From d2e8880933fca8e8d8a8f0205bdd9ea95f4ec665 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 20 十二月 2023 15:58:14 +0800 Subject: [PATCH] 10024 【主干】【港台】【砍树】新增三种战令(增加战令类型4:古宝总星级) --- ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py | 40 ++++++++++++++++++++++++++++++++++------ 1 files changed, 34 insertions(+), 6 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py index efcbdec..d6d1a38 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py @@ -62,12 +62,18 @@ import GMShell import IPY_PlayerDefine import GameWorldArena +import CrossLuckyCloudBuy import CrossRealmPK +import CrossChampionship import AuctionHouse import PlayerAssist import PlayerFB import PlayerLove import PlayerCharm +import CrossRealmPlayer +import CrossBattlefield +import CrossActAllRecharge +import CrossYaomoBoss #--------------------------------------------------------------------- #--------------------------------------------------------------------- @@ -123,6 +129,8 @@ if GameWorld.IsCrossServer(): #跨服PK CrossRealmPK.OnPlayerLoginCrossServer(curPlayer) + #协助 + PlayerAssist.OnPlayerLoginCrossServer(curPlayer) return #玩家家族刷新 @@ -130,8 +138,9 @@ PlayerFamily.PlayerLoginRefreshFamily(curPlayer, tick) #玩家队伍初始化 PlayerTeam.OnPlayerLoginRefreshTeam(curPlayer, tick) - PlayerCompensation.NotifyPlayerCompensation(curPlayer) + #PlayerCompensation.NotifyPlayerCompensation(curPlayer) __UpdOnedayJobPlayerLoginoffTime(curPlayer) + CrossRealmPlayer.OnPlayerLogin(curPlayer) if not PlayerControl.GetIsTJG(curPlayer): # 只有通知逻辑的应该放此处减少IO,如有逻辑处理存储等不可放在此处 @@ -186,19 +195,20 @@ GameWorldArena.OnPlayerLogin(curPlayer) #跨服PK CrossRealmPK.OnPlayerLogin(curPlayer) + #幸运云购 + CrossLuckyCloudBuy.OnPlayerLogin(curPlayer) #诛仙BOSS PlayerZhuXianBoss.OnPlayerLogin(curPlayer) #骑宠boss状态通知 PlayerHorsePetBoss.OnLogin(curPlayer) #协助 - PlayerAssist.OnPlayerLogin(curPlayer, False) + PlayerAssist.OnPlayerLogin(curPlayer) #天星塔 GameWorldSkyTower.OnPlayerLogin(curPlayer) GMT_CTG.OnPlayerLogin(curPlayer) else: - #协助 - PlayerAssist.OnPlayerLogin(curPlayer, True) + pass return @@ -210,6 +220,11 @@ isMixServerFirstLogin = loginMsg[0] GameWorld.Log("GameServer->DoPlayerRealLoginOK, isMixServerFirstLogin=%s" % isMixServerFirstLogin, curPlayer.GetPlayerID()) + if GameWorld.IsCrossServer(): + return + + PyGameData.g_dbPlayerIDMap[curPlayer.GetPlayerID()] = curPlayer.GetAccID() + if not PlayerControl.GetIsTJG(curPlayer): #家族副本boss状态通知 PlayerFamilyBoss.OnLogin(curPlayer) @@ -217,10 +232,19 @@ PlayerCharm.OnPlayerLogin(curPlayer) #情缘 PlayerLove.OnPlayerLogin(curPlayer) + #跨服战场 + CrossBattlefield.OnPlayerLogin(curPlayer) + #跨服排位 + CrossChampionship.OnPlayerLogin(curPlayer, tick) + #跨服全民充值 + CrossActAllRecharge.OnPlayerLogin(curPlayer) + #跨服妖魔boss + CrossYaomoBoss.OnPlayerLogin(curPlayer) if isMixServerFirstLogin: PlayerCharm.OnMixServerFirstLogin(curPlayer) + PyGameData.g_noPlayerLoginWarningMailState = 2 return def __UpdOnedayJobPlayerLoginoffTime(curPlayer): @@ -698,6 +722,8 @@ PyGameData.g_todayPlayerLVDict[playerID] = packValue elif packType == IPY_GameServer.CDBPlayerRefresh_Job: + if packValue != curPlayer.GetJob(): + PlayerBillboard.DelJobFightPowerBillboard(curPlayer, curPlayer.GetJob()) curPlayer.SetJob(packValue) # elif packType == IPY_GameServer.CDBPlayerRefresh_CurrentPlayerType: @@ -725,7 +751,8 @@ PlayerControl.SetCrossMapID(curPlayer, packValue, False) elif packType == IPY_GameServer.CDBPlayerRefresh_ExAttr9: - PlayerControl.SetVIPExpireTime(curPlayer, packValue) + curPlayer.SetExAttr9(packValue) + #PlayerControl.SetVIPExpireTime(curPlayer, packValue) elif packType == IPY_GameServer.CDBPlayerRefresh_ExAttr10: PlayerControl.SetChatBubbleBox(curPlayer, packValue) @@ -1213,7 +1240,8 @@ serverDateTime.Hour = serverTime.hour serverDateTime.Minute = serverTime.minute serverDateTime.Second = serverTime.second - serverDateTime.MicSecond = serverTime.microsecond + serverDateTime.MicSecond = serverTime.microsecond + serverDateTime.CrossServerTime = GameWorld.GetCrossServerTimeStr() # 通知客户端同步时间 NetPackCommon.SendFakePack(curPlayer, serverDateTime) -- Gitblit v1.8.0