From d0f5f9922f17f5bff4288173f18a9ed827d95db8 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期六, 22 六月 2019 15:00:13 +0800 Subject: [PATCH] 1 装备评分增加装备掉率参数固定值 DropEquipPer --- ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py | 109 ++++++++++++++++++++++++++++++++++++++++++++++-------- 1 files changed, 92 insertions(+), 17 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py index 2831347..ffb5720 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py @@ -40,6 +40,7 @@ import PlayerFamilySWRH import PlayerViewCache import GameWorldBoss +import AuctionHouse import PlayerTalk import PlayerTeam @@ -83,6 +84,9 @@ def GetCurWeekMissionMoney(curFamily): return curFamily.GetExtra2() def SetCurWeekMissionMoney(curFamily, value): return curFamily.SetExtra2(min(value, ChConfig.Def_UpperLimit_DWord)) +# 仙盟上次处理的合服天 +def GetFamilyMixServerDay(curFamily): return curFamily.GetExtra1() +def SetFamilyMixServerDay(curFamily, value): return curFamily.SetExtra1(value) ## ------------------ 成员 ---------------------- def GetMemberFightPower(curMember): return curMember.GetExattr3() def SetMemberFightPower(curMember, fightPower): return curMember.SetExattr3(fightPower) @@ -156,6 +160,28 @@ if PlayerControl.GetIsTJG(curPlayer): return NetPackCommon.SendFakePack(curPlayer, fakeFamilyPack) + return + +def SyncCreatFamilyTimes(curPlayer=None): + # 通知建盟次数 + packData = ChPyNetSendPack.tagGCServerCreatFamilyTimes() + packData.Clear() + packData.Times = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerCreatFamilyTimes) + if not curPlayer: + # 全服广播在线玩家 + playerManager = GameWorld.GetPlayerManager() + for i in range(0, playerManager.GetPlayerCount()): + curPlayer = playerManager.GetPlayerByIndex(i) + if curPlayer == None or not curPlayer.GetInitOK(): + continue + + if PlayerControl.GetIsTJG(curPlayer): + continue + NetPackCommon.SendFakePack(curPlayer, packData) + else: + if PlayerControl.GetIsTJG(curPlayer): + return + NetPackCommon.SendFakePack(curPlayer, packData) return #输入家族名称 @@ -236,13 +262,18 @@ curFamily.SetAcceptJoin(ShareDefine.FamilyAcceptJoin_Agree) #设置收人方式为直接通过申请 PyDataManager.GetFamilyStoreItemManager().DelFamilyStoreItemAll(curFamily.GetID()) + #新创建的仙盟默认设置已处理过合服 + SetFamilyMixServerDay(curFamily, PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_LastMixServerDay)) + #-设置家族成员属性 DoPlayerJionFamily(curFamily, curPlayer, IPY_GameServer.fmlLeader) - + creatFamilyTimes = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerCreatFamilyTimes) #扣道具(前N个战盟并且假编号在随机编号里不要钱) if fakeIndex and fakeIndex in fakeIndexList: PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_FakeFamilyIndex % fakeIndexList.index(fakeIndex), 0) - GameWorld.DebugLog(' 创建前3个仙盟不扣钱! 假仙盟索引%s'%fakeIndexList.index(fakeIndex)) + GameWorld.Log(' 创建前n个假仙盟不扣钱! 假仙盟索引%s'%fakeIndexList.index(fakeIndex)) + elif creatFamilyTimes < IpyGameDataPY.GetFuncCfg('CreateFamilyNeedMoney', 3): + GameWorld.Log(' 创建前n个仙盟不扣钱! creatFamilyTimes=%s' % creatFamilyTimes) else: for i, findex in enumerate(fakeIndexList): if findex: @@ -252,7 +283,9 @@ needMoney = IpyGameDataPY.GetFuncCfg('CreateFamilyNeedMoney') if needMoney: moneyType = IpyGameDataPY.GetFuncCfg('CreateFamilyNeedMoney', 2) - curPlayer.MapServer_PayMoney(moneyType, needMoney) + sendMsg = str([moneyType, needMoney]) + curPlayer.MapServer_QueryPlayerResult(0, 0, "CreateFamilyPayMoney", sendMsg, len(sendMsg)) + #curPlayer.MapServer_PayMoney(moneyType, needMoney) #玩家创建家族费用转化为家族初始资金 #PlayerAddFamilyMoney(curPlayer, curFamily, needMoney) @@ -278,12 +311,13 @@ #XW_JZ_EstablishSud <n color="255,255,0">恭喜您,家族建立成功!</n> 25 - - PlayerControl.NotifyCode(curPlayer, "XW_JZ_EstablishSud") - + PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerCreatFamilyTimes, min(creatFamilyTimes + 1, ShareDefine.Def_UpperLimit_DWord)) + SyncCreatFamilyTimes() #帮会创建流向 DataRecordPack.DR_CreateFamily(curPlayer.GetAccID(), curPlayerID, curPlayer.GetName(), - fullFamilyName, curFamily.GetID()) + fullFamilyName, curFamily.GetID(), creatFamilyTimes+1) - GameWorld.Log('创建家族 : %s(%s), fakeIndex=%s' % (fullFamilyName, curFamily.GetID(), fakeIndex), curPlayerID) + GameWorld.Log('创建家族 : %s(%s), fakeIndex=%s, creatFamilyTimes=%s' % (fullFamilyName, curFamily.GetID(), fakeIndex, creatFamilyTimes+1), curPlayerID) PlayerControl.WorldNotify(0, "jiazu_liubo_671654", [curPlayer.GetName(), fullFamilyName, curFamily.GetID()]) return @@ -362,7 +396,8 @@ PlayerFamilyBoss.NotifyFamilyBossFBInfo(jionPlayer) #通知家族仓库 PyDataManager.GetFamilyStoreItemManager().SyncFamilyStoreItem(jionPlayer, curFamily.GetID()) - + #仙盟拍品 + AuctionHouse.Sync_FamilyAuctionItemInfo(jionPlayer, curFamily.GetID()) SetMemberFightPower(familyMember, jionPlayer.GetFightPower()) AddFamilyIDToFightPowerChangeList(curFamily.GetID()) @@ -379,8 +414,6 @@ GameWorld.DebugLog(' 玩家战盟名变更处理, newFamilyName=%s' % familyName, playerID) #不处理排行榜 needChangeFamilyBillboardList = [ - #ShareDefine.Def_BT_MixCampaign_Recharge, # 累计充值(合服活动) - #ShareDefine.Def_BT_RechargeTeHui, # 充值特惠活动排行榜-当前期记录 ] billboardMgr = GameWorld.GetBillboard() for billboardIndex in needChangeFamilyBillboardList: @@ -1416,7 +1449,12 @@ if GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyRobBoss): PlayerControl.NotifyCode(curPlayer, "FairyGrabBossExitError") return - + if PlayerFamilyBoss.IsInAllFamilyBoss(): + PlayerControl.NotifyCode(curPlayer, "LeagueBOSSExitError1") + return + if AuctionHouse.IsFamilyMemberBiddingAuctionItem(curFamily.GetID(), tagMemberID): + PlayerControl.NotifyCode(curPlayer, "Paimai7") + return tagPlayerName = curTagMember.GetName() # 被踢玩家名 tagPlayerID = curTagMember.GetPlayerID() # 被踢玩家ID tagFamilyLV = curTagMember.GetFamilyLV() # 被踢玩家职位 @@ -1494,6 +1532,12 @@ if GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyRobBoss): PlayerControl.NotifyCode(curPlayer, "FairyGrabBossExitError") + return + if PlayerFamilyBoss.IsInAllFamilyBoss(): + PlayerControl.NotifyCode(curPlayer, "LeagueBOSSExitError1") + return + if AuctionHouse.IsFamilyMemberBiddingAuctionItem(curFamily.GetID(), curMember.GetPlayerID()): + PlayerControl.NotifyCode(curPlayer, "Paimai8") return #判断退出时间间隔 curTime = int(time.time()) @@ -1856,9 +1900,8 @@ # @return None # @remarks 函数详细说明. def PlayerLoginRefreshFamily(curPlayer, tick): - if GameWorld.IsCrossServer(): - return SyncFakeFamilyInfo(curPlayer) + SyncCreatFamilyTimes(curPlayer) familyID = curPlayer.GetFamilyID() curFamily = None @@ -1929,6 +1972,37 @@ PlayerRefresh(curPlayer, tick) GameWorldFamilyWar.OnPlayerLogin(curFamily, curPlayer) + + # 盟主上线处理 + if curMember.GetFamilyLV() == IPY_GameServer.fmlLeader: + OnFamilyLeaderLogin(curPlayer, curFamily) + return + +def OnFamilyLeaderLogin(curPlayer, curFamily): + ## 盟主登录处理 + __DoFamilyMixServerLogicOnLeaderLogin(curPlayer, curFamily) + return + +def __DoFamilyMixServerLogicOnLeaderLogin(curPlayer, curFamily): + ## 合服仙盟盟主登录处理 + + isMixServer = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_IsMixServer) + if not isMixServer: + return + lastMixServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_LastMixServerDay) + familyID = curFamily.GetID() + familyMixServerDay = GetFamilyMixServerDay(curFamily) + if familyMixServerDay == lastMixServerDay: + GameWorld.DebugLog("已经处理过仙盟盟主合服登录逻辑! lastMixServerDay=%s" % (lastMixServerDay), familyID) + return + SetFamilyMixServerDay(curFamily, lastMixServerDay) + GameWorld.Log("处理合服仙盟盟主登录! lastMixServerDay=%s" % (lastMixServerDay), familyID) + + mailItemList = IpyGameDataPY.GetFuncEvalCfg("MixServerMail", 4) + playerID = curPlayer.GetPlayerID() + detailDict = {} + GameWorld.Log(" 发送合服盟主专属补偿邮件! familyID=%s,mailItemList=%s" % (familyID, mailItemList), playerID) + PlayerCompensation.SendMailByKey("MixServer2", [playerID], mailItemList, detail=detailDict) return #--------------------------------------------------------------------- ## 玩家下线家族刷新逻辑 @@ -2323,6 +2397,7 @@ #上面已经验证过了,家族肯定存在的 curFamily = curPlayer.GetFamily() curFamilyID = curFamily.GetID() + curPlayerID = curPlayer.GetID() # curFamilyTrig = PlayerDBGSEvent.FindDBGSTrig_ByEventID(curFamilyID , PlayerDBGSEvent.Def_Key_RenameFamily) # # if not curFamilyTrig: @@ -2357,20 +2432,20 @@ curMemberID = curMember.GetPlayerID() __OnFamilyNameChange(curMemberID, familyName) memberIDList.append(curMemberID) - curPlayer = playerManager.FindPlayerByID(curMemberID) + player = playerManager.FindPlayerByID(curMemberID) #玩家不在线 - if not curPlayer: + if not player: continue - curPlayerMapID = GameWorld.GetQueryPlayerMapID(curPlayer) + curPlayerMapID = GameWorld.GetQueryPlayerMapID(player) if not curPlayerMapID: continue - msgStr = str([curPlayer.GetPlayerID(), familyName]) + msgStr = str([curPlayerID, familyName]) playerManager.MapServer_QueryPlayer(0, 0, curMemberID, curPlayerMapID, 'FamilyNameRefresh', msgStr, len(msgStr), - curPlayer.GetRouteServerIndex()) + player.GetRouteServerIndex()) PlayerCompensation.SendMailByKey('FamilyNameChange', memberIDList, [], [oldName, familyName]) PlayerControl.WorldNotify(0, 'Family_ChangeName', [oldName, familyName]) -- Gitblit v1.8.0