From cfd9fd059c78903926bf8f265d6eb52904ec3e77 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 13 八月 2024 11:14:51 +0800
Subject: [PATCH] 10241 【越南】【砍树】【主干】【港台】古宝养成(增加古宝养成活动;任务活动增加古宝寻宝任务类型,任务支持配置循环轮次;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTreasure.py |    8 ++++++--
 1 files changed, 6 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTreasure.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTreasure.py
index 06b10f3..079d084 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTreasure.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTreasure.py
@@ -30,6 +30,7 @@
 import PlayerFeastTravel
 import PlayerFairyCeremony
 import PlayerNewFairyCeremony
+import PlayerActTask
 import ItemCommon
 import ChConfig
 
@@ -41,7 +42,8 @@
 TreasureType_Rune, # 符印寻宝 2
 TreasureType_Jueshi, # 绝世君宝 3
 TreasureType_GatherTheSoul, # 聚魂猎魔 4
-) = range(1, 1 + 4)
+TreasureType_Gubao, # 古宝寻宝 5
+) = range(1, 1 + 5)
 
 def DoTreasureOpen(curPlayer):
     ## 寻宝开启
@@ -393,7 +395,9 @@
         PlayerBossReborn.AddBossRebornActionCnt(curPlayer, ChConfig.Def_BRAct_JSTreasure, treasureCount)
     elif treasureType == TreasureType_GatherTheSoul:
         pass
-    
+    elif treasureType == TreasureType_Gubao:
+        PlayerActTask.AddActTaskValue(curPlayer, ChConfig.ActTaskType_TreasureGubao, treasureCount)
+        
     # 给物品
     mailItemList = []
     itemControl = ItemControler.PlayerItemControler(curPlayer)

--
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