From cfd9fd059c78903926bf8f265d6eb52904ec3e77 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 13 八月 2024 11:14:51 +0800 Subject: [PATCH] 10241 【越南】【砍树】【主干】【港台】古宝养成(增加古宝养成活动;任务活动增加古宝寻宝任务类型,任务支持配置循环轮次;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTreasure.py | 8 ++++++-- 1 files changed, 6 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTreasure.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTreasure.py index 06b10f3..079d084 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTreasure.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTreasure.py @@ -30,6 +30,7 @@ import PlayerFeastTravel import PlayerFairyCeremony import PlayerNewFairyCeremony +import PlayerActTask import ItemCommon import ChConfig @@ -41,7 +42,8 @@ TreasureType_Rune, # 符印寻宝 2 TreasureType_Jueshi, # 绝世君宝 3 TreasureType_GatherTheSoul, # 聚魂猎魔 4 -) = range(1, 1 + 4) +TreasureType_Gubao, # 古宝寻宝 5 +) = range(1, 1 + 5) def DoTreasureOpen(curPlayer): ## 寻宝开启 @@ -393,7 +395,9 @@ PlayerBossReborn.AddBossRebornActionCnt(curPlayer, ChConfig.Def_BRAct_JSTreasure, treasureCount) elif treasureType == TreasureType_GatherTheSoul: pass - + elif treasureType == TreasureType_Gubao: + PlayerActTask.AddActTaskValue(curPlayer, ChConfig.ActTaskType_TreasureGubao, treasureCount) + # 给物品 mailItemList = [] itemControl = ItemControler.PlayerItemControler(curPlayer) -- Gitblit v1.8.0