From d37ff1be4e18dee345942f1cac676c616636cb61 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 18 一月 2024 15:57:41 +0800 Subject: [PATCH] 10019 【砍树】回合战斗(每次攻击触发精怪技能支持) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py | 1 + 1 files changed, 1 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py index 69e1b33..9f6f1b9 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py @@ -434,6 +434,7 @@ 4108:ChConfig.TriggerType_SkillSuccess, # 使用技能成功后不触发技能 处理消耗等问题用 87 4109:ChConfig.TriggerType_SkillValue, # 增加技能伤害固定值 82 4110:ChConfig.TriggerType_ChangeSkillEff, # 改变技能特效 + 4111:ChConfig.TriggerType_AttackOver, # 攻击(对敌技能)后被动技能被触发 4 5000:ChConfig.TriggerType_TurnNum, # 回合触发 91 } return tdict.get(effectID, -1) -- Gitblit v1.8.0