From d0d6af30f0a6854b23ada340b5a618eb50c6f865 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期六, 20 十月 2018 22:20:03 +0800
Subject: [PATCH] 2683 子 天赋技能和新增双职业各两个技能 / 【后端】天赋技能  -  buff层级变化触发技能,添加精灵召唤兽

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py |    9 +++++++--
 1 files changed, 7 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
index 4099682..3b3543c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
@@ -816,6 +816,11 @@
         
     return True
 
+
+#ntSummon:(3)普通召唤兽,可继承主人基础属性如攻击 
+#ntElf:(4)玩家替身,完全拥有玩家属性和被动功能
+#ntFairy :(7)同ntSummon,但技能可触发被动功能
+
 # ntElf 定义为人物使用对地持续性技能,并且人物可以移动,则需要ntElf做依托物的情况
 # 那么ntElf执行人物的伤害计算和被动触发效果
 # 被动技能只处理玩家,宠物,和灵
@@ -825,7 +830,7 @@
         return attacker
     
     npcType = attacker.GetType()
-    if npcType not in [IPY_GameWorld.ntPet, IPY_GameWorld.ntElf]:
+    if npcType not in [IPY_GameWorld.ntPet, IPY_GameWorld.ntElf, IPY_GameWorld.ntFairy]:
         if attacker.GetIsBoss():
             return attacker
         return
@@ -834,7 +839,7 @@
         # --宠物
         return attacker
     
-    if npcType == IPY_GameWorld.ntElf:
+    else:
         # ntElf 定义为人物使用对地持续性技能,并且人物可以移动,则需要ntElf做依托物的情况
         # 那么ntElf执行人物的伤害计算和被动触发效果
         attacker = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotPlayer, attacker)

--
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