From d5ddd452e17e338e2a72caf7e3d54ad6ac4b3123 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 27 十一月 2024 11:38:02 +0800 Subject: [PATCH] 10318 【英文】【越南】【BT】【砍树】统一增加奖励获得封包(增加每日礼包事件DailyGiftbag;屏蔽多余的CTG事件下发;) --- ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py | 125 ++++++++++++++++++++++++++++++++++++++++- 1 files changed, 121 insertions(+), 4 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py index f402a26..a48d8cc 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py @@ -44,6 +44,7 @@ import GameWorldOpenServerCampaign import ShareDefine import GameDataRecord +import PlayerPackData import PlayerCompensation import PlayerFB import UpdatePlayerName @@ -51,7 +52,9 @@ import GameWorldBoss import GameWorldFamilyWar #import PlayerFamilyTech +import PlayerFamilyZhenfa import PlayerFamilyRedPacket +import PlayerFamilyZhenbaoge import PlayerFBHelpBattle import PlayerHorsePetBoss #import PlayerFamilyStore @@ -73,14 +76,23 @@ import CrossRealmPK import CrossChampionship import CrossBattlefield +import CrossFamilyFlagwar import CrossActAllRecharge +import PlayerActGubao +import PlayerActHorsePetTrain +import PlayerActXianXiaMJ +import PlayerActBossTrial +import PlayerActFamilyCTGAssist import ChPyNetSendPack import NetPackCommon import AuctionHouse import PlayerFairyDomain import GameWorldSkyTower +import GameWorldMineArea +import PlayerTurnFight import GameWorldArena import GameWorldItem +import PlayerRecData import PlayerAssist import PlayerLove @@ -629,6 +641,11 @@ GameDataRecord.ChangeCoinCnt(eval(resultName)) return + #请求玩家的打包数据 + if callName == "ReuestPlayerPackData": + PlayerPackData.OnMGReuestPlayerPackData(eval(resultName)) + return + #跨服排位PK战斗结算 if callName == "CrossChampionshipPKOver": CrossChampionship.MapServer_CrossChampionshipPKOver(eval(resultName), tick) @@ -670,6 +687,11 @@ CrossBattlefield.MapServer_CrossBattlefieldOver(eval(resultName)) return + # 跨服仙盟夺旗战/逐鹿万界 结算 + if callName =="CrossFamilyFlagwarOver": + CrossFamilyFlagwar.MapServer_CrossFamilyFlagwarOver(eval(resultName)) + return + # 跨服妖魔boss伤害结算 if callName =="CrossYaomoBossHurtInfo": CrossYaomoBoss.MapServer_CrossYaomoBossHurtInfo(eval(resultName)) @@ -681,6 +703,38 @@ if not curPlayer: return CrossActAllRecharge.MapServer_CrossActAllRecharge(curPlayer, eval(resultName)) + return + + # Boss历练 + if callName == "BossTrial": + curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) + if not curPlayer: + return + PlayerActBossTrial.MapServer_BossTrial(curPlayer, eval(resultName)) + return + + # 仙匣秘境 + if callName == "XianXiaMJ": + curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) + if not curPlayer: + return + PlayerActXianXiaMJ.MapServer_XianXiaMJ(curPlayer, eval(resultName)) + return + + # 古宝养成 + if callName == "ActGubao": + curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) + if not curPlayer: + return + PlayerActGubao.MapServer_Gubao(curPlayer, eval(resultName)) + return + + # 骑宠养成 + if callName == "ActHorsePetTrain": + curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) + if not curPlayer: + return + PlayerActHorsePetTrain.MapServer_HorsePetTrain(curPlayer, eval(resultName)) return #py喇叭聊天 @@ -702,6 +756,13 @@ # 战盟联赛 if callName =="FamilyWarOver": GameWorldFamilyWar.MapServer_FamilyWarOver(eval(resultName)) + return + + # 增加玩家Rec数据 + if callName == "AddPlayerRec": + curPlayer = None if not srcPlayerID else GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) + recType, valueList, userData, notifyType = eval(resultName) + PlayerRecData.MapServer_AddPlayerRec(curPlayer, recType, valueList, userData, notifyType) return # 删除通用玩家Rec数据 @@ -903,6 +964,22 @@ if callName =="AllFamilyBossOver": PlayerFamilyBoss.AllFamilyBossKilled() return + #仙盟阵法 + if callName =="FamilyZhenfa": + curPlayer = None + if srcPlayerID: + curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) + if not curPlayer: + return + PlayerFamilyZhenfa.MapServer_FamilyZhenfa(curPlayer, eval(resultName)) + return + #仙盟传功 + if callName =="FamilyChuangong": + curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) + if not curPlayer: + return + PlayerFamily.MapServer_FamilyChuangong(curPlayer, eval(resultName)) + return #骑宠BOSS结束 if callName =="HorsePetBossOver": PlayerHorsePetBoss.HorsePetBossKilled(int(resultName)) @@ -968,7 +1045,7 @@ # 副本助战 - if callName =="FBHelpBattle": + if callName == "FBHelpBattle": curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) if not curPlayer: return @@ -978,22 +1055,42 @@ resultName = '%s' % ret # 竞技场 - if callName =="Arena": + if callName == "Arena": curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) if not curPlayer: return ret = GameWorldArena.MapServer_Arena(curPlayer, eval(resultName)) resultName = '%s' % ret if ret != None else '' # 需要重置间隔,每次都回复 + # 仙盟充值互助 + if callName == "FamilyCTGAssist": + curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) + if not curPlayer: + return + ret = PlayerActFamilyCTGAssist.MapServer_FamilyCTGAssist(curPlayer, eval(resultName)) + if ret == None: + return + resultName = '%s' % ret + + # 仙盟珍宝阁 + if callName =="FamilyZhenbaoge": + curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) + if not curPlayer: + return + ret = PlayerFamilyZhenbaoge.MapServer_ZhenbaogeOP(curPlayer, eval(resultName)) + if ret == None: + return + resultName = '%s' % ret + # 仙盟boss - if callName =="FamilyBoss": + if callName == "FamilyBoss": ret = PlayerFamilyBoss.MapServer_FamilyBoss(eval(resultName), tick) if ret == None: return resultName = '%s' % ret # 情缘 - if callName =="Love": + if callName == "Love": curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) if not curPlayer: return @@ -1002,6 +1099,26 @@ return resultName = '%s' % ret + # 回合制 + if callName == "TurnFight": + curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) + if not curPlayer: + return + ret = PlayerTurnFight.MapServer_TurnFight(curPlayer, eval(resultName)) + if ret == None: + return + resultName = '%s' % ret + + # 福地 + if callName == "MineArea": + curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) + if not curPlayer: + return + ret = GameWorldMineArea.MapServer_MineArea(curPlayer, eval(resultName)) + if ret == None: + return + resultName = '%s' % ret + # 天星塔 if callName == "SkyTower": curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) -- Gitblit v1.8.0