ return
+ PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ActBossTrialAward % actNum, 1)
+
+ GameWorld.Log("=== 本服boss历练活动发放榜单奖励! === actNum=%s,cfgID=%s,dayIndex=%s" % (actNum, cfgID, dayIndex))
+
+ familyTemplateID = GameWorld.GetTemplateIDByList(ipyData.GetFamilyTemplateIDList(), dayIndex)
+ __OnEndAward_Family(familyTemplateID, ShareDefine.Def_BT_BossTrialSubmitFamily)
+
+ templateID = GameWorld.GetTemplateID(ipyData, cfgID, dayIndex)
+ __OnEndAward_Personal(templateID, ShareDefine.Def_BT_BossTrialSubmit)
+
+ # 流向备份
+ DataRecordPack.DR_BillboardData(ShareDefine.Def_BT_BossTrialSubmitFamily, "BossTrial", {"actNum":actNum, "cfgID":cfgID, "dayIndex":dayIndex})
+ DataRecordPack.DR_BillboardData(ShareDefine.Def_BT_BossTrialSubmit, "BossTrial", {"actNum":actNum, "cfgID":cfgID, "dayIndex":dayIndex})
+ GameWorld.Log("=================================================================================")
+ return
+
+def __OnEndAward_Personal(templateID, billboardType):
+ billBoard = GameWorld.GetBillboard().FindBillboard(billboardType)
if not billBoard:
return
- templateID = GameWorld.GetTemplateID(ipyData, cfgID, dayIndex)
if not templateID:
GameWorld.Log("本次活动没有个人榜奖励!")
return
@@ -65,7 +101,7 @@
for tempIpyData in tempIpyDataList:
rankAwardDict[tempIpyData.GetRank()] = tempIpyData.GetAwardItemList()
- GameWorld.Log(" templateID=%s,rankAwardDict=%s" % (templateID, rankAwardDict))
+ GameWorld.Log("结算个人榜单奖励: templateID=%s,rankAwardDict=%s" % (templateID, rankAwardDict))
billBoard.Sort()
for index in xrange(billBoard.GetCount()):
billBoardData = billBoard.At(index)
@@ -87,28 +123,16 @@
PlayerCompensation.SendMailByKey("BossTrialMail10", [playerID], awardItemList, [rank])
- DataRecordPack.DR_BillboardData(BillboardType, "BossTrial", {"actNum":actNum, "cfgID":cfgID, "dayIndex":dayIndex, "templateID":templateID})
- PlayerBillboard.CopyBillboard(ShareDefine.Def_BT_BossTrialSubmitBak, BillboardType)
- PlayerBillboard.ClearBillboardByIndex(BillboardType)
- GameWorld.Log("=================================================================================")
return
-def OnGiveFamilyOrderAwawrd(actNum, ipyData, dayIndex):
- cfgID = ipyData.GetCfgID() if ipyData else 0
- # 发放排行奖励
- GameWorld.Log("=== boss历练活动结束!发放本服仙盟榜单奖励! === actNum=%s,cfgID=%s,dayIndex=%s" % (actNum, cfgID, dayIndex))
- if not cfgID:
- return
- BillboardType = ShareDefine.Def_BT_BossTrialSubmitFamily
- billBoard = GameWorld.GetBillboard().FindBillboard(BillboardType)
+def __OnEndAward_Family(familyTemplateID, billboardType):
+ billBoard = GameWorld.GetBillboard().FindBillboard(billboardType)
if not billBoard:
return
- templateIDList = ipyData.GetFamilyTemplateIDList()
- templateID = templateIDList[-1] if dayIndex >= len(templateIDList) else templateIDList[dayIndex]
- if not templateID:
+ if not familyTemplateID:
GameWorld.Log("本次活动没有仙盟榜奖励!")
return
- tempIpyDataList = IpyGameDataPY.GetIpyGameDataList("ActBossTrialTemplate", templateID)
+ tempIpyDataList = IpyGameDataPY.GetIpyGameDataList("ActBossTrialTemplate", familyTemplateID)
if not tempIpyDataList:
return
@@ -116,7 +140,7 @@
for tempIpyData in tempIpyDataList:
rankAwardDict[tempIpyData.GetRank()] = [tempIpyData.GetAwardItemList(), tempIpyData.GetMemAwardItemList()]
- GameWorld.Log(" templateID=%s,rankAwardDict=%s" % (templateID, rankAwardDict))
+ GameWorld.Log("结算仙盟榜单奖励: familyTemplateID=%s,rankAwardDict=%s" % (familyTemplateID, rankAwardDict))
billBoard.Sort()
familyManager = GameWorld.GetFamilyManager()
@@ -140,6 +164,7 @@
familyActionData = GetFamilyBossTrialSubmitActionData(familyID, False)
if not familyActionData:
+ GameWorld.ErrLog("该仙盟没有提交凭证ActionData! familyID=%s" % familyID)
continue
awardState = GetFamilyAwardState(familyActionData)
awardIndex = 0 # 本服奖励状态索引
@@ -170,10 +195,6 @@
GameWorld.Log("发放boss历练活动仙盟榜单奖励本服: familyID=%s,名次=%s,总提交个数=%s,updAwardState=%s,awardMemIDList=%s,memSubCountDict=%s"
% (familyID, familyRank, cmpValue, updAwardState, awardMemIDList, memSubCountDict))
- DataRecordPack.DR_BillboardData(BillboardType, "BossTrial", {"actNum":actNum, "cfgID":cfgID, "dayIndex":dayIndex, "templateID":templateID})
- PlayerBillboard.CopyBillboard(ShareDefine.Def_BT_BossTrialSubmitFamilyBak, BillboardType)
- PlayerBillboard.ClearBillboardByIndex(BillboardType)
- GameWorld.Log("=================================================================================")
return
def MapServer_BossTrial(curPlayer, msgList):
@@ -322,6 +343,7 @@
familyActionData = GetFamilyBossTrialSubmitActionData(familyID, False)
if not familyActionData:
+ GameWorld.ErrLog("该仙盟没有提交凭证ActionData! familyID=%s" % familyID)
continue
awardState = GetFamilyAwardState(familyActionData)
awardIndex = 1 #跨服奖励状态索引
@@ -368,7 +390,7 @@
if not actInfo or not actInfo[ShareDefine.ActKey_State]:
GameWorld.ErrLog("跨服boss历练非活动中,无法提交! cfgID=%s, zoneID=%s" % (cfgID, zoneID))
return
- if not actInfo[ShareDefine.ActKey_StateJoin]:
+ if actInfo[ShareDefine.ActKey_StateJoin] != ShareDefine.ActStateJoin_Start:
GameWorld.ErrLog("跨服boss历练非可参与状态,无法提交! cfgID=%s, zoneID=%s" % (cfgID, zoneID))
return
ipyData = IpyGameDataPY.GetIpyGameData("CrossActBossTrial", cfgID)
@@ -396,143 +418,167 @@
return
-def OnCrossActIDChange(cfgID, state):
- ## 活动ID变更
-
- # 先结算活动
- zoneID = 0
- ipyData = IpyGameDataPY.GetIpyGameData("CrossActBossTrial", cfgID)
- if ipyData:
- zoneID = ipyData.GetZoneID()
-
- PersonalTemplateID = ipyData.GetPersonalTemplateID()
- FamilyTemplateID = ipyData.GetFamilyTemplateID()
-
- if PersonalTemplateID:
- __GiveCrossOrderAwardPersonal(cfgID, zoneID, PersonalTemplateID)
-
- if FamilyTemplateID:
- __GiveCrossOrderAwardFamily(cfgID, zoneID, FamilyTemplateID)
-
- # 如果有新活动,处理新活动
- if not state:
- return
-
- if zoneID:
- groupValue1 = zoneID
- billboardMgr = PyDataManager.GetCrossBillboardManager()
- billboardObj = billboardMgr.GetCrossBillboard(ShareDefine.Def_CBT_BossTrialSubmit, groupValue1)
- billboardObj.ClearData() # 新活动重置榜单数据
-
- billboardObj = billboardMgr.GetCrossBillboard(ShareDefine.Def_CBT_BossTrialSubmitFamily, groupValue1)
- billboardObj.ClearData() # 新活动重置榜单数据
-
- return
-
-def __GiveCrossOrderAwardPersonal(cfgID, zoneID, templateID):
-
- groupValue1 = zoneID
- billboardType = ShareDefine.Def_CBT_BossTrialSubmit
- billboardMgr = PyDataManager.GetCrossBillboardManager()
- billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1)
- billboardDataCount = billboardObj.GetCount()
- if not billboardDataCount:
- GameWorld.Log("跨服Boss凭证个人排行数据为空! billboardType=%s,cfgID=%s,zoneID=%s,templateID=%s" % (billboardType, cfgID, zoneID, templateID))
- return
-
- # 结算时排序并保存榜单数据流向
- billboardObj.SortData()
-
- GameWorld.Log("结算跨服Boss凭证个人排行奖励: billboardType=%s,cfgID=%s,zoneID=%s,templateID=%s,billboardDataCount=%s"
- % (billboardType, cfgID, zoneID, templateID, billboardDataCount))
-
- orderIpyDataList = IpyGameDataPY.GetIpyGameDataList("ActBossTrialTemplate", templateID)
- if not orderIpyDataList:
- return
-
- rankPre = 0
- billboardIndex = 0
- for ipyData in orderIpyDataList:
- rank = ipyData.GetRank()
- awardItemList = ipyData.GetAwardItemList()
- orderCountTotal = rank - rankPre # 奖励名次数量
- rankPre = rank
- orderCount = 0
-
- for index in xrange(billboardIndex, billboardDataCount):
- if orderCount >= orderCountTotal:
- break
-
- billboardData = billboardObj.At(index)
- playerID = billboardData.ID
- name2 = billboardData.Name2
- cmpValue = billboardData.CmpValue
-
- playerRank = index + 1
- GameWorld.Log(" 发放boss历练个人榜单奖励: rank=%s,playerID=%s,cmpValue=%s,awardItemList=%s, %s"
- % (rank, playerID, cmpValue, awardItemList, name2))
- PlayerCompensation.SendMailByKey("BossTrialCrossPlayer", [playerID], awardItemList, [playerRank], crossMail=True)
-
- orderCount += 1
- billboardIndex += 1
-
- # 结算完备份、清除榜单数据
- CrossBillboard.CopyBillboard(billboardType, ShareDefine.Def_CBT_BossTrialSubmitBak)
- billboardObj.ClearData()
+def OnCrossActIDChange(cfgID, zoneID, ipyData, state):
+ ## 跨服活动ID变更
+ if state:
+ OnCrossActStart(cfgID, zoneID, ipyData)
+ else:
+ OnCrossActEnd(cfgID, zoneID, ipyData)
return
-def __GiveCrossOrderAwardFamily(cfgID, zoneID, templateID):
+def OnCrossActStart(cfgID, zoneID, ipyData):
+ ## 跨服活动开启
+
+ PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ActBossTrialAwardC % zoneID, 0)
groupValue1 = zoneID
- billboardType = ShareDefine.Def_CBT_BossTrialSubmitFamily
+ billboardMgr = PyDataManager.GetCrossBillboardManager()
+ billboardObj = billboardMgr.GetCrossBillboard(ShareDefine.Def_CBT_BossTrialSubmit, groupValue1)
+ billboardObj.ClearData() # 新活动重置榜单数据
+
+ billboardObj = billboardMgr.GetCrossBillboard(ShareDefine.Def_CBT_BossTrialSubmitFamily, groupValue1)
+ billboardObj.ClearData() # 新活动重置榜单数据
+ return
+
+def OnCrossActEnd(cfgID, zoneID, ipyData):
+ ## 跨服活动结束
+
+ groupValue1 = zoneID
+ GameWorld.Log("=== 跨服boss历练活动结束! === cfgID=%s,zoneID=%s" % (cfgID, zoneID))
+ __OnCrossEndAward(cfgID, zoneID, ipyData)
+
+ # 备份、清除榜单数据
+ billboardMgr = PyDataManager.GetCrossBillboardManager()
+ billboardObj = billboardMgr.GetCrossBillboard(ShareDefine.Def_CBT_BossTrialSubmit, groupValue1)
+ CrossBillboard.CopyBillboardEx(ShareDefine.Def_CBT_BossTrialSubmit, ShareDefine.Def_CBT_BossTrialSubmitBak, groupValue1)
+ billboardObj.ClearData()
+
+ billboardObj = billboardMgr.GetCrossBillboard(ShareDefine.Def_CBT_BossTrialSubmitFamily, groupValue1)
+ CrossBillboard.CopyBillboardEx(ShareDefine.Def_CBT_BossTrialSubmitFamily, ShareDefine.Def_CBT_BossTrialSubmitFamilyBak, groupValue1)
+ billboardObj.ClearData()
+ GameWorld.Log("=================================================================================")
+ return
+
+def OnCrossActJoinEnd(cfgID, zoneID, ipyData):
+ ## 跨服活动参与结束
+ __OnCrossEndAward(cfgID, zoneID, ipyData)
+ return
+
+def __OnCrossEndAward(cfgID, zoneID, ipyData):
+ ## 结算跨服奖励
+ awardState = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ActBossTrialAwardC % zoneID)
+ if awardState:
+ #已经结算过该活动
+ GameWorld.Log("跨服boss历练活动已经结算过奖励了! cfgID=%s,zoneID=%s" % (cfgID, zoneID))
+ return
+ PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ActBossTrialAwardC % zoneID, 1)
+
+ GameWorld.Log("=== 跨服boss历练活动发放榜单奖励! === cfgID=%s,zoneID=%s" % (cfgID, zoneID))
+
+ PersonalTemplateID = ipyData.GetPersonalTemplateID()
+ FamilyTemplateID = ipyData.GetFamilyTemplateID()
+
+ __GiveCrossOrderAwardPersonal(cfgID, zoneID, PersonalTemplateID, ShareDefine.Def_CBT_BossTrialSubmit)
+ __GiveCrossOrderAwardFamily(cfgID, zoneID, FamilyTemplateID, ShareDefine.Def_CBT_BossTrialSubmitFamily)
+ GameWorld.Log("=================================================================================")
+ return
+
+def __GiveCrossOrderAwardPersonal(cfgID, zoneID, templateID, billboardType):
+
+ groupValue1 = zoneID
+ #billboardType = ShareDefine.Def_CBT_BossTrialSubmit #榜单类型改为参数传入,异常情况下可特殊处理用备份榜单发奖励
billboardMgr = PyDataManager.GetCrossBillboardManager()
billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1)
billboardDataCount = billboardObj.GetCount()
if not billboardDataCount:
- GameWorld.Log("跨服Boss凭证仙盟排行数据为空! billboardType=%s,cfgID=%s,zoneID=%s,templateID=%s" % (billboardType, cfgID, zoneID, templateID))
+ GameWorld.Log("跨服Boss凭证个人排行数据为空! billboardType=%s,zoneID=%s,cfgID=%s,templateID=%s" % (billboardType, zoneID, cfgID, templateID))
return
# 结算时排序并保存榜单数据流向
billboardObj.SortData()
+ billboardObj.SaveDRData("BossTrial", {"cfgID":cfgID, "zoneID":zoneID})
- GameWorld.Log("结算跨服Boss凭证仙盟排行奖励: billboardType=%s,cfgID=%s,zoneID=%s,templateID=%s,billboardDataCount=%s"
- % (billboardType, cfgID, zoneID, templateID, billboardDataCount))
+ GameWorld.Log("结算跨服Boss凭证个人排行奖励: billboardType=%s,zoneID=%s,cfgID=%s,templateID=%s,billboardDataCount=%s"
+ % (billboardType, zoneID, cfgID, templateID, billboardDataCount))
orderIpyDataList = IpyGameDataPY.GetIpyGameDataList("ActBossTrialTemplate", templateID)
- if not orderIpyDataList:
+ if orderIpyDataList:
+ rankPre = 0
+ billboardIndex = 0
+ for ipyData in orderIpyDataList:
+ rank = ipyData.GetRank()
+ awardItemList = ipyData.GetAwardItemList()
+ orderCountTotal = rank - rankPre # 奖励名次数量
+ rankPre = rank
+ orderCount = 0
+
+ for index in xrange(billboardIndex, billboardDataCount):
+ if orderCount >= orderCountTotal:
+ break
+
+ billboardData = billboardObj.At(index)
+ playerID = billboardData.ID
+ name2 = billboardData.Name2
+ cmpValue = billboardData.CmpValue
+
+ playerRank = index + 1
+ GameWorld.Log(" 发放boss历练个人榜单奖励: rank=%s,playerID=%s,cmpValue=%s,awardItemList=%s, %s"
+ % (rank, playerID, cmpValue, awardItemList, name2))
+ PlayerCompensation.SendMailByKey("BossTrialCrossPlayer", [playerID], awardItemList, [playerRank], crossMail=True)
+
+ orderCount += 1
+ billboardIndex += 1
+
+ return
+
+def __GiveCrossOrderAwardFamily(cfgID, zoneID, templateID, billboardType):
+
+ groupValue1 = zoneID
+ #billboardType = ShareDefine.Def_CBT_BossTrialSubmitFamily
+ billboardMgr = PyDataManager.GetCrossBillboardManager()
+ billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1)
+ billboardDataCount = billboardObj.GetCount()
+ if not billboardDataCount:
+ GameWorld.Log("跨服Boss凭证仙盟排行数据为空! billboardType=%s,zoneID=%s,cfgID=%s,templateID=%s" % (billboardType, zoneID, cfgID, templateID))
return
- awardFamilyList = []
- rankPre = 0
- billboardIndex = 0
- for ipyData in orderIpyDataList:
- rank = ipyData.GetRank()
- leaderAwardItemList = ipyData.GetAwardItemList()
- memAwardItemList = ipyData.GetMemAwardItemList()
- orderCountTotal = rank - rankPre # 奖励名次数量
- rankPre = rank
- orderCount = 0
-
- for index in xrange(billboardIndex, billboardDataCount):
- if orderCount >= orderCountTotal:
- break
-
- billboardData = billboardObj.At(index)
- familyID = billboardData.ID
- familySubmitTotal = billboardData.CmpValue
-
- familyRank = index + 1
- GameWorld.Log(" familyID=%s,名次=%s,总提交个数=%s" % (familyID, familyRank, familySubmitTotal))
- awardFamilyList.append([familyID, familyRank, familySubmitTotal, leaderAwardItemList, memAwardItemList])
- orderCount += 1
- billboardIndex += 1
-
- # 广播子服发放奖励
- sendMsg = {"cfgID":cfgID, "zoneID":zoneID, "templateID":templateID, "awardFamilyList":awardFamilyList}
- CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_CrossBossTrialFamilyAward, sendMsg)
+ # 结算时排序并保存榜单数据流向
+ billboardObj.SortData()
+ billboardObj.SaveDRData("BossTrial", {"cfgID":cfgID, "zoneID":zoneID})
- # 结算完备份、清除榜单数据
- CrossBillboard.CopyBillboard(billboardType, ShareDefine.Def_CBT_BossTrialSubmitFamilyBak)
- billboardObj.ClearData()
+ GameWorld.Log("结算跨服Boss凭证仙盟排行奖励: billboardType=%s,zoneID=%s,cfgID=%s,templateID=%s,billboardDataCount=%s"
+ % (billboardType, zoneID, cfgID, templateID, billboardDataCount))
+
+ orderIpyDataList = IpyGameDataPY.GetIpyGameDataList("ActBossTrialTemplate", templateID)
+ if orderIpyDataList:
+ awardFamilyList = []
+ rankPre = 0
+ billboardIndex = 0
+ for ipyData in orderIpyDataList:
+ rank = ipyData.GetRank()
+ leaderAwardItemList = ipyData.GetAwardItemList()
+ memAwardItemList = ipyData.GetMemAwardItemList()
+ orderCountTotal = rank - rankPre # 奖励名次数量
+ rankPre = rank
+ orderCount = 0
+
+ for index in xrange(billboardIndex, billboardDataCount):
+ if orderCount >= orderCountTotal:
+ break
+
+ billboardData = billboardObj.At(index)
+ familyID = billboardData.ID
+ familySubmitTotal = billboardData.CmpValue
+
+ familyRank = index + 1
+ GameWorld.Log(" familyID=%s,名次=%s,总提交个数=%s" % (familyID, familyRank, familySubmitTotal))
+ awardFamilyList.append([familyID, familyRank, familySubmitTotal, leaderAwardItemList, memAwardItemList])
+ orderCount += 1
+ billboardIndex += 1
+
+ # 广播子服发放奖励
+ sendMsg = {"cfgID":cfgID, "zoneID":zoneID, "templateID":templateID, "awardFamilyList":awardFamilyList}
+ CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_CrossBossTrialFamilyAward, sendMsg)
+
return
--
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