From d3115b04ecd4b349327482b3a0be41fae1673cae Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期六, 25 五月 2019 16:40:08 +0800 Subject: [PATCH] 6942 【后端】视野层级设计 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py index 87965e4..43cf85d 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py @@ -7294,10 +7294,10 @@ visible = GameWorld.ToIntDef(curActionNode.GetAttribute("id"), 0) if visible: curPlayer.SetVisible(True) - curPlayer.SetSight(ChConfig.Def_PlayerSight_Default) + curPlayer.SetSightLevel(0) else: curPlayer.SetVisible(False) - curPlayer.SetSight(0) + curPlayer.SetSightLevel(curPlayer.GetID()) return -- Gitblit v1.8.0