From d0d6af30f0a6854b23ada340b5a618eb50c6f865 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期六, 20 十月 2018 22:20:03 +0800 Subject: [PATCH] 2683 子 天赋技能和新增双职业各两个技能 / 【后端】天赋技能 - buff层级变化触发技能,添加精灵召唤兽 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py | 9 +++++++-- 1 files changed, 7 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py index 4099682..3b3543c 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py @@ -816,6 +816,11 @@ return True + +#ntSummon:(3)普通召唤兽,可继承主人基础属性如攻击 +#ntElf:(4)玩家替身,完全拥有玩家属性和被动功能 +#ntFairy :(7)同ntSummon,但技能可触发被动功能 + # ntElf 定义为人物使用对地持续性技能,并且人物可以移动,则需要ntElf做依托物的情况 # 那么ntElf执行人物的伤害计算和被动触发效果 # 被动技能只处理玩家,宠物,和灵 @@ -825,7 +830,7 @@ return attacker npcType = attacker.GetType() - if npcType not in [IPY_GameWorld.ntPet, IPY_GameWorld.ntElf]: + if npcType not in [IPY_GameWorld.ntPet, IPY_GameWorld.ntElf, IPY_GameWorld.ntFairy]: if attacker.GetIsBoss(): return attacker return @@ -834,7 +839,7 @@ # --宠物 return attacker - if npcType == IPY_GameWorld.ntElf: + else: # ntElf 定义为人物使用对地持续性技能,并且人物可以移动,则需要ntElf做依托物的情况 # 那么ntElf执行人物的伤害计算和被动触发效果 attacker = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotPlayer, attacker) -- Gitblit v1.8.0