From d5b67363261409849207d8516b29e34f4726300e Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 25 十月 2018 14:47:12 +0800
Subject: [PATCH] 2215 脱机挂在线时间异常
---
ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py | 81 ++++++++++++++++++++++++++++++++--------
1 files changed, 64 insertions(+), 17 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py
index d6c0c46..a92f212 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py
@@ -63,8 +63,11 @@
import IpyGameDataPY
import PlayerTalk
import PlayerGeTui
+import PlayerStore
import GameWorldActionControl
import GMT_CTG
+import PyGameData
+import GMShell
#---------------------------------------------------------------------
#---------------------------------------------------------------------
@@ -108,8 +111,8 @@
#通知玩家登陆信息,来自运营方
#DoLogic_LoginUserData(curPlayer)
- #通知开服天数
- PlayerEventCounter.Sync_OpenServerDay(curPlayer)
+ #通知开服天数, 登录时改为地图通知,因为GameServer的PlayerLogin在地图之后,前端有些功能处理需要提前得到开服天
+ #PlayerEventCounter.Sync_OpenServerDay(curPlayer)
# 通知广播信息
GMCommon.SendBroadCastToClient(curPlayer)
@@ -141,7 +144,8 @@
PlayerXMZZ.OnXMZZOnLogin(curPlayer)
#等级奖励
PlayerLVAward.OnPlayerLogin(curPlayer)
-
+ #商店购买次数
+ PlayerStore.OnPlayerLogin(curPlayer)
#通知世界boss信息
GameWorldBoss.OnPlayerLogin(curPlayer)
#家族副本boss状态通知
@@ -154,7 +158,10 @@
PlayerGeTui.CleanNewGuyCallBackGeTui(curPlayer.GetID())
#活动
GameWorldActionControl.OnPlayerLogin(curPlayer)
+ #玩家等级记录
+ PyGameData.g_todayPlayerLVDict[curPlayer.GetID()] = curPlayer.GetLV()
+ GMShell.OnPlayerLogin(curPlayer)
GMT_CTG.OnPlayerLogin(curPlayer)
#通知地图服务器自己初始化成功
@@ -265,19 +272,6 @@
def MSGetReward(curPlayer):
#PlayerCanGetReward.SynClient_CanGetRewardList(curPlayer)
return
-
-
-## 通知首次开服时间
-# @param curPlayer: 玩家实例
-# @return: None
-def Sync_InitOpenServerTime(curPlayer):
-# initOpenServerTime = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_InitOpenServerTime)
-# packData = ChPyNetSendPack.tagInitOpenServerTime()
-# packData.Clear()
-# packData.Time = initOpenServerTime
-# NetPackCommon.SendFakePack(curPlayer, packData)
- return
-
## 运营登陆信息处理
# @param curPlayer
@@ -620,6 +614,10 @@
elif packType == IPY_GameServer.CDBPlayerRefresh_LV:
curPlayer.SetLV(packValue)
PlayerSocial.UpdateSocialInfo(curPlayer, packType, packValue)
+ #玩家等级记录
+ playerID = curPlayer.GetID()
+ if playerID in PyGameData.g_todayPlayerLVDict:
+ PyGameData.g_todayPlayerLVDict[playerID] = packValue
elif packType == IPY_GameServer.CDBPlayerRefresh_Job:
curPlayer.SetJob(packValue)
@@ -679,6 +677,8 @@
GameWorld.Log("玩家 : %s,%s,FBID=%s 切换地图" % (curPlayer.GetName(), curPlayer.GetRealMapID(), curPlayer.GetFBID()) , curPlayer.GetPlayerID())
PlayerTeam.OnPlayerChangeMap(curPlayer, tick)
GameWorldBoss.OnPlayerChangeMap(curPlayer)
+ PlayerFamily.OnPlayerChangeMap(curPlayer, tick)
+ PlayerFamilyParty.OnPlayerChangeMap(curPlayer, tick)
return
## 玩家切换真实地图
@@ -1114,5 +1114,52 @@
NetPackCommon.SendFakePack(curPlayer, serverDateTime)
return
+def UpdataPlayerLVInfo():
+ #Onday更新玩家等级信息
+ PyGameData.g_yesterdayPlayerLVDict = PyGameData.g_todayPlayerLVDict
+ PyGameData.g_todayPlayerLVDict = {}
+ playerManager = GameWorld.GetPlayerManager()
+ for i in xrange(playerManager.GetActivePlayerCount()):
+ curPlayer = playerManager.GetActivePlayerAt(i)
+ if curPlayer == None or not curPlayer.GetInitOK():
+ continue
+ if PlayerControl.GetIsTJG(curPlayer):
+ continue
+ PyGameData.g_todayPlayerLVDict[curPlayer.GetID()] = curPlayer.GetLV()
+ return
+
+def LoadPlayerLVData():
+ #服务器开启时加载活跃玩家等级信息
+ universalRecMgr = GameWorld.GetUniversalRecMgr()
+
+ recDataList = universalRecMgr.GetTypeList(ShareDefine.Def_UniversalGameRecType_TodayPlayerLVInfo)
+ allCnt = recDataList.Count()
+ for index in xrange(allCnt):
+ recData = recDataList.At(index)
+ PyGameData.g_todayPlayerLVDict[recData.GetValue1()] = recData.GetValue2()
-
\ No newline at end of file
+ recDataList = universalRecMgr.GetTypeList(ShareDefine.Def_UniversalGameRecType_YesterdayPlayerLVInfo)
+ allCnt = recDataList.Count()
+ for index in xrange(allCnt):
+ recData = recDataList.At(index)
+ PyGameData.g_yesterdayPlayerLVDict[recData.GetValue1()] = recData.GetValue2()
+ GameWorld.DebugLog(' 服务器开启时加载活跃玩家等级信息g_todayPlayerLVDict=%s, g_yesterdayPlayerLVDict=%s'%(PyGameData.g_todayPlayerLVDict,PyGameData.g_yesterdayPlayerLVDict))
+ return
+
+def SavePlayerLVData():
+ #服务器关闭前时保存活跃玩家等级信息
+ GameWorld.GetUniversalRecMgr().Delete(ShareDefine.Def_UniversalGameRecType_TodayPlayerLVInfo)
+ GameWorld.GetUniversalRecMgr().Delete(ShareDefine.Def_UniversalGameRecType_YesterdayPlayerLVInfo)
+ universalRecMgr = GameWorld.GetUniversalRecMgr()
+ recDataList = universalRecMgr.GetTypeList(ShareDefine.Def_UniversalGameRecType_TodayPlayerLVInfo)
+ for playerID, lv in PyGameData.g_todayPlayerLVDict.items():
+ recData = recDataList.AddRec()
+ recData.SetValue1(playerID)
+ recData.SetValue2(lv)
+
+ recDataList = universalRecMgr.GetTypeList(ShareDefine.Def_UniversalGameRecType_YesterdayPlayerLVInfo)
+ for playerID, lv in PyGameData.g_yesterdayPlayerLVDict.items():
+ recData = recDataList.AddRec()
+ recData.SetValue1(playerID)
+ recData.SetValue2(lv)
+ return
\ No newline at end of file
--
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