From d37ff1be4e18dee345942f1cac676c616636cb61 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 18 一月 2024 15:57:41 +0800
Subject: [PATCH] 10019 【砍树】回合战斗(每次攻击触发精怪技能支持)
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py | 288 +++++++++++++++++++++++++++++++++++++--------------------
1 files changed, 188 insertions(+), 100 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
index 9f9af8b..e290111 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -34,29 +34,28 @@
import ChConfig
import GMCommon
import DirtyList
+import CrossBillboard
import PlayerBillboard
import PlayerExam
import PlayerControl
-import PlayerRecall
import PlayerFamilyAction
import PlayerUniversalGameRec
import PlayerFamily
import GameWorldOpenServerCampaign
-import GameWorldMixServerCampaign
import ShareDefine
import GameDataRecord
-import GameWorldShopItem
import PlayerCompensation
import PlayerFB
import UpdatePlayerName
import PlayerFamilyBoss
-import PlayerManorWar
import GameWorldBoss
import GameWorldFamilyWar
#import PlayerFamilyTech
+import PlayerFamilyZhenfa
import PlayerFamilyRedPacket
import PlayerFBHelpBattle
-import PlayerFamilyStore
+import PlayerHorsePetBoss
+#import PlayerFamilyStore
import PlayerFamilySWRH
import GameWorldProcess
import PlayerLVAward
@@ -69,14 +68,26 @@
import PyGameData
import PlayerTalk
import PlayerStore
+import CrossYaomoBoss
import CrossRealmPlayer
import CrossRealmMsg
import CrossRealmPK
+import CrossChampionship
+import CrossBattlefield
+import CrossActAllRecharge
import ChPyNetSendPack
import NetPackCommon
+import AuctionHouse
+import PlayerFairyDomain
+import GameWorldSkyTower
+import GameWorldArena
+import GameWorldItem
+import PlayerAssist
+import PlayerLove
import time
import datetime
+import json
#---------------------------------------------------------------------
#全局变量
#---------------------------------------------------------------------
@@ -331,16 +342,25 @@
SyncPlayerCrossMapNPCInfo(curPlayer, mapID, npcIDList, mapNPCInfoDict)
return
+ serverGroupID = GameWorld.GetServerGroupID()
+ zoneIpyData = CrossRealmPlayer.GetCrossZoneIpyDataByServerGroupID(mapID, serverGroupID)
+ if not zoneIpyData:
+ return
+ zoneID = zoneIpyData.GetZoneID()
+
# 本服缓存超时,发送跨服服务器查询
playerID = curPlayer.GetPlayerID()
- CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_QueryNPCInfo, {"PlayerID":playerID, "MapID":mapID, "NPCIDList":npcIDList})
+ dataMsg = {"PlayerID":playerID, "ZoneID":zoneID, "MapID":mapID, "NPCIDList":npcIDList}
+ CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_QueryNPCInfo, dataMsg)
return
def ClientServerMsg_QueryNPCInfo(serverGroupID, msgData):
## 收到子服请求查看跨服地图NPC个数信息
+ zoneID = msgData["ZoneID"]
mapID = msgData["MapID"]
- zoneIpyData = CrossRealmPlayer.GetServerCrossZoneIpyData(mapID, serverGroupID)
+
+ zoneIpyData = CrossRealmPlayer.GetServerCrossZoneMapIpyData(zoneID, mapID)
if not zoneIpyData:
return
realMapID = zoneIpyData.GetMapID()
@@ -484,15 +504,28 @@
callName = pack.GetCallName()
resultName = pack.GetResultName() #[queryid, 人气值, 物品ID]
+ if callName == "PlayerRealLoginOK":
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ if not curPlayer:
+ return
+ loginMsg = eval(resultName)
+ ChPlayer.DoPlayerRealLoginOK(curPlayer, loginMsg, tick)
+ return
+
if callName == "SendMail":
- title, content, getDays, playerIDList, addItemList, gold, goldPaper, silver, detail = eval(resultName)
+ title, content, getDays, playerIDList, addItemList, gold, goldPaper, silver, detail, moneySource, crossMail = eval(resultName)
limitTime = str(GameWorld.GetDatetimeByDiffDays(getDays))
limitTime = limitTime.split(".")[0]
- PlayerCompensation.SendPersonalItemMail(title, content, limitTime, playerIDList, addItemList, gold, goldPaper, silver, detail=detail)
+ PlayerCompensation.SendPersonalItemMail(title, content, limitTime, playerIDList, addItemList, gold, goldPaper, silver, detail=detail, moneySource=moneySource, crossMail=crossMail)
return
if callName == "SendMailBatch":
PlayerCompensation.SendPersonalItemMailBatch(eval(resultName))
+ return
+
+ if callName == "SendEntireMail":
+ mailTypeKey, getDays, limitLV, limitLVType, addItemList, paramList, gold, goldPaper, silver, detail, moneySource = eval(resultName)
+ PlayerCompensation.SendEntireMail(mailTypeKey, getDays, limitLV, limitLVType, addItemList, paramList, gold, goldPaper, silver, detail, moneySource)
return
if callName == "SendMsgToCrossServer":
@@ -509,9 +542,17 @@
CrossRealmPlayer.SetCrossPlayerAttrValue(eval(resultName), tick)
return
- if callName == 'MergeWorldNotify':
- country, msgMark, msgParamList, lineID, mergeMinOSD, mergeMaxOSD, mergeMapInfo = eval(resultName)
- PlayerControl.MergeWorldNotify(country, msgMark, msgParamList, lineID, mergeMinOSD, mergeMaxOSD, mergeMapInfo, 1)
+ if callName == 'CrossNotify':
+ serverGroupIDList, crossNotifyList = eval(resultName)
+ PlayerControl.CrossNotify(serverGroupIDList, crossNotifyList)
+ return
+
+ if callName == "DynamicLineMapStateChange":
+ PlayerFB.OnCrossDynamicLineStateChange(eval(resultName))
+ return
+
+ if callName == "DynamicLineMapInitOK":
+ PlayerFB.OnCrossDynamicMapReset(eval(resultName))
return
if callName == "CommMapServerInitOK":
@@ -523,6 +564,10 @@
if callName == "UpdateBillboard": #地图服务器更新排行榜
PlayerBillboard.MapServer_UpdateBillboard(eval(resultName), tick)
return
+
+ if callName == "UpdateCrossBillboard": #地图服务器更新跨服排行榜
+ CrossBillboard.MapServer_UpdateCrossBillboard(eval(resultName))
+ return
if callName == 'PyAddFamilyInfoValue': #地图服务器增加战盟信息值
curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
@@ -531,31 +576,19 @@
PlayerFamily.MapServer_PyAddFamilyInfoValue(curPlayer, eval(resultName))
return
- if callName == 'UpdRechargeRankBillboard': #地图服务器更新玩家通知特惠累计充值排行榜
- PlayerBillboard.MapServer_UpdateRechargeRankBillboard(eval(resultName))
- return
-
- if callName == 'UpdCostRankBillboard': #地图服务器更新玩家通知特惠累计消费排行榜
- PlayerBillboard.MapServer_UpdateCostRankBillboard(eval(resultName))
- return
-
if callName == 'UpdateTotalRechargeBillboard': #地图服务器更新玩家充值总数排行榜
PlayerBillboard.MapServer_UpdateTotalRechargeBillboard(eval(resultName))
return
- if callName == 'UpdMSRechargeRankBillboard': #地图服务器更新玩家合服活动充值总数排行榜
- PlayerBillboard.MapServer_UpdMSRechargeRankBillboard(eval(resultName))
+ if callName == 'ExitExam': #地图服务器玩家退出答题
+ PlayerExam.MapServer_ExitAction(srcPlayerID)
return
- if callName == 'UpdMSFamilyKillBossBillboard': #地图服务器更新玩家合服活动战盟击杀boss总数排行榜
+ if callName == 'FuncOpen':
curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
if not curPlayer:
return
- GameWorldMixServerCampaign.UpdMixCampaignFamiliyBossCnt(curPlayer, eval(resultName))
- return
-
- if callName == 'ExitExam': #地图服务器玩家退出答题
- PlayerExam.MapServer_ExitAction(srcPlayerID)
+ PlayerControl.DoFuncOpenLogic(curPlayer, eval(resultName))
return
if callName == 'TeamNotify':
@@ -564,11 +597,6 @@
msg, msgList = eval(resultName)
PlayerControl.TeamNotify(teamID, msg, msgList)
- return
-
- if callName == 'ReveiveRecallAward':
- #召回奖励领取情况
- PlayerRecall.ReveiveRecallAwardResult(srcPlayerID, resultName)
return
if callName == "NotifyTruckDestroy":
@@ -602,6 +630,11 @@
GameDataRecord.ChangeCoinCnt(eval(resultName))
return
+ #跨服排位PK战斗结算
+ if callName == "CrossChampionshipPKOver":
+ CrossChampionship.MapServer_CrossChampionshipPKOver(eval(resultName), tick)
+ return
+
#跨服匹配PK战斗结算
if callName == "CrossPKOver":
CrossRealmPK.MapServer_CrossPKOver(eval(resultName), tick)
@@ -631,6 +664,24 @@
#跨服注册结果
if callName == "CrossRealmReg":
CrossRealmPlayer.OnCrossRealmRegOK(srcPlayerID, eval(resultName), tick)
+ return
+
+ # 跨服战场结算
+ if callName =="CrossBattlefieldOver":
+ CrossBattlefield.MapServer_CrossBattlefieldOver(eval(resultName))
+ return
+
+ # 跨服妖魔boss伤害结算
+ if callName =="CrossYaomoBossHurtInfo":
+ CrossYaomoBoss.MapServer_CrossYaomoBossHurtInfo(eval(resultName))
+ return
+
+ # 跨服全民充值
+ if callName == "CrossActAllRecharge":
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ if not curPlayer:
+ return
+ CrossActAllRecharge.MapServer_CrossActAllRecharge(curPlayer, eval(resultName))
return
#py喇叭聊天
@@ -677,22 +728,6 @@
return
- # 领地争夺战拔旗消耗
- if callName =="ManorWarGetFlagCost":
- PlayerManorWar.ManorWarGetFlagCost(eval(resultName))
- return
-
- # 领地争夺战获胜战盟
- if callName =="ManorWarWinner":
- PlayerManorWar.DoMapServerManorWarWinner(eval(resultName))
- return
-
- # 战盟副本boss开始、被击杀
- if callName =="FamilyBossFBState":
- PlayerFamilyBoss.FamilyBossOnKilled(eval(resultName), tick)
- return
-
-
# 击杀boss掉落好物品
if callName =="BossDropGoodItem":
GameWorldBoss.OnKillBossDropGoodItem(eval(resultName), tick)
@@ -731,25 +766,14 @@
GameWorldProcess.UpdGlobalKillCount(eval(resultName))
return
- # 自定义商店全服限购次数清空
- if callName =="ShopItemClearBuyCnt":
- shopID = eval(resultName)[0]
- GameWorldShopItem.DoShopItemClearBuyCnt(shopID)
- return
-
- # 新手指导员天数
- if callName =="FreshmanGuiderDay":
- curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
- if not curPlayer:
- return
-
- guiderDay = eval(resultName)[0]
- PlayerControl.SetFreshmanGuiderDay(curPlayer, guiderDay)
+ # 缓存装备广播信息中的装备明细信息
+ if callName == "NotifyEquipDetailInfo":
+ GameWorldItem.OnCacheNotifyEquipDetailInfo(json.loads(resultName), tick)
return
#生成仙盟红包
- if callName == 'CreatFamilyRedPacket':
- PlayerFamilyRedPacket.CreatFamilyRedPacket(eval(resultName))
+ if callName == "MapServer_CreatRedPacket":
+ PlayerFamilyRedPacket.MapServer_CreatRedPacket(eval(resultName))
return
#发仙盟红包
if callName == 'SendFamilyRedPacket':
@@ -773,6 +797,10 @@
if callName =="DuJieFBOver":
PlayerDuJie.DoDuJieFBOver(eval(resultName))
return
+ #境界提升全服buff
+ if callName =="RealmUpAddBuff":
+ PlayerDuJie.DoRealmUpAddBuff(resultName)
+ return
# 组队副本队长请求进入询问结果
if callName == "EnterFBTeamAsk":
@@ -792,15 +820,35 @@
PlayerBourse.OnGivePlayerBourseGainsResult(curPlayer, eval(resultName))
return
+ # 拍卖行
+ if callName == "AuctionHouse":
+ curPlayer = None
+ if srcPlayerID:
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ if not curPlayer:
+ return
+ AuctionHouse.MapServer_AuctionHouseLogic(curPlayer, eval(resultName), tick)
+ return
+
+ # 协助
+ if callName == "PlayerAssist":
+ curPlayer = None
+ if srcPlayerID:
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ if not curPlayer:
+ return
+ PlayerAssist.MapServer_PlayerAssistLogic(curPlayer, eval(resultName), tick)
+ return
+
if callName == "TeamMemFuncData":
PlayerTeam.MapServer_TeamMemFuncData(srcPlayerID, eval(resultName))
return
- #封魔坛结束
- if callName == "SealDemonOver":
- playerID, lineID, rank = eval(resultName)
- PyDataManager.GetSealDemonRecordManager().UpdateSealDemonRecord(playerID,lineID,rank)
- return
+# #封魔坛结束
+# if callName == "SealDemonOver":
+# playerID, lineID, rank = eval(resultName)
+# PyDataManager.GetSealDemonRecordManager().UpdateSealDemonRecord(playerID,lineID,rank)
+# return
#查询副本功能线路人数
if callName == "FBLinePlayerCnt":
@@ -852,11 +900,35 @@
if callName =="AddBossRebornPoint":
GameWorldBoss.AddBossRebornPoint(eval(resultName))
return
- #通知神兽副本NPC刷新时间
- if callName =="DogzNPCTime":
- PyGameData.g_dogzNPCRefreshTimeDict = eval(resultName)
- GameWorldBoss.Sync_DogzNPCRefreshTime()
+ #多仙盟BOSS结束
+ if callName =="AllFamilyBossOver":
+ PlayerFamilyBoss.AllFamilyBossKilled()
return
+ #仙盟阵法
+ if callName =="FamilyZhenfa":
+ curPlayer = None
+ if srcPlayerID:
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ if not curPlayer:
+ return
+ PlayerFamilyZhenfa.MapServer_FamilyZhenfa(curPlayer, eval(resultName))
+ return
+ #仙盟传功
+ if callName =="FamilyChuangong":
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ if not curPlayer:
+ return
+ PlayerFamily.MapServer_FamilyChuangong(curPlayer, eval(resultName))
+ return
+ #骑宠BOSS结束
+ if callName =="HorsePetBossOver":
+ PlayerHorsePetBoss.HorsePetBossKilled(int(resultName))
+ return
+ #缥缈仙域事件出现
+ if callName =="AddFairyDomainEvent":
+ PlayerFairyDomain.AddFairyDomainEvent(eval(resultName))
+ return
+
#---return分割线-----------------------------------------------------------------
@@ -900,15 +972,6 @@
return
resultName = '%s' % ret
- if callName == 'SendInviteCode':
- #邀请码验证回复
- resultName = PlayerRecall.PlayerRecall_InviteCode(srcPlayerID, pack.GetQueryID())
-
- if callName == 'MixServerCampaignAward':
- #可否领取合服活动奖励
- curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
- resultName = '%s' % GameWorldMixServerCampaign.CanGiveMixCampaignAward(curPlayer, eval(resultName))
-
if callName == 'OpenServerCampaignAward':
#可否领取开服活动奖励
curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
@@ -930,27 +993,52 @@
if ret == None:
return
resultName = '%s' % ret
-
- # 战盟仓库
- if callName == "FamilyStore":
+
+ # 竞技场
+ if callName =="Arena":
curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
if not curPlayer:
return
- resultName = '%s' % PlayerFamilyStore.DoMapServerFamilyStore(curPlayer, eval(resultName), tick)
-
- # 自定义商店物品
- if callName == "ShopItem":
- curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
- resultName = '%s' % GameWorldShopItem.DoShopItemQueryResult(curPlayer, eval(resultName))
-
- # 玩家天梯奖励
- if callName == "HighLadderReward":
- curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
- import HighLadder
- needResult, resultName = HighLadder.MapServer_HighLadderReward(curPlayer, eval(resultName))
- if not needResult:
- return
+ ret = GameWorldArena.MapServer_Arena(curPlayer, eval(resultName))
+ resultName = '%s' % ret if ret != None else '' # 需要重置间隔,每次都回复
+ # 仙盟boss
+ if callName =="FamilyBoss":
+ ret = PlayerFamilyBoss.MapServer_FamilyBoss(eval(resultName), tick)
+ if ret == None:
+ return
+ resultName = '%s' % ret
+
+ # 情缘
+ if callName =="Love":
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ if not curPlayer:
+ return
+ ret = PlayerLove.MapServer_Love(curPlayer, eval(resultName))
+ if ret == None:
+ return
+ resultName = '%s' % ret
+
+ # 天星塔
+ if callName == "SkyTower":
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ if not curPlayer:
+ return
+ ret = GameWorldSkyTower.MapServer_SkyTowerInfo(curPlayer, eval(resultName))
+ if ret == None:
+ return
+ resultName = '%s' % ret
+
+# # 战盟仓库
+# if callName == "FamilyStore":
+# curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+# if not curPlayer:
+# return
+# resultName = '%s' % PlayerFamilyStore.DoMapServerFamilyStore(curPlayer, eval(resultName), tick)
+
+ if not srcPlayerID:
+ return
+
srcPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
if not srcPlayer:
--
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