From d38c7d1761ffcf23758289dbc9b7a25f700caf6e Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 04 九月 2018 14:39:28 +0800
Subject: [PATCH] 1 当客户端攻击或移动tick不对时同步一次

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py |    1 -
 1 files changed, 0 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
index de758cd..2606f18 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -116,7 +116,6 @@
         #时间相差过大,可能因网络引起,拉回
         GameWorld.DebugLog("PlayerMoveCheckClientWorldTick -- 服务器tick %s-客户端%s时间相差过大,可能因网络引起,拉回" % (
                             gameWorldTick, clientWorldTick), curPlayer.GetID())
-        curPlayer.Sync_ClientTick()
         return False
     
     if gameWorldTick - curPlayer.GetDictByKey("CheckTick") > 60000:

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