From d26c8000a37246849772ab836ba5e3d915da8dda Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 18 七月 2019 16:56:37 +0800
Subject: [PATCH] 8088 【主干】【开发】分解后自动整理背包

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEquipDecompose.py |    3 +++
 1 files changed, 3 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEquipDecompose.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEquipDecompose.py
index 3414a73..29eb165 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEquipDecompose.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEquipDecompose.py
@@ -138,6 +138,9 @@
     DataRecordPack.DR_ClassUpSystem(curPlayer, "EquipDecomposeUp", updLV, saveDataDict)
     
     #EventReport.WriteEvent__lv(curPlayer, LV, updLV, Exp, updExp)
+    # 整理背包
+    tick = GameWorld.GetGameWorld().GetTick()
+    ItemControler.ResetItem(curPlayer, IPY_GameWorld.rptItem, 0, 0, tick)
     return len(drDelItemList), giveCnt
 
 ##获取可以吞噬的物品信息

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