From d00125758bdadc223ee1e027ecc745b3ac9ed66a Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 11 二月 2020 00:37:26 +0800
Subject: [PATCH] Merge branch 'master' of http://mobile.173on.com:10010/r/SnxxServerCode

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTalk.py |  119 ++++++++++++++++++++++++++++++++++++++++++++++++++++++-----
 1 files changed, 109 insertions(+), 10 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTalk.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTalk.py
index 9a8e18d..b911b61 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTalk.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTalk.py
@@ -18,8 +18,6 @@
 import PyDataManager
 import ChConfig
 import EventReport
-import ChPyNetSendPack
-import NetPackCommon
 import PlayerFamilyParty
 import ChPyNetSendPack
 import ShareDefine
@@ -29,7 +27,12 @@
 import ChNetSendPack
 import NetPackCommon
 import PlayerGeTui
+import PyGameData
+
 import re
+import time
+import IpyGameDataPY
+
 
 g_ChatMi = {}   # 离线聊天记录 {玩家ID:[信息]} 一个玩家最多8条
 
@@ -88,7 +91,7 @@
     curCache = None
     tagPlayerName = ""
     if tagPlayer == None:
-        curCache = PlayerViewCache.ViewCacheMgr.FindCache(tagPlayerID)
+        curCache = PlayerViewCache.FindViewCache(tagPlayerID)
         if not curCache:
             PlayerControl.NotifyCode(curPlayer, "CanootTalk10")
             return
@@ -100,7 +103,7 @@
         return
     
     if curCache:
-        cacheDict = eval(curCache.GetPropData())
+        cacheDict = PlayerViewCache.GetCachePropDataDict(curCache)
         tagPlayerName = cacheDict["Name"]
         
     talkType = sendPack.GetTalkType()
@@ -175,15 +178,16 @@
     content = sendPack.GetContent()
     extraValue = sendPack.GetExtraValue()
     extras = sendPack.GetExtras()
+    crossPlayerName = CrossRealmPlayer.GetCrossPlayerName(curPlayer)
     
     ## 发送到跨服服务器,直接使用跨服boss的分区配置
-    dataMsg = {"PlayerID":playerID, "Content":content, "ExtraValue":extraValue, "Extras":extras}
+    dataMsg = {"PlayerID":playerID, "Name":crossPlayerName, "Content":content, "ExtraValue":extraValue, "Extras":extras}
     CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_ChatCrossWorld, dataMsg)
     return
 
 def ClientServerMsg_ChatCrossWorld(serverGroupID, msgData, tick):
     ## 收到子服跨服世界频道聊天
-    zoneIpyData = CrossRealmPlayer.GetServerCrossZoneIpyData(ChConfig.Def_FBMapID_CrossPenglai, serverGroupID)
+    zoneIpyData = CrossRealmPlayer.GetCrossZoneIpyDataByServerGroupID(0, serverGroupID)
     if not zoneIpyData:
         return
     serverGroupIDList = zoneIpyData.GetServerGroupIDList()
@@ -194,13 +198,31 @@
     ## 收到跨服世界频道聊天
     
     playerID = msgData["PlayerID"]
+    crossPlayerName = msgData["Name"]
     content = msgData["Content"]
     extraValue = msgData["ExtraValue"]
     extras = msgData["Extras"]
     
-    curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
-    if curPlayer:
-        curPlayer.ChatCountry(content, extraValue, extras)
+    sendPack = ChNetSendPack.tagTalkCountry()
+    sendPack.Clear()
+    sendPack.Name = crossPlayerName
+    sendPack.NameLen = len(sendPack.Name)
+    sendPack.PlayerID = playerID
+    sendPack.Content = content
+    sendPack.Len = len(sendPack.Content)
+    sendPack.ExtraValue = extraValue
+    sendPack.Extras = extras
+    
+    # 全服广播在线玩家
+    playerManager = GameWorld.GetPlayerManager()
+    for i in xrange(playerManager.GetActivePlayerCount()):
+        player = playerManager.GetActivePlayerAt(i)
+        if player == None:
+            continue
+        if PlayerControl.GetIsTJG(player):
+            continue
+        NetPackCommon.SendFakePack(player, sendPack)
+    #curPlayer.ChatCountry(content, extraValue, extras)
     return
 
 ## 公频(封包参数)
@@ -215,7 +237,8 @@
     extraValue = sendPack.GetExtraValue()
     extras = sendPack.GetExtras()
     curPlayer.ChatGong(content, extraValue, extras)
-    
+    #缓存
+    DoTalkCache(0, curPlayer.GetName(), curPlayer.GetPlayerID(), content, extras)
     return
 
 
@@ -253,6 +276,8 @@
     curPlayer.ChatFamily(content, extraValue, extras)
     #仙盟宴会答题
     PlayerFamilyParty.OnTalkFamily(curPlayer, content, tick)
+    #缓存
+    DoTalkCache(curPlayer.GetFamilyID(), curPlayer.GetName(), curPlayer.GetPlayerID(), content, extras)
     return
 
 
@@ -450,3 +475,77 @@
 
     return True
 
+
+def DoTalkCache(familyID, name, playerID, content, extras):
+    #仙盟、世界频道聊天缓存
+    curTime = int(time.time())
+    saveInfo = [curTime, name, playerID, content, extras]
+    if familyID:
+        if familyID not in PyGameData.g_familyTalkCache:
+            PyGameData.g_familyTalkCache[familyID] = []
+        else:
+            maxCnt = IpyGameDataPY.GetFuncCfg('TalkCache', 2)
+            if maxCnt and len(PyGameData.g_familyTalkCache[familyID]) >= maxCnt:
+                del PyGameData.g_familyTalkCache[familyID][0]
+        PyGameData.g_familyTalkCache[familyID].append(saveInfo)
+    else:
+        maxCnt = IpyGameDataPY.GetFuncCfg('TalkCache', 1)
+        if maxCnt and len(PyGameData.g_worldTalkCache) >= maxCnt:
+            del PyGameData.g_worldTalkCache[0]
+        PyGameData.g_worldTalkCache.append(saveInfo)
+    return
+
+def NotifyTalkCache(curPlayer):
+    ##上线通知非脱机离线后的聊天缓存
+    if PlayerControl.GetIsTJG(curPlayer):
+        return
+    playerID = curPlayer.GetPlayerID()
+    unTJLogoffTime = PyGameData.g_unTJLogoffTime.get(playerID, 0)
+    
+    familyCacheList, worldCacheList = [], []
+    familyID = curPlayer.GetFamilyID()
+    if familyID and familyID in PyGameData.g_familyTalkCache:
+        for curTime, name, playerID, content, extras in PyGameData.g_familyTalkCache[familyID]:
+            if curTime < unTJLogoffTime:
+                continue
+            contentInfo = ChPyNetSendPack.tagGCTalkCacheInfo()
+            contentInfo.Clear()
+            contentInfo.ChannelType = 2
+            contentInfo.Name = name
+            contentInfo.NameLen = len(name)
+            contentInfo.PlayerID = playerID
+            contentInfo.Time = curTime
+            contentInfo.Content = content
+            contentInfo.Len = len(content)
+            contentInfo.Extras = extras
+            familyCacheList.append(contentInfo)
+            
+    for curTime, name, playerID, content, extras in PyGameData.g_worldTalkCache:
+        if curTime < unTJLogoffTime:
+            continue
+        contentInfo = ChPyNetSendPack.tagGCTalkCacheInfo()
+        contentInfo.Clear()
+        contentInfo.ChannelType = 1
+        contentInfo.Name = name
+        contentInfo.NameLen = len(name)
+        contentInfo.PlayerID = playerID
+        contentInfo.Time = curTime
+        contentInfo.Content = content
+        contentInfo.Len = len(content)
+        contentInfo.Extras = extras
+        worldCacheList.append(contentInfo)
+        
+    if familyCacheList:
+        sendPack = ChPyNetSendPack.tagGCTalkCache()
+        sendPack.Clear()
+        sendPack.InfoList = familyCacheList
+        sendPack.Count = len(sendPack.InfoList)
+        NetPackCommon.SendFakePack(curPlayer, sendPack)
+        
+    if worldCacheList:
+        sendPack = ChPyNetSendPack.tagGCTalkCache()
+        sendPack.Clear()
+        sendPack.InfoList = worldCacheList
+        sendPack.Count = len(sendPack.InfoList)
+        NetPackCommon.SendFakePack(curPlayer, sendPack)
+    return
\ No newline at end of file

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