From d26c8000a37246849772ab836ba5e3d915da8dda Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 18 七月 2019 16:56:37 +0800 Subject: [PATCH] 8088 【主干】【开发】分解后自动整理背包 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEquipDecompose.py | 3 +++ 1 files changed, 3 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEquipDecompose.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEquipDecompose.py index 3414a73..29eb165 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEquipDecompose.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEquipDecompose.py @@ -138,6 +138,9 @@ DataRecordPack.DR_ClassUpSystem(curPlayer, "EquipDecomposeUp", updLV, saveDataDict) #EventReport.WriteEvent__lv(curPlayer, LV, updLV, Exp, updExp) + # 整理背包 + tick = GameWorld.GetGameWorld().GetTick() + ItemControler.ResetItem(curPlayer, IPY_GameWorld.rptItem, 0, 0, tick) return len(drDelItemList), giveCnt ##获取可以吞噬的物品信息 -- Gitblit v1.8.0