From d171a50540a656408fbcc1cda016e3d0aede51f9 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 26 二月 2025 17:53:32 +0800 Subject: [PATCH] 10385 【越南】【英语】【BT】【GM】【砍树】福地新增鼠管及优化-服务端(优化结算奖励逻辑;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMineArea.py | 10 ++++------ 1 files changed, 4 insertions(+), 6 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMineArea.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMineArea.py index fef8b95..55cabf9 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMineArea.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMineArea.py @@ -247,9 +247,8 @@ awardItemDict = {} robCount = 0 # 抢劫数 selfCount = 0 # 自己数量 - GUIDList = [] for awardInfo in awardInfoList: - GUID, awardTime, workerCount, areaPlayerID, mineID, itemLV, itemID, itemCount = awardInfo + awardTime, workerCount, areaPlayerID, mineID, itemLV, itemID, itemCount = awardInfo isToday = GameWorld.CheckTimeIsSameServerDayEx(awardTime) if isToday: addEnergyUsed += workerCount @@ -258,9 +257,8 @@ else: selfCount += 1 awardItemDict[itemID] = awardItemDict.get(itemID, 0) + itemCount - GUIDList.append(GUID) - GameWorld.DebugLog("结算福地奖励! areaPlayerID=%s,mineID=%s,itemLV=%s,itemID=%s,itemCount=%s,awardTime=%s,isToday=%s,workerCount=%s %s" - % (areaPlayerID, mineID, itemLV, itemID, itemCount, GameWorld.ChangeTimeNumToStr(awardTime), isToday, workerCount, GUID), playerID) + GameWorld.DebugLog("结算福地奖励! areaPlayerID=%s,mineID=%s,itemLV=%s,itemID=%s,itemCount=%s,awardTime=%s,isToday=%s,workerCount=%s" + % (areaPlayerID, mineID, itemLV, itemID, itemCount, GameWorld.ChangeTimeNumToStr(awardTime), isToday, workerCount), playerID) __OnMineAreaPullEnd(curPlayer, areaPlayerID, "OK") if addEnergyUsed: @@ -280,7 +278,7 @@ awardItemList = [[itemID, itemCount, 0] for itemID, itemCount in awardItemDict.items()] ItemControler.GivePlayerItemOrMail(curPlayer, awardItemList, None, ["MineAreaAward", False, {}]) - SendToGameServer_MineArea(curPlayer, "MineAreaAwardGetOK", [GUIDList, awardItemList]) + SendToGameServer_MineArea(curPlayer, "MineAreaAwardGetOK", [None, awardItemList]) return def __OnMineAreaPullEnd(curPlayer, areaPlayerID, reason): -- Gitblit v1.8.0