From d5a1a6246ae6f4e46183b6713930773377666d7e Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 13 十一月 2018 12:01:41 +0800
Subject: [PATCH] 2683 子 天赋技能和新增双职业各两个技能 / 【后端】天赋技能 --- 优化4508代码
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py | 13 +++++++------
1 files changed, 7 insertions(+), 6 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
index 7c94fdb..fb44051 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
@@ -392,7 +392,9 @@
return
def CalcEquipGS(curItem):
- ##计算装备评分
+ '''计算装备评分
+ 评分组成:装备基础 + 传奇属性 + 绝版属性
+ '''
if not CheckNoteEquipGS(curItem):
#GameWorld.DebugLog("不设置装备评分")
return 0
@@ -408,15 +410,14 @@
break
attrDict[effectID] = attrDict.get(effectID, 0) + curEffect.GetEffectValue(0)
- gsParamIpyData = None
+ classLV = GetItemClassLV(curItem)
+ color = curItem.GetItemColor()
+ itemQuality = curItem.GetItemQuality()
+ gsParamIpyData = IpyGameDataPY.GetIpyGameData("EquipGSParam", classLV, color, itemQuality)
# 传奇属性
legendAttrIDCnt = curItem.GetUserAttrCount(ShareDefine.Def_IudetLegendAttrID)
legendAttrValueCnt = curItem.GetUserAttrCount(ShareDefine.Def_IudetLegendAttrValue)
if legendAttrIDCnt and legendAttrIDCnt == legendAttrValueCnt:
- classLV = GetItemClassLV(curItem)
- color = curItem.GetItemColor()
- itemQuality = curItem.GetItemQuality()
- gsParamIpyData = IpyGameDataPY.GetIpyGameData("EquipGSParam", classLV, color, itemQuality)
for i in xrange(legendAttrIDCnt):
attrID = curItem.GetUserAttrByIndex(ShareDefine.Def_IudetLegendAttrID, i)
attrValue = curItem.GetUserAttrByIndex(ShareDefine.Def_IudetLegendAttrValue, i)
--
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