From d38c7d1761ffcf23758289dbc9b7a25f700caf6e Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 04 九月 2018 14:39:28 +0800
Subject: [PATCH] 1 当客户端攻击或移动tick不对时同步一次
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py | 3 ++-
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py | 2 ++
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py | 1 -
3 files changed, 4 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
index c63b2a6..32ee3d2 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -1846,6 +1846,7 @@
curMap = GameWorld.GetMap()
#校验客户端时间
if not PlayerControl.PlayerMoveCheckClientWorldTick(curPlayer, clientWorldTick, client_StartX, client_StartY):
+ curPlayer.Sync_ClientTick()
return
#移动点检查
@@ -5409,6 +5410,7 @@
#校验客户端时间
if not PlayerControl.PlayerMoveCheckClientWorldTick(curPlayer, sendPack_WorldTick, sendPack_SeverPosX, sendPack_SeverPosY):
+ curPlayer.Sync_ClientTick()
return False
dist = GameWorld.GetDist(curPlayer.GetPosX(), curPlayer.GetPosY(), sendPack_SeverPosX, sendPack_SeverPosY)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
index de758cd..2606f18 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -116,7 +116,6 @@
#时间相差过大,可能因网络引起,拉回
GameWorld.DebugLog("PlayerMoveCheckClientWorldTick -- 服务器tick %s-客户端%s时间相差过大,可能因网络引起,拉回" % (
gameWorldTick, clientWorldTick), curPlayer.GetID())
- curPlayer.Sync_ClientTick()
return False
if gameWorldTick - curPlayer.GetDictByKey("CheckTick") > 60000:
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
index d38337f..99e5fb4 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
@@ -929,7 +929,8 @@
return
if not CheckClientAttackTick(curPlayer, clientTick, tick):
- AttackFailNotify(curPlayer, curSkill, ChConfig.SkillFail_AtkInterval)
+ AttackFailNotify(curPlayer, curSkill, ChConfig.SkillFail_AtkInterval)
+ curPlayer.Sync_ClientTick()
return
#已经在攻击中
--
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