From d292f7fe02cfbb9365850c69bf2aa90708c3ccb4 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 26 十二月 2018 15:32:09 +0800
Subject: [PATCH] 5424 【后端】【1.4】跨服竞技场开发(增加查看跨服玩家)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py | 14 ++++++++++++--
1 files changed, 12 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
index 52a495c..93ebc5c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
@@ -220,11 +220,12 @@
def PlayerLoginMergeServerSkillLogic(curPlayer, tick):
playerID = curPlayer.GetPlayerID()
- if not GameWorld.IsMergeServer():
+ if not GameWorld.IsCrossServer():
GameWorld.DebugLog("非跨服服务器上线不清除buff...", playerID)
return
- ClearBuffSkillTypeIDList = ReadChConfig.GetEvalChConfig("ClearBuffSkillTypeID")
+ #ClearBuffSkillTypeIDList = ReadChConfig.GetEvalChConfig("ClearBuffSkillTypeID")
+ ClearBuffSkillTypeIDList = []
# 跨服服务器上线清除增益/减益buff
GameWorld.Log("跨服服务器上线清除buff...", playerID)
clearBuffList = [] # 先汇总再清除,不然索引会变更
@@ -281,6 +282,15 @@
% (curSkill.GetSkillName(), curSkill.GetSkillTypeID()), playerID)
return
+def ResetAllSkillCD(curPlayer):
+ skillManager = curPlayer.GetSkillManager()
+ for i in xrange(skillManager.GetSkillCount()):
+ skill = skillManager.GetSkillByIndex(i)
+ if skill.GetRemainTime() != 0:
+ skill.SetRemainTime(0)
+ skill.Sync_Skill()
+ return
+
## 刷新玩家所有技能的剩余时间(上线)
# @param curPlayer 当前玩家
# @param tick 当前时间
--
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