From d00dc755846c377bd8decbc0f13af20015e99c53 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 19 八月 2024 16:31:32 +0800 Subject: [PATCH] 10229 【越南】【主干】【港台】【砍树】古神战场修改(去除队员在开始x分钟限制进入后还能进入的设定,x分钟前进入的玩家不受限制,未结算前可任意进出;优化分流线路结算状态下新请求的队员不会再分流到同一线路,会新开线路;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossBattlefield.py | 3 +++ 1 files changed, 3 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossBattlefield.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossBattlefield.py index d901547..7933bf5 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossBattlefield.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossBattlefield.py @@ -1816,6 +1816,9 @@ DataRecordPack.SendEventPack("CrossBattlefieldOver", drDict) FBCommon.SetFBStep(FB_Step_LeaveTime, tick) + + # 同步该分线结算了,防止再分流到该分线 + GameWorldProcess.GameServer_DynamicLineMapStateChange(gameWorld, 3) return ##是否可以夺旗 -- Gitblit v1.8.0