From d5df67cdbd617183bef60dae8ece608ba516e101 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 12 十月 2018 15:25:39 +0800 Subject: [PATCH] 3784 【后端】 Boss争夺战(原骑宠争夺)仙盟排名前三的玩家广播提示修改为单独的三条 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py | 86 ++++++++++++++++++++++++++++++------------ 1 files changed, 61 insertions(+), 25 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py index ac6ef1d..fb1a30c 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py @@ -62,7 +62,7 @@ import PlayerActivity import PlayerTeHui import FBCommon -import HighLadderTube +import PlayerBindJadeWheel import BossHurtMng import PlayerAction import PlayerAttrFruit @@ -108,6 +108,7 @@ import PlayerSpringSale import PlayerFairyCeremony import ChNetSendPack +import FamilyRobBoss import PyGameData import PlayerCoin import PlayerGeTui @@ -237,6 +238,7 @@ curPlayer.SetDict(ChConfig.Def_PlayerKey_LoadMapIsLogin, 1) #通知时间 Sync_PyServerDataTimeToClient(curPlayer) + Sync_OpenServerDay(curPlayer) #通知玩家基本信息 curPlayer.Sync_ClientPlayerLogin() @@ -537,11 +539,13 @@ SyncPackDownloadAward(curPlayer) # 登录触发功能开启(老号处理) GameFuncComm.DoFuncOpenLogic(curPlayer) - # 神兽 + # 神兽 PlayerDogz.OnPlayerLogin(curPlayer) - # 神兽副本 - GameLogic_Dogz.SyncNPCRefreshTime(curPlayer.GetID()) - + # 骑宠 + FamilyRobBoss.OnPlayerLogin(curPlayer) + # 绑玉转盘 + PlayerBindJadeWheel.OnDay(curPlayer) + # 上线查询一次充值订单 curPlayer.SendDBQueryRecharge() @@ -550,7 +554,10 @@ tjgTime = PlayerTJG.GetTJGTime(curPlayer) if tjgTime: curPlayer.SendGameServerRefreshState(IPY_GameWorld.CDBPlayerRefresh_HappyPoint, tjgTime) - + + # 如果被禁言的,上线同步前端 + if curPlayer.GetGMForbidenTalk(): + curPlayer.SendPropertyRefresh(ShareDefine.CDBPlayerRefresh_ForbidenTalk, curPlayer.GetGMForbidenTalk(), False) return @@ -1846,6 +1853,7 @@ curMap = GameWorld.GetMap() #校验客户端时间 if not PlayerControl.PlayerMoveCheckClientWorldTick(curPlayer, clientWorldTick, client_StartX, client_StartY): + curPlayer.Sync_ClientTick() return #移动点检查 @@ -3479,8 +3487,14 @@ return mapID = curPlayer.GetMapID() + + activityLineID = 0 # 活动线, 默认1线 + activityMapLineDict = IpyGameDataPY.GetFuncEvalCfg("MapLine", 2, {}) + if mapID in activityMapLineDict: + activityLineID = max(0, activityMapLineDict[mapID] - 1) + mapLineDict = IpyGameDataPY.GetFuncEvalCfg("MapLine", 1) - if mapID in mapLineDict and changLineID >= mapLineDict[mapID]: + if changLineID != activityLineID and mapID in mapLineDict and changLineID >= mapLineDict[mapID]: GameWorld.ErrLog("该地图没有开放此线路,无法手动切换!mapID=%s,changLineID=%s,maxLine=%s" % (mapID, changLineID, mapLineDict[mapID]), curPlayer.GetID()) return @@ -3663,6 +3677,7 @@ rebornTime = GetRebronTime(curPlayer, playerRebornType) #冷却时间到了 if not CanRebornByTimeOver(curPlayer, rebornTime): + PlayerControl.NotifyCode(curPlayer, 'RebornCD') return False isFBReborn = False @@ -4375,16 +4390,6 @@ PlayerControl.NotifyCode(curPlayer, "04BBF813-7A30-47A8-927DE1ACCC4F378E") return -#=============================================================================== -# isFreedomTransBuff = SkillCommon.GetPlayerBuffBySkillTypeID(curPlayer, ShareDefine.Def_FreedomTransBuffID) -# if not PlayerControl.IsPlayerInFight(curPlayer): -# -# if (transportType == ChConfig.Def_Transport_Type_BigMap) or (not isFreedomTransBuff): -# #传送支付处理 -# -# if not PayForTransport(curPlayer, transportType, isAutoBuy): -# return -#=============================================================================== #是任务传送,VIP等级不够,且传送符不足,不处理 if transportType == ChConfig.Def_Transport_Type_Mission and \ not TransportVipLvRestrict(curPlayer, transportType) and \ @@ -4486,12 +4491,6 @@ # @param transportType 传送类型 # @return 是否vip等级限制 def TransportVipLvRestrict(curPlayer, transportType): - - #大地图标记传送不能体验无限飞buff功能 - if transportType != ChConfig.Def_Transport_Type_BigMap: - if SkillCommon.GetPlayerBuffBySkillTypeID(curPlayer, ShareDefine.Def_FreedomTransBuffID): - #有无限飞buff - return True return PlayerVip.GetPrivilegeValue(curPlayer, ChConfig.VIPPrivilege_FreeTransport) @@ -5267,7 +5266,7 @@ # 请求GameServer目标地图NPC信息 sendMsg = "%s" % str([tagMapID, tagLineID, npcIDList]) curPlayer.GameServer_QueryPlayerByID(ChConfig.queryType_NPCCnt, 0, - 'NPCCntInfo', sendMsg, len(sendMsg)) + 'NPCCnt', sendMsg, len(sendMsg)) return @@ -5315,6 +5314,29 @@ NetPackCommon.SendFakePack(curPlayer, serverDateTime) return +## 通知开服天数 +# @param curPlayer: 玩家实例 +# @return: None +def Sync_OpenServerDay(curPlayer): + serverTime = GameWorld.GetCurrentTime() + if not serverTime: + return + gw = GameWorld.GetGameWorld() + packData = ChPyNetSendPack.tagOpenServerDay() + packData.Clear() + packData.Day = gw.GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay) + packData.IsMixServer = gw.GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_IsMixServer) + packData.MixDay = gw.GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_MixServerDay) + packData.OpenWeekday = gw.GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_OpenServerWeekday) + packData.NowYear = serverTime.year + packData.NowMonth = serverTime.month + packData.NowDay = serverTime.day + packData.NowHour = serverTime.hour + packData.NowMinute = serverTime.minute + packData.NowSecond = serverTime.second + packData.NowMicSecond = serverTime.microsecond + NetPackCommon.SendFakePack(curPlayer, packData) + return #=============================================================================== # //B4 09 玩家移动 # tagCMPyMove @@ -5408,6 +5430,7 @@ #校验客户端时间 if not PlayerControl.PlayerMoveCheckClientWorldTick(curPlayer, sendPack_WorldTick, sendPack_SeverPosX, sendPack_SeverPosY): + curPlayer.Sync_ClientTick() return False dist = GameWorld.GetDist(curPlayer.GetPosX(), curPlayer.GetPosY(), sendPack_SeverPosX, sendPack_SeverPosY) @@ -5508,4 +5531,17 @@ sendPack.Clear() sendPack.Record = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_DownloadAwardState) NetPackCommon.SendFakePack(curPlayer, sendPack) - return \ No newline at end of file + return + +def NotifyPlayerMove(curPlayer, posX, posY, npcID=0): + '''通知前端向某个点移动 + 这里前端可能需要针对某次移动做额外处理,比如移动到某个点后需要自动战斗等 + 所以这里只做通知前端可以向某个点移动,最终移动由前端发起 + ''' + sendPack = ChPyNetSendPack.tagMCNotifyPlayerMove() + sendPack.Clear() + sendPack.PosX = posX + sendPack.PosY = posY + sendPack.NPCID = npcID + NetPackCommon.SendFakePack(curPlayer, sendPack) + return -- Gitblit v1.8.0