From d70324d5963b2c4832f3696e08825999b3848822 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期三, 07 十一月 2018 16:05:45 +0800
Subject: [PATCH] 2306 【1.2】【BUG】老号的封魔之魂次数满了无法领取
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py | 24 ++++++++++++++++--------
1 files changed, 16 insertions(+), 8 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
index 0154b23..8e7645f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
@@ -244,6 +244,7 @@
isPutInTemp = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_PickupItemPutInTemp)
packIndex = ShareDefine.rptTempItem if isPutInTemp else IPY_GameWorld.rptItem
+ packIndex = ChConfig.GetItemPackType(singItem.GetType(), packIndex)
# 是否可放入
if not itemControl.CanPutInItem(packIndex, curItemID, curItemCount, curItemIsBind):
@@ -260,8 +261,8 @@
if not itemControl.PutInItem(packIndex, singItem, event=[ChConfig.ItemGive_Pickup, False, {"NPCID":dropItemNPCID}]):
#物品不能放入
#PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_676165", [packIndex])
- GameWorld.Log("拾取物品放入背包失败!mapItemID=%s,dropItemNPCID=%s,curItemID=%s,packIndex=%s"
- % (mapItemID, dropItemNPCID, curItemID, packIndex), curPlayer.GetPlayerID())
+ GameWorld.ErrLog("拾取物品放入背包失败!mapItemID=%s,dropItemNPCID=%s,curItemID=%s,packIndex=%s"
+ % (mapItemID, dropItemNPCID, curItemID, packIndex), curPlayer.GetPlayerID())
return
if dropItemNPCID:
@@ -343,7 +344,7 @@
mapID = curPlayer.GetMapID()
fbIpyData = FBCommon.GetFBIpyData(mapID)
if fbIpyData and not fbIpyData.GetGuardPick():
- GameWorld.DebugLog("该地图守护无法拾取物品! mapID=%s" % mapID, curPlayer.GetPlayerID())
+ GameWorld.Log("该地图守护无法拾取物品! mapID=%s" % mapID, curPlayer.GetPlayerID())
return
# #单人副本一键拾取
@@ -351,15 +352,18 @@
# SingleFBTPickUP(curPlayer, mapItemID, tick)
# return
- GameWorld.DebugLog("请求拾取物品, isGuard=%s,mapItemIDList=%s" % (isGuard, mapItemIDList), curPlayer.GetPlayerID())
+ if not mapItemIDList:
+ GameWorld.ErrLog("没有指定要拾取的地图物品ID!", curPlayer.GetPlayerID())
+ return
succMapItemIDList = [] # 成功拾取的地图物品
for mapItemID in mapItemIDList:
if __DoPickup(curPlayer, mapItemID, tick, isGuard):
succMapItemIDList.append(mapItemID)
- GameWorld.DebugLog(" 成功拾取物品, succMapItemIDList=%s" % (succMapItemIDList), curPlayer.GetPlayerID())
-
+ if succMapItemIDList:
+ GameWorld.Log("成功拾取地图物品, succMapItemIDList=%s" % (succMapItemIDList), curPlayer.GetPlayerID())
+
# 守护拾取的,附加同步守护拾取结果
if isGuard and succMapItemIDList:
guradPickupSucc = ChPyNetSendPack.tagMCGuradPickupItemSucc()
@@ -708,6 +712,8 @@
ChConfig.Def_Effect_ResetBossKillCnt:"Item_ResetBossKillCnt", # 重置boss击杀疲劳
ChConfig.Def_Effect_AddFBCnt:"Item_AddFBCnt", # 增加副本可进入次数
ChConfig.Def_Effect_AddKillBossCnt:"Item_AddKillBossCnt", # 增加BOSS可击杀次数
+ ChConfig.Def_Effect_AddMagicWeaponUpExp:"Item_AddMagicWeaponUpExp", # 增加法宝升星经验
+ ChConfig.Def_Effect_ChatBubbleBox:"Item_ChatBubbleBox", # 激活聊天气泡框
#ChConfig.Def_PhoneVip_EffID:"Item_AddPhoneVip", # 手机VIP物品卡
#ChConfig.Def_Effect_AddZhenQiByTimes:"Item_AddZhenQiByTimes", # 增加真气按一天使用次数减少
#ChConfig.Def_Effect_AddPrestige:"Item_AddPrestige", # 给人物威望
@@ -1781,8 +1787,10 @@
curMapItem.SetOwnerType(ownerType)
curMapItem.SetOwnerID(ownerID)
- #GameWorld.DebugLog("AddMapDropItem ID=%s,ownerType=%s,ownerID=%s,GetDropTick=%s,isBind=%s"
- # % (curMapItem.GetID(), ownerType, ownerID, curMapItem.GetDropTick(), curItem.GetIsBind()))
+ if dropNPCID:
+ itemNoteDict = ItemCommon.GetItemNoteDict(curItem, curItem.GetCount())
+ GameWorld.Log("AddMapDropItem mapItemID=%s,ownerType=%s,ownerID=%s,mapItemDataStr=%s,itemNoteDict=%s"
+ % (curMapItem.GetID(), curMapItem.GetOwnerType(), curMapItem.GetOwnerID(), itemDataStr, itemNoteDict))
return curMapItem
def GetMapDropItemDataStr(curItem, effIndex=0, ownerInfo=[], dropNPCID=0, isOnlySelfSee=False):
--
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