From d5e9bbcf96cf98d767ba073774b1ee287569659d Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期六, 24 十一月 2018 18:20:13 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.0.87:10010/r/SnxxServerCode
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py | 100 ++++++++++++++++++++++++++++++++++++++++++++++----
1 files changed, 92 insertions(+), 8 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py
index d6f129b..d02f52a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py
@@ -20,8 +20,13 @@
import IPY_GameWorld
import NetPackCommon
import ChPyNetSendPack
+import PlayerActivity
import PlayerControl
import IpyGameDataPY
+import SkillCommon
+import PyGameData
+import BuffSkill
+import PlayerTJG
import NPCCommon
import ChConfig
import GameObj
@@ -81,6 +86,15 @@
g_familyOwnerBossHurt = FamilyOwnerBossHurt()
return g_familyOwnerBossHurt
+def OnPlayerLogin(curPlayer):
+ if GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyRobBoss):
+ __DoCheckHorsePetRobBossKillCntBuff(curPlayer, GameWorld.GetGameWorld().GetTick())
+ return
+
+def IsHorsePetRobBoss(bossID):
+ ## 是否骑宠争夺bossID
+ return bossID in IpyGameDataPY.GetFuncEvalCfg("FairyGrabBossID", 1)
+
def OnGMPrintFamilyOwnerBossHurt(curPlayer, curNPC):
## GM显示仙盟归属boss伤血信息
@@ -122,7 +136,6 @@
def OnPlayerHurtFamilyOwnerBoss(curPlayer, curBoss, hurtValue):
## 仙盟玩家对仙盟归属boss造成伤害
- GameWorld.DebugLog("OnPlayerHurtFamilyOwnerBoss hurtValue=%s" % hurtValue)
if hurtValue <= 0:
return
@@ -140,6 +153,7 @@
if NPCCommon.GetDropOwnerType(curBoss) != ChConfig.DropOwnerType_Family:
return
+ GameWorld.DebugLog("OnPlayerHurtFamilyOwnerBoss hurtValue=%s" % hurtValue)
lineID = GameWorld.GetGameWorld().GetLineID()
objID = curBoss.GetID()
bossID = curBoss.GetNPCID()
@@ -181,6 +195,12 @@
hurtName = familyName if hurtType == FamilyHurtObjType_Family else playerName
objHurtDict[hurtID] = FamilyHurtObj(familyID, hurtType, hurtID, hurtName)
hurtObj = objHurtDict[hurtID]
+
+ # 玩家对该boss第一次造成伤害
+ if hurtType == FamilyHurtObjType_Player and hurtObj.hurtValue == 0 and hurtValue:
+ if IsHorsePetRobBoss(curBoss.GetNPCID()):
+ PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_FamilyRobBoss)
+
hurtObj.hurtValue += hurtValue
GameWorld.DebugLog(" 更新伤血%s: hurtType=%s,hurtID=%s,hurtValue=%s"
% (mark, hurtType, hurtID, hurtObj.hurtValue), playerID)
@@ -255,7 +275,7 @@
npcHisHurtPlayerList.sort(cmp=CmpFamilyOwnerBossHurtSort)
# 归属仙盟前x名玩家额外奖励,算历史伤血
- batchPlayerIDList, batchAddItemList, batchParamList = [], [], []
+ batchPlayerIDList, batchAddItemList, batchParamList, batchDetailList = [], [], [], []
ownerFamilyPlayerOrderAwardDict = IpyGameDataPY.GetFuncEvalCfg("FairyGrabBoss", 1, {})
curNPCPlayerOrderAwardDict = ownerFamilyPlayerOrderAwardDict.get(bossID, {})
maxOrder = max(curNPCPlayerOrderAwardDict) if curNPCPlayerOrderAwardDict else 0
@@ -270,14 +290,17 @@
batchPlayerIDList.append([hurtPlayer.objID])
batchAddItemList.append(awardItemList)
batchParamList.append([bossID, curOrder])
+ batchDetailList.append({"BossID":bossID, "Order":curOrder})
orderPlayerNameList.append(hurtPlayer.name)
GameWorld.Log(" 归属仙盟第%s名额外奖励: %s" % (curOrder, awardItemList))
if curOrder >= maxOrder:
break
if batchPlayerIDList:
- PlayerControl.SendMailBatch("FairyGrabBoss2", batchPlayerIDList, batchAddItemList, batchParamList)
- orderPlayerName = ShareDefine.Def_Space.join(orderPlayerNameList)
- PlayerControl.WorldNotify(0, "FairyGrabBossRank", [orderPlayerName, bossID])
+ PlayerControl.SendMailBatch("FairyGrabBoss2", batchPlayerIDList, batchAddItemList, batchParamList, batchDetail=batchDetailList)
+ for order, orderPlayerName in enumerate(orderPlayerNameList, 1):
+ PlayerControl.WorldNotify(0, "FairyGrabBossRank", [orderPlayerName, bossID, order])
+ if order >= 3:
+ break
# 参与仙盟历史伤血奖励, 算历史伤血
joinAwardNeedHurtHPPer = IpyGameDataPY.GetFuncCfg("FairyGrabBoss", 2)
@@ -294,7 +317,7 @@
continue
joinAwardPlayerIDList += familyPlayerIDList
if joinAwardPlayerIDList:
- PlayerControl.SendMailByKey("FairyGrabBoss1", joinAwardPlayerIDList, curNPCJoinFamilyAwardList, [bossID, joinAwardNeedHurtHPPer])
+ PlayerControl.SendMailByKey("FairyGrabBoss1", joinAwardPlayerIDList, curNPCJoinFamilyAwardList, [bossID, joinAwardNeedHurtHPPer], detail={"BossID":bossID})
# 同步最终结果给所有参与过的玩家
hurtPack = __GetFamilyOwnerBossHurtPack(hurtMgr, key, objID, bossID, 0)
@@ -311,7 +334,7 @@
GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, "FamilyOwnerBossInfo", syncMsg, len(syncMsg))
# 伤血在NPCCommon统一清
- return
+ return ownerFamilyName
def RefreshFamilyOwnerNPCHurt(npcControl, curNPC, tick, refreshInterval):
## 仙盟归属boss刷新伤血列表
@@ -401,7 +424,7 @@
for clearHurtFamilyID in clearHurtFamilyIDList:
npcFamilyNowHurtDict.pop(clearHurtFamilyID, 0)
- npcFamilyPlayerIDDict.pop(clearHurtFamilyID, 0)
+ #npcFamilyPlayerIDDict.pop(clearHurtFamilyID, 0)
GameWorld.Log("清除仙盟伤血: lineID=%s,objID=%s,bossID=%s" % (lineID, objID, bossID))
# 排序
@@ -498,6 +521,13 @@
key = (lineID, objID, bossID)
hurtMgr = GetFamilyHurtMgr()
+
+ # 同步对骑宠争夺boss有伤血的玩家ID到GameServer
+ if IsHorsePetRobBoss(bossID):
+ familyHurtPlayerIDListDict = hurtMgr.familyPlayerIDDict.get(key, {})
+ syncMsg = str([bossID, familyHurtPlayerIDListDict])
+ GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, "HorsePetRobBossHurtPlayer", syncMsg, len(syncMsg))
+
hurtMgr.ClearNPCHurt(key)
GameWorld.DebugLog("ClearFamilyOwnerBossHurt lineID=%s, objID=%s, bossID=%s" % (lineID, objID, bossID))
@@ -559,4 +589,58 @@
return hurtPack
+def OnFamilyKillHorsePetRobBossCntChange(tick):
+ ## 仙盟击杀骑宠boss个数变更
+
+ playerManager = GameWorld.GetPlayerManager()
+ for i in xrange(playerManager.OnlineCount()):
+ curPlayer = playerManager.OnlineAt(i)
+ if curPlayer.IsEmpty():
+ continue
+ __DoCheckHorsePetRobBossKillCntBuff(curPlayer, tick)
+
+ return
+
+def __DoCheckHorsePetRobBossKillCntBuff(curPlayer, tick):
+ familyID = curPlayer.GetFamilyID()
+ if not familyID:
+ return
+
+ if PlayerTJG.GetIsTJG(curPlayer):
+ return
+
+ killCount = PyGameData.g_familyKillHorsePetRobBossCntDict.get(familyID, 0)
+ skillTypeID = ChConfig.Def_SkillID_HorsePetRobBossKillCntBuff
+
+ skillInfo = SkillCommon.FindBuffByID(curPlayer, skillTypeID)
+ findBuff, buffManager, buffType, findSkill = skillInfo
+ if not findSkill:
+ return
+ killLV = min(killCount, findSkill.GetSkillMaxLV())
+
+ if findBuff:
+ buffSkill = findBuff.GetSkill()
+ if not buffSkill:
+ return
+ curBuffLV = buffSkill.GetSkillLV()
+ if curBuffLV == killLV:
+ #GameWorld.DebugLog("骑宠怨念buff等级不变: familyID=%s,killLV=%s,curBuffLV=%s" % (familyID, killLV, curBuffLV), curPlayer.GetPlayerID())
+ return
+
+ elif not killLV:
+ #GameWorld.DebugLog("无骑宠怨念buff: familyID=%s,killLV=%s" % (familyID, killLV), curPlayer.GetPlayerID())
+ return
+
+ if not killLV:
+ #GameWorld.DebugLog("删除骑宠怨念buff: familyID=%s,killLV=%s" % (familyID, killLV), curPlayer.GetPlayerID())
+ BuffSkill.DelBuffBySkillID(curPlayer, skillTypeID, tick)
+ else:
+ #GameWorld.DebugLog("变更骑宠怨念buff等级: familyID=%s,killLV=%s" % (familyID, killLV), curPlayer.GetPlayerID())
+ curSkill = GameWorld.GetGameData().FindSkillByType(skillTypeID, killLV)
+ BuffSkill.AddBuffNoRefreshState(curPlayer, buffType, curSkill, tick, [], curPlayer)
+
+ return
+
+
+
--
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