From d0d6af30f0a6854b23ada340b5a618eb50c6f865 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期六, 20 十月 2018 22:20:03 +0800
Subject: [PATCH] 2683 子 天赋技能和新增双职业各两个技能 / 【后端】天赋技能 - buff层级变化触发技能,添加精灵召唤兽
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py
index ac69927..1a168a6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py
@@ -105,7 +105,8 @@
if not curPlayer.GetFamilyID():
GameWorld.DebugLog("OnEnterFBEvent not family!")
return False
-
+ if curPlayer.GetFamilyLV() < IpyGameDataPY.GetFuncCfg('SWRHFamilyLV'):
+ return
# startTick = GameWorld.GetGameWorld().GetGameWorldDictByKey(Map_FamilyInvadeFB_StartTick)
# invadeCfg = GetFamilyInvadeCfg()
# if tick - startTick > invadeCfg[Def_Time_MapPrepare] * 1000:
--
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