From d6ab65727dd3a6acafc9a58b4254cc8765d8a9d1 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 16 一月 2025 18:59:25 +0800 Subject: [PATCH] 10361 【越南】【英语】【BT】【砍树】仙匠大会 - 服务端(榜单奖励增加积分达标额外奖励;) --- ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py | 189 ++++++++++++++++++++++++++++++++++------------- 1 files changed, 136 insertions(+), 53 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py index a0d9378..3905dd4 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py @@ -38,6 +38,7 @@ import PlayerActBossTrial import PlayerActXianXiaMJ import PlayerActGubao +import PlayerActHorsePetTrain import PlayerUniversalGameRec import GameWorldAverageLv import PlayerFamilyBoss @@ -246,8 +247,9 @@ GameWorld.Log("加载运营活动: actName=%s,platform=%s,serverGroupID=%s" % (actName, platform, serverGroupID)) curServerActIpyDataList = __GetOperationActionServerIpyDataList(ipyDataMgr, platform, serverGroupID, actName) GameWorld.Log(" 可处理条数=%s" % (len(curServerActIpyDataList))) - actNumDisableWeekIpyDataInfo, disableWeekCfgIDDict = __GetOperationActionDisableWeekIpyDataInfo(actName, curDateTime, curServerActIpyDataList) - + coverDisableLoopIpyDataInfo, disableLoopCfgIDDict, otherLoopCfgIDDict, coverDisableWeekIpyDataInfo, disableWeekCfgIDDict = \ + __GetOperationActionDisableIpyDataInfo(actName, curDateTime, curServerActIpyDataList) + for ipyData in curServerActIpyDataList: platformList = [] if not hasattr(ipyData, "GetPlatformList") else ipyData.GetPlatformList() @@ -279,10 +281,30 @@ endDateStr = "%d-%d-%d" % (serverTime.year, serverTime.month, serverTime.day) GameWorld.Log(" 结束日期为空,默认每天,今日为: endDateStr=%s" % endDateStr) - # 开服常规: 开服天 > 日期 > 周x (不受合服天影响,合服活动新增一套独立的活动,还是走运营活动配置) + actByLoopYmd = startDateStr.startswith("L") # 按日期循环 + # 根据日期循环的通用 + if actByLoopYmd: + if cfgID in coverDisableLoopIpyDataInfo: + loopStartDate, loopEndDate, ymdCfgID, ymdStartDate, ymdEndDate = coverDisableLoopIpyDataInfo[cfgID] + GameWorld.Log(" 按日期循环的在按日期开启的时间内,不处理! cfgID=%s,%s(%s) ~ %s(%s) in ymdCfgID=%s,%s ~ %s" + % (cfgID, loopStartDate, startDateStr, loopEndDate, endDateStr, ymdCfgID, ymdStartDate, ymdEndDate)) + continue + + if cfgID in disableLoopCfgIDDict: + GameWorld.Log(" 按日期循环的未到开启循环日期或已结束循环日期,不处理! cfgID=%s,startDateStr=%s,endDateStr=%s" % (cfgID, startDateStr, endDateStr)) + continue + + if cfgID in otherLoopCfgIDDict: + loopCfgIDList, startDateStr, endDateStr, loopIndex, loopTimes = otherLoopCfgIDDict[cfgID] + GameWorld.Log(" 按日期循环的还未循环到当前配置,不处理! cfgID=%s,startDateStr=%s,endDateStr=%s,loopCfgIDList=%s,loopIndex=%s,loopTimes=%s" + % (cfgID, startDateStr, endDateStr, loopCfgIDList, loopIndex, loopTimes)) + continue + startDateStr, endDateStr = GameWorld.GetOperationActionDateStr(ipyData) + + # 开服常规: 开服天 > 日期 > 周x=日期循环 (不受合服天影响,合服活动新增一套独立的活动,还是走运营活动配置) if actType == ShareDefine.ActType_OpenComm: actByWeek = (startDateStr.startswith("W") and endDateStr.startswith("W")) # 按周x开 - actByDate = (not actByWeek and startDateStr.count("-") == 2 and endDateStr.count("-") == 2) # 按日期开 + actByDate = (not actByLoopYmd and not actByWeek and startDateStr.count("-") == 2 and endDateStr.count("-") == 2) # 按日期开 # 开服天的 if startDateStr.isdigit() and endDateStr.isdigit(): @@ -298,21 +320,20 @@ GameWorld.Log(" 开服天转化为日期: %s ~ %s" % (startDateStr, endDateStr)) # 常规配置: 开服前X天不开,不受合服影响,功能配置表可配置 开服前X天后交叉可开,每日重置的活动默认可开 - elif actByWeek or actByDate: + elif actByWeek or actByDate or actByLoopYmd: if openServerDay <= customMaxServerDay: GameWorld.Log(" 按日期/周开的在开服定制限制天内,不处理! cfgID=%s,%s ~ %s,openServerDay=%s" % (cfgID, startDateStr, endDateStr, openServerDay)) continue - disableWeekIpyDataInfo = actNumDisableWeekIpyDataInfo.get(actNum, {}) - if cfgID in disableWeekIpyDataInfo: - startWeekDate, endWeekDate, ymdCfgID, ymdStartDate, ymdEndDate = disableWeekIpyDataInfo[cfgID] + if cfgID in coverDisableWeekIpyDataInfo: + startWeekDate, endWeekDate, ymdCfgID, ymdStartDate, ymdEndDate = coverDisableWeekIpyDataInfo[cfgID] GameWorld.Log(" 常规活动,按星期开启的在按日期开启的时间内,不处理! cfgID=%s,%s(%s) ~ %s(%s) in ymdCfgID=%s,%s ~ %s" % (cfgID, startWeekDate, startDateStr, endWeekDate, endDateStr, ymdCfgID, ymdStartDate, ymdEndDate)) continue if cfgID in disableWeekCfgIDDict: GameWorld.Log(" 常规活动,按星期开启的未到开启循环日期或已结束循环日期,不处理! cfgID=%s,startDateStr=%s,endDateStr=%s, %s" - % (cfgID, startDateStr, endDateStr, disableWeekCfgIDDict[cfgID])) + % (cfgID, startDateStr, endDateStr, str(disableWeekCfgIDDict[cfgID]))) continue if actByWeek: @@ -652,11 +673,16 @@ return curServerActIpyDataList -def __GetOperationActionDisableWeekIpyDataInfo(actName, curDateTime, curServerActIpyDataList): +def __GetOperationActionDisableIpyDataInfo(actName, curDateTime, curServerActIpyDataList): ## 获取不可用的按星期X开启的配置数据信息,按星期X开启的 活动优先级小于按日期的,当有重叠时以日期的为准 - #curWeekday = curDateTime.weekday() + 1 # 今天星期几, 1代表星期1 - actNumWeekYMDIpyDataInfo = {} # {actNum:[weekIpyDataList, ymdIpyDatList], ...} - disableWeekCfgIDDict = {} # {cfgID:[startDateStr, endDateStr], ...} + # 优先级 日期 > 按日期循环 > 按星期循环 + + actNumYMDIpyDataInfo = {} # {actNum:ymdIpyDataList, ...} # 配置日期的 + actNumLoopIpyDataInfo = {} # {actNum:{loopKey:[loopCfgIDList, loopDateInfo]}, ...} # 按日期循环的 + actNumWeekIpyDataInfo = {} # {actNum:weekIpyDataList, ...} # 按星期循环的 + + disableWeekCfgIDDict = {} # {cfgID:[startDateStr, endDateStr], ...} # 未开始循环的星期 + disableLoopCfgIDDict = {} # {cfgID:[startDateStr, endDateStr], ...} # 未开始循环的日期 curDateTimeYmdStr = "%d-%d-%d" % (curDateTime.year, curDateTime.month, curDateTime.day) curDateTimeYmd = GameWorld.ChangeStrToDatetime(curDateTimeYmdStr, ChConfig.TYPE_Time_YmdFormat) @@ -666,50 +692,90 @@ startDateStr = ipyData.GetStartDate() endDateStr = ipyData.GetEndDate() actNum = GetOperationActNum(actName, ipyData) - actType = GetOperationActType(actNum) - # 这里只处理常规运营活动,日期优先级大于周 - if actType != ShareDefine.ActType_OpenComm: - continue - - if actNum not in actNumWeekYMDIpyDataInfo: - weekIpyDataList, ymdIpyDatList = [], [] - actNumWeekYMDIpyDataInfo[actNum] = [weekIpyDataList, ymdIpyDatList] - weekIpyDataList, ymdIpyDatList = actNumWeekYMDIpyDataInfo[actNum] # 按星期X的 if startDateStr.startswith("W"): + if actNum not in actNumWeekIpyDataInfo: + actNumWeekIpyDataInfo[actNum] = [] + weekIpyDataList = actNumWeekIpyDataInfo[actNum] startDateStr, endDateStr = GameWorld.GetOperationActionDateStr(ipyData) startWeekDate = GameWorld.ChangeStrToDatetime(startDateStr, ChConfig.TYPE_Time_YmdFormat) endWeekDate = GameWorld.ChangeStrToDatetime(endDateStr, ChConfig.TYPE_Time_YmdFormat) if startWeekDate > curDateTimeYmd or curDateTimeYmd > endWeekDate: # 还未开始的循环 or 已经强制结束的循环 disableWeekCfgIDDict[cfgID] = [startDateStr, endDateStr] else: - weekIpyDataList.append([ipyData, startWeekDate, endWeekDate]) + weekIpyDataList.append([cfgID, startWeekDate, endWeekDate]) + # 按日期循环 + elif startDateStr.startswith("L"): + loopStartDate, loopEndDate, loopTimes = GameWorld.GetOperationActionLoopDate(startDateStr, endDateStr, curDateTime) + if loopStartDate > curDateTimeYmd or curDateTimeYmd > loopEndDate: # 还未开始的循环 or 已经强制结束的循环 + disableLoopCfgIDDict[cfgID] = [startDateStr, endDateStr] + else: + loopKey = (startDateStr, endDateStr) # 同个循环周期的视为同一组 + if actNum not in actNumLoopIpyDataInfo: + actNumLoopIpyDataInfo[actNum] = {} + loopIpyDataDict = actNumLoopIpyDataInfo[actNum] + if loopKey not in loopIpyDataDict: + loopCfgIDList, loopDateInfo = [], [loopStartDate, loopEndDate, loopTimes] + loopIpyDataDict[loopKey] = [loopCfgIDList, loopDateInfo] + loopCfgIDList, loopDateInfo = loopIpyDataDict[loopKey] + loopCfgIDList.append(cfgID) + # 按日期的 elif startDateStr.count("-") == 2: - ymdIpyData = ipyData - ymdStartDate = datetime.datetime.strptime("%s %02d:%02d:00" % (startDateStr, curDateTime.hour, curDateTime.minute), ChConfig.TYPE_Time_Format) - ymdEndDate = datetime.datetime.strptime("%s %02d:%02d:00" % (endDateStr, curDateTime.hour, curDateTime.minute), ChConfig.TYPE_Time_Format) - ymdIpyDatList.append([ymdIpyData, ymdStartDate, ymdEndDate]) + if actNum not in actNumYMDIpyDataInfo: + actNumYMDIpyDataInfo[actNum] = [] + ymdIpyDataList = actNumYMDIpyDataInfo[actNum] + ymdStartDate = GameWorld.ChangeStrToDatetime(startDateStr, ChConfig.TYPE_Time_YmdFormat) + ymdEndDate = GameWorld.ChangeStrToDatetime(endDateStr, ChConfig.TYPE_Time_YmdFormat) + ymdIpyDataList.append([cfgID, ymdStartDate, ymdEndDate]) else: - # 只处理按星期、按日期的,其他的不处理 + # 其他的不处理 pass - actNumDisableWeekIpyDataInfo = {} # {actNum:{cfgID:[info], ...}, ...} - for actNum, weekYMDIpyDataInfo in actNumWeekYMDIpyDataInfo.items(): - weekIpyDataList, ymdIpyDatList = weekYMDIpyDataInfo - for ipyData, startWeekDate, endWeekDate in weekIpyDataList: - cfgID = ipyData.GetCfgID() - for ymdIpyData, ymdStartDate, ymdEndDate in ymdIpyDatList: - if ymdStartDate <= startWeekDate <= ymdEndDate or ymdStartDate <= endWeekDate <= ymdEndDate: - if actNum not in actNumDisableWeekIpyDataInfo: - actNumDisableWeekIpyDataInfo[actNum] = {} - ymdCfgID = ymdIpyData.GetCfgID() - actNumDisableWeekIpyDataInfo[actNum][cfgID] = [startWeekDate, endWeekDate, ymdCfgID, ymdStartDate, ymdEndDate] + nowLoopYMDIpyDataInfo = {} # {actNum:loopIpyDataList, ...} # # 日期循环中当前在循环的 + otherLoopCfgIDDict = {} # {cfgID:[info], ...} # 日期循环中不是当前循环的其他循环 + coverDisableLoopIpyDataInfo = {} # {cfgID:[info], ...} # 被日期覆盖的日期循环 + for actNum, loopIpyDataDict in actNumLoopIpyDataInfo.items(): + ymdIpyDataList = actNumYMDIpyDataInfo.get(actNum, []) + if actNum not in nowLoopYMDIpyDataInfo: + nowLoopYMDIpyDataInfo[actNum] = [] + loopIpyDataList = nowLoopYMDIpyDataInfo[actNum] + for loopKey, loopInfo in loopIpyDataDict.items(): + startDateStr, endDateStr = loopKey + loopCfgIDList, loopDateInfo = loopInfo + loopStartDate, loopEndDate, loopTimes = loopDateInfo + loopIndex = (loopTimes - 1) % len(loopCfgIDList) # 当前循环次数对应的循环索引 + curLoopCfgID = 0 + for index, loopCfgID in enumerate(loopCfgIDList): + if index == loopIndex: # 当前循环的 + curLoopCfgID = loopCfgID + loopIpyDataList.append([loopCfgID, loopStartDate, loopEndDate]) + else: + otherLoopCfgIDDict[loopCfgID] = [loopCfgIDList, startDateStr, endDateStr, loopIndex, loopTimes] - return actNumDisableWeekIpyDataInfo, disableWeekCfgIDDict + for ymdCfgID, ymdStartDate, ymdEndDate in ymdIpyDataList: + if ymdStartDate <= loopStartDate <= ymdEndDate or ymdStartDate <= loopEndDate <= ymdEndDate: + coverDisableLoopIpyDataInfo[curLoopCfgID] = [loopStartDate, loopEndDate, ymdCfgID, ymdStartDate, ymdEndDate] + + coverDisableWeekIpyDataInfo = {} # {cfgID:[info], ...} # 被日期覆盖的星期循环 + for actNum, weekIpyDataList in actNumWeekIpyDataInfo.items(): + ymdIpyDataList = actNumYMDIpyDataInfo.get(actNum, []) + loopIpyDatList = nowLoopYMDIpyDataInfo.get(actNum, []) + for weekCfgID, startWeekDate, endWeekDate in weekIpyDataList: + # 被常规日期覆盖的 + for ymdCfgID, ymdStartDate, ymdEndDate in ymdIpyDataList: + if ymdStartDate <= startWeekDate <= ymdEndDate or ymdStartDate <= endWeekDate <= ymdEndDate: + coverDisableWeekIpyDataInfo[weekCfgID] = [startWeekDate, endWeekDate, ymdCfgID, ymdStartDate, ymdEndDate] + + # 被循环日期覆盖的 + for loopCfgID, loopStartDate, loopEndDate in loopIpyDatList: + if loopStartDate <= startWeekDate <= loopEndDate or loopStartDate <= endWeekDate <= loopEndDate: + coverDisableWeekIpyDataInfo[weekCfgID] = [startWeekDate, endWeekDate, loopCfgID, loopStartDate, loopEndDate] + + return coverDisableLoopIpyDataInfo, disableLoopCfgIDDict, otherLoopCfgIDDict, coverDisableWeekIpyDataInfo, disableWeekCfgIDDict def Dispose_OperationActionState(reloadRefresh=False): # 运营活动状态处理, 每天0点会强制同步当天的运营活动详情到地图服务器 @@ -826,6 +892,8 @@ PlayerActXianXiaMJ.OnActEnd(actNum, ipyData, dayIndex) elif actName == ShareDefine.OperationActionName_Gubao: PlayerActGubao.OnActEnd(actNum, ipyData, dayIndex) + elif actName == ShareDefine.OperationActionName_HorsePetTrain: + PlayerActHorsePetTrain.OnActEnd(actNum, ipyData, dayIndex) if curActID: if actName in ShareDefine.NeedWorldLVOperationActNameList: @@ -857,9 +925,11 @@ elif actName == ShareDefine.OperationActionName_BossTrial: PlayerActBossTrial.OnActStart(actNum) elif actName == ShareDefine.OperationActionName_XianXiaMJ: - PlayerActXianXiaMJ.OnActStart(actNum) + PlayerActXianXiaMJ.OnActStart(actNum, ipyData) elif actName == ShareDefine.OperationActionName_Gubao: - PlayerActGubao.OnActStart(actNum) + PlayerActGubao.OnActStart(actNum, ipyData) + elif actName == ShareDefine.OperationActionName_HorsePetTrain: + PlayerActHorsePetTrain.OnActStart(actNum, ipyData) elif actName == ShareDefine.OperationActionName_FamilyCTGAssist: PlayerActFamilyCTGAssist.OnActStart(actNum) else: @@ -869,6 +939,17 @@ else: GameWorld.Log(" dbActID不变: dbActID=%s,curActID=%s" % (dbActID, curActID)) + # 活动中刷新,每次都需要刷新的逻辑,包含重读配置等 + if state: + if actName == ShareDefine.OperationActionName_BossTrial: + PlayerActBossTrial.OnActInStateRefresh(actNum, ipyData, dayIndex) + elif actName == ShareDefine.OperationActionName_XianXiaMJ: + PlayerActXianXiaMJ.OnActInStateRefresh(actNum, ipyData) + elif actName == ShareDefine.OperationActionName_Gubao: + PlayerActGubao.OnActInStateRefresh(actNum, ipyData) + elif actName == ShareDefine.OperationActionName_HorsePetTrain: + PlayerActHorsePetTrain.OnActInStateRefresh(actNum, ipyData) + # 仅活动有配置参与时间段的会触发 if curActID and dbActID == curActID and preStateJoin != stateJoin: GameWorld.Log(" 参与状态变更: preStateJoin=%s,stateJoin=%s" % (preStateJoin, stateJoin)) @@ -883,6 +964,8 @@ PlayerActXianXiaMJ.OnActJoinEnd(actNum, ipyData, dayIndex) elif actName == ShareDefine.OperationActionName_Gubao: PlayerActGubao.OnActJoinEnd(actNum, ipyData, dayIndex) + elif actName == ShareDefine.OperationActionName_HorsePetTrain: + PlayerActHorsePetTrain.OnActJoinEnd(actNum, ipyData, dayIndex) if ipyData and actName in ShareDefine.NeedWorldLVOperationActNameList: actWorldLV = PlayerDBGSEvent.GetDBGSTrig_ByKey(dbOperationActWorldLVKey) @@ -1017,7 +1100,7 @@ curDateStr = GameWorld.ChangeTimeNumToStr(curTime, ChConfig.TYPE_Time_YmdFormat) # 当天日期 openServerWeekday = GameWorldProcess.GetOpenServerWeekday() # 服务器开服时是星期几 - curMaxCustomServerDay = IpyGameDataPY.GetFuncCfg("OperationAction", 1) - openServerWeekday + 1 # 最大有效定制开服天 + curMaxCustomServerDay = IpyGameDataPY.GetFuncCfg("OperationAction", 1) # 最大有效定制开服天 maxCustomServerDayMix = IpyGameDataPY.GetFuncCfg("MixServer", 1) GameWorld.Log("===== 加载今天日常活动信息 =====") GameWorld.Log("开服是星期%s, 开服第%s天, 当前星期%s" % (openServerWeekday, openServerDay, weekDay)) @@ -1031,7 +1114,7 @@ customIpyDataList = IpyGameDataPY.GetIpyGameDataListNotLog("DailyActionCustom", openServerWeekday) if not customIpyDataList: customIpyDataList = [] - GameWorld.Log(" 本周定制的开服日常活动条数: %s" % len(customIpyDataList)) + GameWorld.Log(" 定制的开服日常活动条数: %s" % len(customIpyDataList)) customIDList = [] todayCustomIDList = [] for customIpyData in customIpyDataList: @@ -1045,8 +1128,8 @@ customType = 1 dailyTimeInfoList.append([customType, customIpyData.GetOpenTimeList(), customIpyData]) GameWorld.Log(" 增加本日开服日常活动信息: customType=%s,dailyID=%s,dataID=%s" % (customType, dailyID, dataID)) - GameWorld.Log(" 本周定制的开服日常配置表ID列表: %s" % (customIDList)) - GameWorld.Log(" 本周定制的开服日常活动ID列表: %s" % (customDailyIDList)) + GameWorld.Log(" 定制的开服日常配置表ID列表: %s" % (customIDList)) + GameWorld.Log(" 定制的开服日常活动ID列表: %s" % (customDailyIDList)) GameWorld.Log(" 今天定制的开服日常表ID列表=%s" % (todayCustomIDList)) elif isMixServer and mixServerDay <= maxCustomServerDayMix: todayCustomIDList = [] # 今天定制的数据表ID @@ -1335,7 +1418,7 @@ GameWorld.ErrLog("获取开服是星期几数据错误!openServerWeekday=%s" % openServerWeekday) return [] - curMaxCustomServerDay = IpyGameDataPY.GetFuncCfg("OperationAction", 1) - openServerWeekday + 1 # 最大有效定制开服天 + curMaxCustomServerDay = IpyGameDataPY.GetFuncCfg("OperationAction", 1) # 最大有效定制开服天 maxCustomServerDayMix = IpyGameDataPY.GetFuncCfg("MixServer", 1) GameWorld.Log("===== 加载今天副本状态时间表 =====") GameWorld.Log("开服是星期%s, 开服第%s天, 当前星期%s,%s点%s分 !" % (openServerWeekday, openServerDay, curWeekDay, curHour, curMinute)) @@ -1344,15 +1427,15 @@ ipyDataMgr = IpyGameDataPY.IPY_Data() - customMapIDList = [] # 本周有定制的副本数据地图ID列表 + customMapIDList = [] # 有定制的副本数据地图ID列表 fbStateTimeInfoList = [] # 暂固定前2周定制有效, 为方便GM命令测试,这里用开服天做判断,不用开服周 if openServerDay <= curMaxCustomServerDay: customIpyDataList = IpyGameDataPY.GetIpyGameDataListNotLog("FBStateTimeCustom", openServerWeekday) if not customIpyDataList: customIpyDataList = [] - GameWorld.Log(" 本周定制的开服副本活动条数: %s" % len(customIpyDataList)) - customIDList = [] # 本周定制的数据表ID + GameWorld.Log(" 定制的开服副本活动条数: %s" % len(customIpyDataList)) + customIDList = [] # 定制的数据表ID todayCustomIDList = [] # 今天定制的数据表ID for customIpyData in customIpyDataList: dataID = customIpyData.GetID() @@ -1365,8 +1448,8 @@ customType, startWeekDay, endWeekDay = 1, curWeekDay, curWeekDay fbStateTimeInfoList.append([customType, startWeekDay, endWeekDay, customIpyData]) GameWorld.Log(" 今天要处理的开服副本状态配置: customType=%s,dataID=%s" % (customType, dataID)) - GameWorld.Log(" 本周定制的开服副本表ID列表: %s" % (customIDList)) - GameWorld.Log(" 本周定制的开服副本地图列表: %s" % (customMapIDList)) + GameWorld.Log(" 定制的开服副本表ID列表: %s" % (customIDList)) + GameWorld.Log(" 定制的开服副本地图列表: %s" % (customMapIDList)) GameWorld.Log(" 今天定制的开服副本表ID列表=%s" % (todayCustomIDList)) elif isMixServer and mixServerDay <= maxCustomServerDayMix: todayCustomIDList = [] # 今天定制的数据表ID @@ -1394,7 +1477,7 @@ dataMapID = fbStateTimeIpyData.GetDataMapID() # 是当天开服天定制活动的不处理常规活动 if dataMapID in customMapIDList: - GameWorld.Log(" dataID=%s,dataMapID=%s, 在本周定制的副本地图列表里,不处理!" % (dataID, dataMapID)) + GameWorld.Log(" dataID=%s,dataMapID=%s, 在定制的副本地图列表里,不处理!" % (dataID, dataMapID)) continue # 暂不支持跨天的活动 customType, startWeekDay, endWeekDay = 0, fbStateTimeIpyData.GetStartWeekday(), fbStateTimeIpyData.GetStartWeekday() -- Gitblit v1.8.0