From d41a44a9fd316c021c4e85bde9cb0fab4c2e0be1 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期五, 15 三月 2019 17:23:43 +0800 Subject: [PATCH] 2683 子 天赋技能和新增双职业各两个技能 / 【后端】天赋技能 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py | 8 +++++++- 1 files changed, 7 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py index e262780..8c38c83 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py @@ -351,6 +351,9 @@ 4068:ChConfig.TriggerType_LockHP, # 锁血触发技能 63 4069:ChConfig.TriggerType_ZhongjiZhansha, # 终极斩杀 64 4070:ChConfig.TriggerType_DebuffOff, # 抵消一次debuff 23 + 4071:ChConfig.TriggerType_Buff_SuckBloodPer, # 攻击 百分比吸血 + 4072:ChConfig.TriggerType_SuperHitSkipCD, # 暴击无冷却 68 + 4073:ChConfig.TriggerType_BuffHurtCnt, # 当持续buff伤害第X次时触发技能 69 } return tdict.get(effectID, -1) #=========================================================================== @@ -375,12 +378,12 @@ 4506:ChConfig.TriggerType_BeAttackOver, # BUFF类:被攻击触发技能 只刷新属性 不触发技能 4507:ChConfig.TriggerType_Buff_AddSuperHitRate, # BUFF类:增加暴击率 4508:ChConfig.TriggerType_Buff_AttackSubLayer, # BUFF类:攻击减buff层,0消失 - 4514:ChConfig.TriggerType_Buff_BeAttackSubLayer, # BUFF类:被攻击减buff层,0消失 4509:ChConfig.TriggerType_Buff_SuckBloodPer, # BUFF类: 百分比吸血, 此处非属性类 4510:ChConfig.TriggerType_Buff_MustBeHit, # BUFF类: 无视闪避必中 4511:ChConfig.TriggerType_AttackAddFinalValue, #攻击增加输出伤害11 4512:ChConfig.TriggerType_ReduceHurtHPPer, # 百分比减少攻击计算后伤害 4513:ChConfig.TriggerType_AttackAddFinalValue, #攻击增加输出伤害11 + 4514:ChConfig.TriggerType_Buff_BeAttackSubLayer, # BUFF类:被攻击减buff层,0消失 4515:ChConfig.TriggerType_AddIceAtkPer, # BUFF类:攻击附加真实伤害百分比 4516:ChConfig.TriggerType_ChangeHurtToHP, # BUFF类:buff中把受到伤害的xx%转化为生命值 4517:ChConfig.TriggerType_DebuffOff, # BUFF类: 抵消debuff @@ -389,6 +392,9 @@ 4520:ChConfig.TriggerType_AddLayer, # BUFF类: 目标BUFF层级增加时 52 4521:ChConfig.TriggerType_BeLuckyHitSubPer, # 减少受到的会心伤害 65 4522:ChConfig.TriggerType_DebuffOff, # BUFF类: 抵消debuff + 4523:ChConfig.TriggerType_SuperHitSkillPer, # 暴击时,增加技能伤害 10 + 4524:ChConfig.TriggerType_SuperHitSubLayer, # 暴击减层 67 + 4525:ChConfig.TriggerType_SuperHitSkipCD, # 暴击无冷却 68 803:ChConfig.TriggerType_BloodShield, # 血盾 806:ChConfig.TriggerType_BloodShield, # 血盾 -- Gitblit v1.8.0