From d42896d1fe05ba65cf3bf537075c3d00467dfbb8 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 11 七月 2019 11:38:48 +0800
Subject: [PATCH] 860312  混服或合服情况下需要指定修改的平台和服务器,Serverid不填写代表不改变只替换spid

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossRealmPlayer.py |   39 ++++++++++-----------------------------
 1 files changed, 10 insertions(+), 29 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossRealmPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossRealmPlayer.py
index ec3f786..8eca865 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossRealmPlayer.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossRealmPlayer.py
@@ -36,10 +36,11 @@
     
     return opName.decode('gbk').encode(GameWorld.GetCharacterEncoding()) + playerName
 
-def GetCrossCommZoneIpyDataByServerGroupID(serverGroupID):
-    ## 获取跨服常规分区
+def GetCrossZoneIpyDataByServerGroupID(mapID, serverGroupID):
+    ## 获取跨服分区
+    zoneTypeName = ChConfig.Def_CrossZoneTypeName.get(mapID, "CrossZoneComm")
     crossZoneName = GameWorld.GetCrossZoneName()
-    ipyDataList = IpyGameDataPY.GetIpyGameDataByCondition("CrossZoneComm", {"CrossZoneName":crossZoneName}, True)
+    ipyDataList = IpyGameDataPY.GetIpyGameDataByCondition(zoneTypeName, {"CrossZoneName":crossZoneName}, True)
     if not ipyDataList:
         return
     for ipyData in ipyDataList:
@@ -48,22 +49,15 @@
             if (isinstance(serverGroupIDInfo, tuple) and serverGroupIDInfo[0] <= serverGroupID <= serverGroupIDInfo[1]) \
                 or (isinstance(serverGroupIDInfo, int) and serverGroupIDInfo == serverGroupID):
                 return ipyData
+    GameWorld.ErrLog("没有找到跨服玩法对应分区! mapID=%s, serverGroupID=%s, zoneTypeName=%s" % (mapID, serverGroupID, zoneTypeName))
     return
 
-def GetServerCrossZoneMapIpyData(mapID, serverGroupID=0):
-    ## 获取本服对应跨服玩法分区地图信息
+def GetServerCrossZoneMapIpyData(zoneID, mapID):
+    ## 获取本服对应跨服玩法分区地图信息 - 仅适用于固定地图及虚拟分线的跨服玩法
     if mapID not in ChConfig.Def_CrossZoneMapTableName:
         return
     tableName = ChConfig.Def_CrossZoneMapTableName[mapID]
-    if not serverGroupID:
-        if GameWorld.IsCrossServer():
-            return
-        serverGroupID = GameWorld.GetServerGroupID()
-    zoneIpyData = GetCrossCommZoneIpyDataByServerGroupID(serverGroupID)
-    if not zoneIpyData:
-        return
-    commZoneID = zoneIpyData.GetZoneID()
-    return IpyGameDataPY.GetIpyGameDataByCondition(tableName, {"ZoneID":commZoneID})
+    return IpyGameDataPY.GetIpyGameDataByCondition(tableName, {"ZoneID":zoneID})
 
 def IsCrossServerOpen():
     ## 跨服服务器是否开放中
@@ -153,26 +147,13 @@
 
 def DoEnterCrossRealm(curPlayer):
     ## 玩家进入跨服处理,本服的逻辑处理
-    curPlayer.SetCanAttack(False)
-    curPlayer.SetVisible(False)
-    curPlayer.SetSight(0)
-    curPet = curPlayer.GetPetMgr().GetFightPet()
-    if curPet:
-        curPet.SetVisible(False)
+    PlayerControl.SetPlayerSightLevel(curPlayer, curPlayer.GetID())
     return
 
 def DoExitCrossRealm(curPlayer):
     ## 玩家退出跨服处理,本服的逻辑处理
     GameWorld.Log("DoExitCrossRealm...", curPlayer.GetPlayerID())
-    curPlayer.SetCanAttack(True)
-    curPlayer.SetVisible(True)
-    curPlayer.SetSight(1)
-    curPlayer.RefreshView()
-    curPlayer.SetSight(ChConfig.Def_PlayerSight_Default)
-    curPlayer.RefreshView()
-    curPet = curPlayer.GetPetMgr().GetFightPet()
-    if curPet:
-        curPet.SetVisible(True)
+    PlayerControl.SetPlayerSightLevel(curPlayer, 0)
     if PlayerControl.GetCrossMapID(curPlayer):
         PlayerControl.SetCrossMapID(curPlayer, 0)
     return

--
Gitblit v1.8.0