From cfd9fd059c78903926bf8f265d6eb52904ec3e77 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 13 八月 2024 11:14:51 +0800
Subject: [PATCH] 10241 【越南】【砍树】【主干】【港台】古宝养成(增加古宝养成活动;任务活动增加古宝寻宝任务类型,任务支持配置循环轮次;)

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActBossTrial.py |  346 ++++++++++++++++++++++++++++++++-------------------------
 1 files changed, 196 insertions(+), 150 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActBossTrial.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActBossTrial.py
index b97f0b2..b9d120c 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActBossTrial.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActBossTrial.py
@@ -18,6 +18,7 @@
 import ShareDefine
 import DataRecordPack
 import PlayerCompensation
+import PlayerDBGSEvent
 import PlayerBillboard
 import IpyGameDataPY
 import GameWorld
@@ -29,6 +30,7 @@
 
 def OnActStart(actNum):
     ## 活动开启
+    PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ActBossTrialAward % actNum, 0)
     PlayerBillboard.ClearBillboardByIndex(ShareDefine.Def_BT_BossTrialSubmit)
     PlayerBillboard.ClearBillboardByIndex(ShareDefine.Def_BT_BossTrialSubmitFamily)
     
@@ -43,17 +45,51 @@
 
 def OnActEnd(actNum, ipyData, dayIndex):
     ## 活动结束
-    OnGiveFamilyOrderAwawrd(actNum, ipyData, dayIndex)
     cfgID = ipyData.GetCfgID() if ipyData else 0
-    # 发放排行奖励
-    GameWorld.Log("=== boss历练活动结束!发放本服个人榜单奖励! === actNum=%s,cfgID=%s,dayIndex=%s" % (actNum, cfgID, dayIndex))
-    if not cfgID:
+    GameWorld.Log("=== boss历练活动结束! === actNum=%s,cfgID=%s,dayIndex=%s" % (actNum, cfgID, dayIndex))
+    
+    __OnEndAward(actNum, ipyData, dayIndex) # 兼容活动没有配置参与时间段的在活动结束补触发结算奖励
+    
+    PlayerBillboard.CopyBillboard(ShareDefine.Def_BT_BossTrialSubmitFamilyBak, ShareDefine.Def_BT_BossTrialSubmitFamily)
+    PlayerBillboard.CopyBillboard(ShareDefine.Def_BT_BossTrialSubmitBak, ShareDefine.Def_BT_BossTrialSubmit)
+    GameWorld.Log("=================================================================================")
+    return
+
+def OnActJoinEnd(actNum, ipyData, dayIndex):
+    ## 活动参与结束
+    __OnEndAward(actNum, ipyData, dayIndex)
+    return
+
+def __OnEndAward(actNum, ipyData, dayIndex):
+    ## 结算奖励
+    if not ipyData:
         return
-    BillboardType = ShareDefine.Def_BT_BossTrialSubmit
-    billBoard = GameWorld.GetBillboard().FindBillboard(BillboardType)
+    cfgID = ipyData.GetCfgID()
+    awardState = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ActBossTrialAward % actNum)
+    if awardState:
+        #已经结算过该活动
+        GameWorld.Log("boss历练活动已经结算过奖励了! actNum=%s,cfgID=%s,dayIndex=%s" % (actNum, cfgID, dayIndex))
+        return
+    PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ActBossTrialAward % actNum, 1)
+    
+    GameWorld.Log("=== 本服boss历练活动发放榜单奖励! === actNum=%s,cfgID=%s,dayIndex=%s" % (actNum, cfgID, dayIndex))
+    
+    familyTemplateID = GameWorld.GetTemplateIDByList(ipyData.GetFamilyTemplateIDList(), dayIndex)
+    __OnEndAward_Family(familyTemplateID, ShareDefine.Def_BT_BossTrialSubmitFamily)
+    
+    templateID = GameWorld.GetTemplateID(ipyData, cfgID, dayIndex)
+    __OnEndAward_Personal(templateID, ShareDefine.Def_BT_BossTrialSubmit)
+    
+    # 流向备份     
+    DataRecordPack.DR_BillboardData(ShareDefine.Def_BT_BossTrialSubmitFamily, "BossTrial", {"actNum":actNum, "cfgID":cfgID, "dayIndex":dayIndex})
+    DataRecordPack.DR_BillboardData(ShareDefine.Def_BT_BossTrialSubmit, "BossTrial", {"actNum":actNum, "cfgID":cfgID, "dayIndex":dayIndex})
+    GameWorld.Log("=================================================================================")
+    return
+
+def __OnEndAward_Personal(templateID, billboardType):
+    billBoard = GameWorld.GetBillboard().FindBillboard(billboardType)
     if not billBoard:
         return
-    templateID = GameWorld.GetTemplateID(ipyData, cfgID, dayIndex)
     if not templateID:
         GameWorld.Log("本次活动没有个人榜奖励!")
         return
@@ -65,7 +101,7 @@
     for tempIpyData in tempIpyDataList:
         rankAwardDict[tempIpyData.GetRank()] = tempIpyData.GetAwardItemList()
         
-    GameWorld.Log("    templateID=%s,rankAwardDict=%s" % (templateID, rankAwardDict))
+    GameWorld.Log("结算个人榜单奖励: templateID=%s,rankAwardDict=%s" % (templateID, rankAwardDict))
     billBoard.Sort()
     for index in xrange(billBoard.GetCount()):
         billBoardData = billBoard.At(index)
@@ -87,28 +123,16 @@
         
         PlayerCompensation.SendMailByKey("BossTrialMail10", [playerID], awardItemList, [rank])
         
-    DataRecordPack.DR_BillboardData(BillboardType, "BossTrial", {"actNum":actNum, "cfgID":cfgID, "dayIndex":dayIndex, "templateID":templateID})
-    PlayerBillboard.CopyBillboard(ShareDefine.Def_BT_BossTrialSubmitBak, BillboardType)
-    PlayerBillboard.ClearBillboardByIndex(BillboardType)
-    GameWorld.Log("=================================================================================")
     return
 
-def OnGiveFamilyOrderAwawrd(actNum, ipyData, dayIndex):
-    cfgID = ipyData.GetCfgID() if ipyData else 0
-    # 发放排行奖励
-    GameWorld.Log("=== boss历练活动结束!发放本服仙盟榜单奖励! === actNum=%s,cfgID=%s,dayIndex=%s" % (actNum, cfgID, dayIndex))
-    if not cfgID:
-        return
-    BillboardType = ShareDefine.Def_BT_BossTrialSubmitFamily
-    billBoard = GameWorld.GetBillboard().FindBillboard(BillboardType)
+def __OnEndAward_Family(familyTemplateID, billboardType):
+    billBoard = GameWorld.GetBillboard().FindBillboard(billboardType)
     if not billBoard:
         return
-    templateIDList = ipyData.GetFamilyTemplateIDList()
-    templateID = templateIDList[-1] if dayIndex >= len(templateIDList) else templateIDList[dayIndex]
-    if not templateID:
+    if not familyTemplateID:
         GameWorld.Log("本次活动没有仙盟榜奖励!")
         return
-    tempIpyDataList = IpyGameDataPY.GetIpyGameDataList("ActBossTrialTemplate", templateID)
+    tempIpyDataList = IpyGameDataPY.GetIpyGameDataList("ActBossTrialTemplate", familyTemplateID)
     if not tempIpyDataList:
         return
     
@@ -116,7 +140,7 @@
     for tempIpyData in tempIpyDataList:
         rankAwardDict[tempIpyData.GetRank()] = [tempIpyData.GetAwardItemList(), tempIpyData.GetMemAwardItemList()]
         
-    GameWorld.Log("    templateID=%s,rankAwardDict=%s" % (templateID, rankAwardDict))
+    GameWorld.Log("结算仙盟榜单奖励: familyTemplateID=%s,rankAwardDict=%s" % (familyTemplateID, rankAwardDict))
     billBoard.Sort()
     
     familyManager = GameWorld.GetFamilyManager()
@@ -140,6 +164,7 @@
         
         familyActionData = GetFamilyBossTrialSubmitActionData(familyID, False)
         if not familyActionData:
+            GameWorld.ErrLog("该仙盟没有提交凭证ActionData! familyID=%s" % familyID)
             continue
         awardState = GetFamilyAwardState(familyActionData)
         awardIndex = 0 # 本服奖励状态索引
@@ -170,10 +195,6 @@
         GameWorld.Log("发放boss历练活动仙盟榜单奖励本服: familyID=%s,名次=%s,总提交个数=%s,updAwardState=%s,awardMemIDList=%s,memSubCountDict=%s" 
                       % (familyID, familyRank, cmpValue, updAwardState, awardMemIDList, memSubCountDict))
         
-    DataRecordPack.DR_BillboardData(BillboardType, "BossTrial", {"actNum":actNum, "cfgID":cfgID, "dayIndex":dayIndex, "templateID":templateID})
-    PlayerBillboard.CopyBillboard(ShareDefine.Def_BT_BossTrialSubmitFamilyBak, BillboardType)
-    PlayerBillboard.ClearBillboardByIndex(BillboardType)
-    GameWorld.Log("=================================================================================")
     return
 
 def MapServer_BossTrial(curPlayer, msgList):
@@ -322,6 +343,7 @@
         
         familyActionData = GetFamilyBossTrialSubmitActionData(familyID, False)
         if not familyActionData:
+            GameWorld.ErrLog("该仙盟没有提交凭证ActionData! familyID=%s" % familyID)
             continue
         awardState = GetFamilyAwardState(familyActionData)
         awardIndex = 1 #跨服奖励状态索引
@@ -368,7 +390,7 @@
     if not actInfo or not actInfo[ShareDefine.ActKey_State]:
         GameWorld.ErrLog("跨服boss历练非活动中,无法提交! cfgID=%s, zoneID=%s" % (cfgID, zoneID))
         return
-    if not actInfo[ShareDefine.ActKey_StateJoin]:
+    if actInfo[ShareDefine.ActKey_StateJoin] != ShareDefine.ActStateJoin_Start:
         GameWorld.ErrLog("跨服boss历练非可参与状态,无法提交! cfgID=%s, zoneID=%s" % (cfgID, zoneID))
         return
     ipyData = IpyGameDataPY.GetIpyGameData("CrossActBossTrial", cfgID)
@@ -396,143 +418,167 @@
         
     return
 
-def OnCrossActIDChange(cfgID, state):
-    ## 活动ID变更
-    
-    # 先结算活动
-    zoneID = 0
-    ipyData = IpyGameDataPY.GetIpyGameData("CrossActBossTrial", cfgID)
-    if ipyData:
-        zoneID = ipyData.GetZoneID()
-        
-        PersonalTemplateID = ipyData.GetPersonalTemplateID()
-        FamilyTemplateID = ipyData.GetFamilyTemplateID()
-        
-        if PersonalTemplateID:
-            __GiveCrossOrderAwardPersonal(cfgID, zoneID, PersonalTemplateID)
-            
-        if FamilyTemplateID:
-            __GiveCrossOrderAwardFamily(cfgID, zoneID, FamilyTemplateID)
-            
-    # 如果有新活动,处理新活动
-    if not state:
-        return
-    
-    if zoneID:
-        groupValue1 = zoneID
-        billboardMgr = PyDataManager.GetCrossBillboardManager()
-        billboardObj = billboardMgr.GetCrossBillboard(ShareDefine.Def_CBT_BossTrialSubmit, groupValue1)
-        billboardObj.ClearData() # 新活动重置榜单数据
-        
-        billboardObj = billboardMgr.GetCrossBillboard(ShareDefine.Def_CBT_BossTrialSubmitFamily, groupValue1)
-        billboardObj.ClearData() # 新活动重置榜单数据
-        
-    return
-    
-def __GiveCrossOrderAwardPersonal(cfgID, zoneID, templateID):
-    
-    groupValue1 = zoneID
-    billboardType = ShareDefine.Def_CBT_BossTrialSubmit
-    billboardMgr = PyDataManager.GetCrossBillboardManager()
-    billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1)
-    billboardDataCount = billboardObj.GetCount()
-    if not billboardDataCount:
-        GameWorld.Log("跨服Boss凭证个人排行数据为空! billboardType=%s,cfgID=%s,zoneID=%s,templateID=%s" % (billboardType, cfgID, zoneID, templateID))
-        return
-    
-    # 结算时排序并保存榜单数据流向
-    billboardObj.SortData()
-    
-    GameWorld.Log("结算跨服Boss凭证个人排行奖励: billboardType=%s,cfgID=%s,zoneID=%s,templateID=%s,billboardDataCount=%s" 
-                  % (billboardType, cfgID, zoneID, templateID, billboardDataCount))
-    
-    orderIpyDataList = IpyGameDataPY.GetIpyGameDataList("ActBossTrialTemplate", templateID)
-    if not orderIpyDataList:
-        return
-    
-    rankPre = 0
-    billboardIndex = 0
-    for ipyData in orderIpyDataList:
-        rank = ipyData.GetRank()
-        awardItemList = ipyData.GetAwardItemList()
-        orderCountTotal = rank - rankPre # 奖励名次数量
-        rankPre = rank
-        orderCount = 0
-        
-        for index in xrange(billboardIndex, billboardDataCount):
-            if orderCount >= orderCountTotal:
-                break
-            
-            billboardData = billboardObj.At(index)
-            playerID = billboardData.ID
-            name2 = billboardData.Name2
-            cmpValue = billboardData.CmpValue
-            
-            playerRank = index + 1
-            GameWorld.Log("    发放boss历练个人榜单奖励: rank=%s,playerID=%s,cmpValue=%s,awardItemList=%s, %s" 
-                          % (rank, playerID, cmpValue, awardItemList, name2))
-            PlayerCompensation.SendMailByKey("BossTrialCrossPlayer", [playerID], awardItemList, [playerRank], crossMail=True)
-            
-            orderCount += 1
-            billboardIndex += 1
-            
-    # 结算完备份、清除榜单数据
-    CrossBillboard.CopyBillboard(billboardType, ShareDefine.Def_CBT_BossTrialSubmitBak)
-    billboardObj.ClearData()
+def OnCrossActIDChange(cfgID, zoneID, ipyData, state):
+    ## 跨服活动ID变更
+    if state:
+        OnCrossActStart(cfgID, zoneID, ipyData)
+    else:
+        OnCrossActEnd(cfgID, zoneID, ipyData)
     return
 
-def __GiveCrossOrderAwardFamily(cfgID, zoneID, templateID):
+def OnCrossActStart(cfgID, zoneID, ipyData):
+    ## 跨服活动开启
+    
+    PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ActBossTrialAwardC % zoneID, 0)
     
     groupValue1 = zoneID
-    billboardType = ShareDefine.Def_CBT_BossTrialSubmitFamily
+    billboardMgr = PyDataManager.GetCrossBillboardManager()
+    billboardObj = billboardMgr.GetCrossBillboard(ShareDefine.Def_CBT_BossTrialSubmit, groupValue1)
+    billboardObj.ClearData() # 新活动重置榜单数据
+    
+    billboardObj = billboardMgr.GetCrossBillboard(ShareDefine.Def_CBT_BossTrialSubmitFamily, groupValue1)
+    billboardObj.ClearData() # 新活动重置榜单数据    
+    return
+
+def OnCrossActEnd(cfgID, zoneID, ipyData):
+    ## 跨服活动结束
+    
+    groupValue1 = zoneID
+    GameWorld.Log("=== 跨服boss历练活动结束! === cfgID=%s,zoneID=%s" % (cfgID, zoneID))
+    __OnCrossEndAward(cfgID, zoneID, ipyData)
+    
+    # 备份、清除榜单数据
+    billboardMgr = PyDataManager.GetCrossBillboardManager()
+    billboardObj = billboardMgr.GetCrossBillboard(ShareDefine.Def_CBT_BossTrialSubmit, groupValue1)
+    CrossBillboard.CopyBillboardEx(ShareDefine.Def_CBT_BossTrialSubmit, ShareDefine.Def_CBT_BossTrialSubmitBak, groupValue1)
+    billboardObj.ClearData()
+    
+    billboardObj = billboardMgr.GetCrossBillboard(ShareDefine.Def_CBT_BossTrialSubmitFamily, groupValue1)
+    CrossBillboard.CopyBillboardEx(ShareDefine.Def_CBT_BossTrialSubmitFamily, ShareDefine.Def_CBT_BossTrialSubmitFamilyBak, groupValue1)
+    billboardObj.ClearData()
+    GameWorld.Log("=================================================================================")
+    return
+
+def OnCrossActJoinEnd(cfgID, zoneID, ipyData):
+    ## 跨服活动参与结束
+    __OnCrossEndAward(cfgID, zoneID, ipyData)
+    return
+
+def __OnCrossEndAward(cfgID, zoneID, ipyData):
+    ## 结算跨服奖励
+    awardState = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ActBossTrialAwardC % zoneID)
+    if awardState:
+        #已经结算过该活动
+        GameWorld.Log("跨服boss历练活动已经结算过奖励了! cfgID=%s,zoneID=%s" % (cfgID, zoneID))
+        return
+    PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ActBossTrialAwardC % zoneID, 1)
+    
+    GameWorld.Log("=== 跨服boss历练活动发放榜单奖励! === cfgID=%s,zoneID=%s" % (cfgID, zoneID))
+    
+    PersonalTemplateID = ipyData.GetPersonalTemplateID()
+    FamilyTemplateID = ipyData.GetFamilyTemplateID()
+    
+    __GiveCrossOrderAwardPersonal(cfgID, zoneID, PersonalTemplateID, ShareDefine.Def_CBT_BossTrialSubmit)
+    __GiveCrossOrderAwardFamily(cfgID, zoneID, FamilyTemplateID, ShareDefine.Def_CBT_BossTrialSubmitFamily)
+    GameWorld.Log("=================================================================================")
+    return
+    
+def __GiveCrossOrderAwardPersonal(cfgID, zoneID, templateID, billboardType):
+    
+    groupValue1 = zoneID
+    #billboardType = ShareDefine.Def_CBT_BossTrialSubmit #榜单类型改为参数传入,异常情况下可特殊处理用备份榜单发奖励
     billboardMgr = PyDataManager.GetCrossBillboardManager()
     billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1)
     billboardDataCount = billboardObj.GetCount()
     if not billboardDataCount:
-        GameWorld.Log("跨服Boss凭证仙盟排行数据为空! billboardType=%s,cfgID=%s,zoneID=%s,templateID=%s" % (billboardType, cfgID, zoneID, templateID))
+        GameWorld.Log("跨服Boss凭证个人排行数据为空! billboardType=%s,zoneID=%s,cfgID=%s,templateID=%s" % (billboardType, zoneID, cfgID, templateID))
         return
     
     # 结算时排序并保存榜单数据流向
     billboardObj.SortData()
+    billboardObj.SaveDRData("BossTrial", {"cfgID":cfgID, "zoneID":zoneID})
     
-    GameWorld.Log("结算跨服Boss凭证仙盟排行奖励: billboardType=%s,cfgID=%s,zoneID=%s,templateID=%s,billboardDataCount=%s" 
-                  % (billboardType, cfgID, zoneID, templateID, billboardDataCount))
+    GameWorld.Log("结算跨服Boss凭证个人排行奖励: billboardType=%s,zoneID=%s,cfgID=%s,templateID=%s,billboardDataCount=%s" 
+                  % (billboardType, zoneID, cfgID, templateID, billboardDataCount))
     
     orderIpyDataList = IpyGameDataPY.GetIpyGameDataList("ActBossTrialTemplate", templateID)
-    if not orderIpyDataList:
+    if orderIpyDataList:
+        rankPre = 0
+        billboardIndex = 0
+        for ipyData in orderIpyDataList:
+            rank = ipyData.GetRank()
+            awardItemList = ipyData.GetAwardItemList()
+            orderCountTotal = rank - rankPre # 奖励名次数量
+            rankPre = rank
+            orderCount = 0
+            
+            for index in xrange(billboardIndex, billboardDataCount):
+                if orderCount >= orderCountTotal:
+                    break
+                
+                billboardData = billboardObj.At(index)
+                playerID = billboardData.ID
+                name2 = billboardData.Name2
+                cmpValue = billboardData.CmpValue
+                
+                playerRank = index + 1
+                GameWorld.Log("    发放boss历练个人榜单奖励: rank=%s,playerID=%s,cmpValue=%s,awardItemList=%s, %s" 
+                              % (rank, playerID, cmpValue, awardItemList, name2))
+                PlayerCompensation.SendMailByKey("BossTrialCrossPlayer", [playerID], awardItemList, [playerRank], crossMail=True)
+                
+                orderCount += 1
+                billboardIndex += 1
+                
+    return
+
+def __GiveCrossOrderAwardFamily(cfgID, zoneID, templateID, billboardType):
+    
+    groupValue1 = zoneID
+    #billboardType = ShareDefine.Def_CBT_BossTrialSubmitFamily
+    billboardMgr = PyDataManager.GetCrossBillboardManager()
+    billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1)
+    billboardDataCount = billboardObj.GetCount()
+    if not billboardDataCount:
+        GameWorld.Log("跨服Boss凭证仙盟排行数据为空! billboardType=%s,zoneID=%s,cfgID=%s,templateID=%s" % (billboardType, zoneID, cfgID, templateID))
         return
     
-    awardFamilyList = []
-    rankPre = 0
-    billboardIndex = 0
-    for ipyData in orderIpyDataList:
-        rank = ipyData.GetRank()
-        leaderAwardItemList = ipyData.GetAwardItemList()
-        memAwardItemList = ipyData.GetMemAwardItemList()
-        orderCountTotal = rank - rankPre # 奖励名次数量
-        rankPre = rank
-        orderCount = 0
-        
-        for index in xrange(billboardIndex, billboardDataCount):
-            if orderCount >= orderCountTotal:
-                break
-            
-            billboardData = billboardObj.At(index)
-            familyID = billboardData.ID
-            familySubmitTotal = billboardData.CmpValue
-            
-            familyRank = index + 1
-            GameWorld.Log("    familyID=%s,名次=%s,总提交个数=%s" % (familyID, familyRank, familySubmitTotal))
-            awardFamilyList.append([familyID, familyRank, familySubmitTotal, leaderAwardItemList, memAwardItemList])
-            orderCount += 1
-            billboardIndex += 1
-            
-    # 广播子服发放奖励
-    sendMsg = {"cfgID":cfgID, "zoneID":zoneID, "templateID":templateID, "awardFamilyList":awardFamilyList}
-    CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_CrossBossTrialFamilyAward, sendMsg)
+    # 结算时排序并保存榜单数据流向
+    billboardObj.SortData()
+    billboardObj.SaveDRData("BossTrial", {"cfgID":cfgID, "zoneID":zoneID})
     
-    # 结算完备份、清除榜单数据
-    CrossBillboard.CopyBillboard(billboardType, ShareDefine.Def_CBT_BossTrialSubmitFamilyBak)
-    billboardObj.ClearData()
+    GameWorld.Log("结算跨服Boss凭证仙盟排行奖励: billboardType=%s,zoneID=%s,cfgID=%s,templateID=%s,billboardDataCount=%s" 
+                  % (billboardType, zoneID, cfgID, templateID, billboardDataCount))
+    
+    orderIpyDataList = IpyGameDataPY.GetIpyGameDataList("ActBossTrialTemplate", templateID)
+    if orderIpyDataList:
+        awardFamilyList = []
+        rankPre = 0
+        billboardIndex = 0
+        for ipyData in orderIpyDataList:
+            rank = ipyData.GetRank()
+            leaderAwardItemList = ipyData.GetAwardItemList()
+            memAwardItemList = ipyData.GetMemAwardItemList()
+            orderCountTotal = rank - rankPre # 奖励名次数量
+            rankPre = rank
+            orderCount = 0
+            
+            for index in xrange(billboardIndex, billboardDataCount):
+                if orderCount >= orderCountTotal:
+                    break
+                
+                billboardData = billboardObj.At(index)
+                familyID = billboardData.ID
+                familySubmitTotal = billboardData.CmpValue
+                
+                familyRank = index + 1
+                GameWorld.Log("    familyID=%s,名次=%s,总提交个数=%s" % (familyID, familyRank, familySubmitTotal))
+                awardFamilyList.append([familyID, familyRank, familySubmitTotal, leaderAwardItemList, memAwardItemList])
+                orderCount += 1
+                billboardIndex += 1
+                
+        # 广播子服发放奖励
+        sendMsg = {"cfgID":cfgID, "zoneID":zoneID, "templateID":templateID, "awardFamilyList":awardFamilyList}
+        CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_CrossBossTrialFamilyAward, sendMsg)
+        
     return
 

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