From d2e8880933fca8e8d8a8f0205bdd9ea95f4ec665 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 20 十二月 2023 15:58:14 +0800
Subject: [PATCH] 10024 【主干】【港台】【砍树】新增三种战令(增加战令类型4:古宝总星级)

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py |   35 ++++++++++++++++++++++++++++++++++-
 1 files changed, 34 insertions(+), 1 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
index bfee180..f8a3320 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
@@ -34,6 +34,7 @@
 import PlayerFairyCeremony
 import PlayerNewFairyCeremony
 import PlayerActGarbageSorting
+import PlayerActBossTrial
 import PlayerUniversalGameRec
 import GameWorldAverageLv
 import PlayerFamilyBoss
@@ -257,6 +258,7 @@
                           % (cfgID, actNum, startDateStr, endDateStr, openServerDay, isMixServer, mixServerDay, curDateTime, platformList, serverGroupIDList, serverGroupIDListExcept))
             
             actIDDateTimeSpec = None # 特殊指定的活动ID日期
+            startDateSync = None # 特殊同步前端显示用的开始日期,一般用于与开服前X天交叉的活动
             if actName in ShareDefine.MultiActNumOperationActNameList:
                 # 多活动分组编号的需要把所有配置的 actNum 都登记进来,以确保地图能正确进行逻辑
                 if actNum not in mapServerOperationActionDict[actName]:
@@ -331,6 +333,14 @@
                                                                            % (customMaxServerDateTime.year, customMaxServerDateTime.month, customMaxServerDateTime.day), 
                                                                            ChConfig.TYPE_Time_Format) + datetime.timedelta(days=1)
                             GameWorld.Log("        开服天后可开启的非每日重置活动! 活动ID日期特殊设置为开服定制天结束后一天! cfgID=%s,actIDDateTimeSpec=%s" % (cfgID, actIDDateTimeSpec))
+                            
+                        # 特殊同步的开始日期,无视是否每日重置
+                        if actName in startDateInCustomCanOpenList:
+                            startDateSync = datetime.datetime.strptime("%d-%d-%d 00:00:00" 
+                                                                       % (customMaxServerDateTime.year, customMaxServerDateTime.month, customMaxServerDateTime.day), 
+                                                                       ChConfig.TYPE_Time_Format) + datetime.timedelta(days=1)
+                            startDateSync = "%d-%d-%d" % (startDateSync.year, startDateSync.month, startDateSync.day)
+                            
                 else:
                     GameWorld.Log("        开服常规活动,配置时间格式不支持,不处理! cfgID=%s,startDateStr=%s,endDateStr=%s" % (cfgID, startDateStr, endDateStr))
                     continue
@@ -541,6 +551,10 @@
                 if actName == ShareDefine.OperationActionName_LoginAward:
                     #活动每天的世界等级
                     activityInfoDict[ShareDefine.ActKey_WorldLVList] = GameWorldAverageLv.GetWorldLVListByTime(startDayDate, (endDayDate - startDayDate).days)
+                    
+                if startDateSync:
+                    activityInfoDict[ShareDefine.ActKey_StartDateSync] = startDateSync
+                    GameWorld.Log("        startDateSync=%s" % (startDateSync))
                     
                 dayIndex = (curDateTime - startDayDate).days
                 actIDDateTime = startDayDate
@@ -763,6 +777,11 @@
                 GameWorld.Log("    dbActID变更: dbActID=%s,curActID=%s" % (dbActID, curActID))
                 PlayerDBGSEvent.SetDBGSTrig_ByKey(dbOperationActIDKey, curActID)
                 
+                # 结束旧的
+                if dbActID:
+                    if actName == ShareDefine.OperationActionName_BossTrial:
+                        PlayerActBossTrial.OnActEnd(actNum, ipyData, dayIndex)
+                        
                 if curActID:
                     if actName in ShareDefine.NeedWorldLVOperationActNameList:
                         #记录开启时世界等级
@@ -790,6 +809,8 @@
                         PlayerStore.ResetFlashSaleBuyCnt(ipyData)
                     elif actName == ShareDefine.OperationActionName_GarbageSorting:
                         PlayerActGarbageSorting.OnActStart(actNum)
+                    elif actName == ShareDefine.OperationActionName_BossTrial:
+                        PlayerActBossTrial.OnActStart(actNum)
                 else:
                     if actName == ShareDefine.OperationActionName_GarbageSorting:
                         PlayerActGarbageSorting.OnActEnd(actNum)
@@ -1057,6 +1078,9 @@
 def Dispose_DailyActionState():
     # 日常活动状态变更检查处理
     
+    if GameWorld.IsCrossServer():
+        CrossActionControl.Dispose_CrossDailyActionState()
+    
     todayDailyActionInfo = __GetTodayDailyActionInfo()
     if not todayDailyActionInfo:
         return
@@ -1122,11 +1146,20 @@
 def SendMapServerDailyActionState():
     # 地图启动成功时通知本日进行中的日常活动状态
     
+    gameWorld = GameWorld.GetGameWorld()
+    if GameWorld.IsCrossServer():
+        CrossActionControl.SendMapServerCrossDailyActionState()
+    else:
+        for dailyActionID in ShareDefine.CrossDailyActionIDList:
+            dictName = ShareDefine.Def_Notify_WorldKey_CrossDailyActionState % dailyActionID 
+            state = gameWorld.GetDictByKey(dictName)
+            if state:
+                GameWorld.SendMapServerMsgEx(dictName, state)
+            
     todayDailyActionInfo = __GetTodayDailyActionInfo()
     if not todayDailyActionInfo:
         return
     
-    gameWorld = GameWorld.GetGameWorld()
     for actionInfo in todayDailyActionInfo:
         dailyActionID = actionInfo[0]
         dictName = ShareDefine.Def_Notify_WorldKey_DailyActionState % dailyActionID 

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