From d7293ef9af151c66c4c24aca807b2d2e1b3ee2b9 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 26 四月 2019 19:36:58 +0800
Subject: [PATCH] 6628 【2.0】【后端】查看玩家装备和查看玩家战力功能(增加py表)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py | 32 ++++----------------------------
1 files changed, 4 insertions(+), 28 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py
index 4f6d06b..63682ab 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py
@@ -16,7 +16,6 @@
#
# 模块详细说明
-import LogUI
import IPY_GameWorld
import GameWorld
import ChConfig
@@ -24,11 +23,8 @@
import AttackCommon
import GameObj
import NPCCommon
-import GameLogic_SealDemon
-import GameLogic_ZhuXianBoss
import GameLogic_ZhuXianTower
-import GameLogic_AllFamilyBoss
-import GameLogic_HorsePetBoss
+
## GM命令执行入口
# @param curPlayer 当前玩家
@@ -36,32 +32,12 @@
# @return None
# @remarks 函数详细说明.
def OnExec(curPlayer, playerList):
- if curPlayer.GetMapID() == ChConfig.Def_FBMapID_SealDemon:
- #封魔坛击杀怪
- gameWorld = GameWorld.GetGameWorld()
- lineID = gameWorld.GetPropertyID() - 1
- gameWorld.SetGameWorldDict(GameLogic_SealDemon.FBDict_RemainHP % lineID, 1)
- return
- if curPlayer.GetMapID() == ChConfig.Def_FBMapID_ZhuXianBoss:
- #诛仙BOSS击杀怪
- gameWorld = GameWorld.GetGameWorld()
- lineID = gameWorld.GetPropertyID() - 1
- gameWorld.SetGameWorldDict(GameLogic_ZhuXianBoss.FBDict_RemainHP % lineID, 1)
- return
+
if curPlayer.GetMapID() == ChConfig.Def_FBMapID_ZhuXianTower:
#诛仙塔击杀怪
GameWorld.GetGameFB().SetGameFBDict(GameLogic_ZhuXianTower.FBDict_RemainHP, 1)
return
- if curPlayer.GetMapID() == ChConfig.Def_FBMapID_AllFamilyBoss:
- #仙盟BOSS击杀怪
- GameWorld.GetGameWorld().SetGameWorldDict(GameLogic_AllFamilyBoss.FBDict_RemainHP, 1)
- return
- if curPlayer.GetMapID() == ChConfig.Def_FBMapID_HorsePetBoss:
- #骑宠BOSS击杀怪
- gameWorld = GameWorld.GetGameWorld()
- lineID = gameWorld.GetPropertyID() - 1
- gameWorld.SetGameWorldDict(GameLogic_HorsePetBoss.FBDict_RemainHP % lineID, 1)
- return
+
isMapAllNPC = 0
if len(playerList) > 0:
isMapAllNPC = playerList[0]
@@ -107,7 +83,7 @@
return
if curNPC.GetCurAction() == IPY_GameWorld.laNPCDie:
return
- if curNPC.GetType() not in [IPY_GameWorld.ntMonster]:
+ if curNPC.GetType() not in [IPY_GameWorld.ntMonster, ChConfig.ntMonsterTime]:
return
if not curNPC.GetVisible():
return
--
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