From d0d6af30f0a6854b23ada340b5a618eb50c6f865 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期六, 20 十月 2018 22:20:03 +0800
Subject: [PATCH] 2683 子 天赋技能和新增双职业各两个技能 / 【后端】天赋技能  -  buff层级变化触发技能,添加精灵召唤兽

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_NormalNPC.py |    1 -
 1 files changed, 0 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_NormalNPC.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_NormalNPC.py
index f145367..e60831f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_NormalNPC.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_NormalNPC.py
@@ -75,7 +75,6 @@
 #  @return hurtType : HurtType 伤害结构体类 
 #  @remarks 攻击
 def DoAttack(curPet, curTagNPC, skill, skillValue, skillPercent, skillHurtList, tick):
-    #finalHurtPer = SkillCommon.GetSkillFinalHurtPer(curPet, curTagNPC, skill, tick)
     curTagNPCHPBeforeAtk = GameObj.GetHP(curTagNPC)
     hurtType = AttackCommon.GetHurtHP(curPet, curTagNPC, skill, skillValue, skillPercent, tick)
     hurtHP = hurtType.HurtHP

--
Gitblit v1.8.0