From d37ff1be4e18dee345942f1cac676c616636cb61 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 18 一月 2024 15:57:41 +0800 Subject: [PATCH] 10019 【砍树】回合战斗(每次攻击触发精怪技能支持) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py | 6 ------ 1 files changed, 0 insertions(+), 6 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py index 8252355..a550b5f 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py @@ -6917,12 +6917,6 @@ curPlayer.SetDict(ChConfig.Def_PlayerKey_BleedDamage, value) SendPropertyRefresh(curPlayer, ShareDefine.CDBPlayerRefresh_BleedDamage, value) -## 最终伤害百分比 -def GetFinalHurtPer(curPlayer): return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_FinalHurtPer) -def SetFinalHurtPer(curPlayer, value): - curPlayer.SetDict(ChConfig.Def_PlayerKey_FinalHurtPer, value) - SendPropertyRefresh(curPlayer, ShareDefine.CDBPlayerRefresh_FinalHurtPer, value) - ## 最终固定伤害增加 def GetFinalHurt(curPlayer): return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_FinalHurt) def SetFinalHurt(curPlayer, value): -- Gitblit v1.8.0