From d0d6f28bee730ee64bf46adffa4f768d6af6ac0c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 19 九月 2024 10:56:34 +0800
Subject: [PATCH] 10267 【越南】【英文】【砍树】仙官新增膜拜

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameXiangong.py |   14 ++++++--------
 1 files changed, 6 insertions(+), 8 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameXiangong.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameXiangong.py
index 96d3670..3db46f0 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameXiangong.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameXiangong.py
@@ -25,11 +25,9 @@
 import IpyGameDataPY
 import PyGameData
 import GameWorld
+import ChConfig
 
 import time
-
-Def_UserDataKey_ServerIDList = "ServerIDList"
-Def_UserDataKey_PlayerInfo = "PlayerInfo"
 
 # 仙宫玩家记录
 def GetXGPlayerID(recData): return recData.GetValue1() # 仙宫玩家ID
@@ -74,8 +72,8 @@
     # 确保玩家自身一定能看到自己,跨服排位赛历史分区问题
     if saveServerIDList and serverID and not GameWorld.CheckServerIDInList(serverID, saveServerIDList):
         saveServerIDList.append(serverID)
-    recData.SetUserDataByKey(Def_UserDataKey_ServerIDList, saveServerIDList) # 保存当下的区服ID范围        
-    recData.SetUserDataByKey(Def_UserDataKey_PlayerInfo, playerInfo) # 保存当下的玩家基本信息
+    recData.SetUserDataByKey(ChConfig.Def_RecDataKey_ServerIDList, saveServerIDList) # 保存当下的区服ID范围        
+    recData.SetUserDataByKey(ChConfig.Def_RecDataKey_PlayerInfo, playerInfo) # 保存当下的玩家基本信息
     GameWorld.Log("新晋仙官玩家: xiangongID=%s,playerID=%s,rank=%s,serverID=%s,saveServerIDList=%s,%s" 
                   % (xiangongID, playerID, rank, serverID, saveServerIDList, playerInfo))
     
@@ -133,7 +131,7 @@
         if passDays > showDays:
             GameWorld.DebugLog("    xgPlayerID=%s,addTime=%s,passDays=%s > %s" % (xgPlayerID, addTime, passDays, showDays))
             break
-        serverIDList = recData.GetUserDataByKey(Def_UserDataKey_ServerIDList)
+        serverIDList = recData.GetUserDataByKey(ChConfig.Def_RecDataKey_ServerIDList)
         if playerServerID:
             if serverIDList == None:
                 GameWorld.DebugLog("    xgPlayerID=%s,serverIDList is None" % (xgPlayerID))
@@ -173,8 +171,8 @@
     recDataList = gameRecMgr.GetGameRecDataList(ShareDefine.Def_GameRecType_Xiangong, xiangongID)
     
     for recData in recDataList[::-1]:
-        serverIDList = recData.GetUserDataByKey(Def_UserDataKey_ServerIDList)
-        playerInfo = recData.GetUserDataByKey(Def_UserDataKey_PlayerInfo)
+        serverIDList = recData.GetUserDataByKey(ChConfig.Def_RecDataKey_ServerIDList)
+        playerInfo = recData.GetUserDataByKey(ChConfig.Def_RecDataKey_PlayerInfo)
         if not playerInfo or not GameWorld.CheckServerIDInList(serverID, serverIDList):
             continue
         playerInfo["AddTime"] = recData.GetTime()

--
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